Player Matchup

Yemoja
Yemoja
Cheriazy
Yemoja
Level 14
God Stats
0W - 4L
1,193 SR
Queue Stats
21W - 15L
1,495 Elo+
Party 1
Chernobog
Chernobog
IManGOIRaimund
Chernobog
Level 19
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 13L
1,412 Elo+
Party 1
Izanami
Izanami
JustMiyah
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,488 Elo+
Party 2
Ymir
Ymir
SergantSadiist
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,363 Elo+
Solo
Hel
Hel
TabeaNohara
Hel
Level 6
God Stats
5W - 5L
1,850 SR
Queue Stats
18W - 25L
1,488 Elo+
Party 2
Team Averages
Level 14
1,552 SR
1,449 Elo+

VS

Team Averages
Level 25
1,434 SR
1,374 Elo+
Odin
Odin
BaIKhan
Odin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,458 Elo+
Party 3
Bakasura
Bakasura
Bogi123
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,350 Elo+
Party 3
Hachiman
Hachiman
Mchaika
Hachiman
Level 24
God Stats
3W - 2L
1,394 SR
Queue Stats
17W - 22L
1,278 Elo+
Party 3
Ah Puch
Ah Puch
Santinar
Ah Puch
Level 54
God Stats
1W - 1L
1,276 SR
Queue Stats
16W - 17L
1,358 Elo+
Party 3
Nu Wa
Nu Wa
Sozinka
Nu Wa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 33L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cheriazy
Yemoja
18
2 / 4 / 8
11,849
846
4,317
25,527
30,338
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
IManGOIRaimund
Chernobog
19
5 / 6 / 8
12,799
914
8,337
22,780
9,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
JustMiyah
Izanami
18
1 / 6 / 9
11,820
844
8,010
17,512
16,064
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

19
1 / 10 / 9
12,114
865
11,281
33,500
48,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 6 / 5
12,340
881
13,654
18,054
11,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BaIKhan
Odin
20
2 / 4 / 24
12,496
893
12,566
12,980
12,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Bogi123
Bakasura
20
13 / 4 / 12
14,881
1,063
22,688
13,053
6,143
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Mchaika
Hachiman
20
4 / 5 / 26
13,461
962
20,702
12,131
5,253
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Santinar
Ah Puch
20
9 / 0 / 18
14,581
1,042
29,129
6,245
2,664
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Sozinka
Nu Wa
20
4 / 0 / 19
13,337
953
26,322
7,191
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
131
13
Kills
32
32
Deaths
13
39
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Odin
BaIKhan
Odin
2
4
24
3.5
W
Bakasura
Bogi123
Bakasura
13
4
12
4.75
L
Yemoja
Cheriazy
Yemoja
2
4
8
1.5
L
Chernobog
IManGOIRaimund
Chernobog
5
6
8
1.5
L
Izanami
JustMiyah
Izanami
1
6
9
0.92
W
Hachiman
Mchaika
Hachiman
4
5
26
3.4
W
Ah Puch
Santinar
Ah Puch
9
0
18
18
L
1
10
9
0.55
W
Nu Wa
Sozinka
Nu Wa
4
0
19
13.5
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,599
Damage
111,407
117,373
Taken
51,600
115,929
Mitigated
29,450
25,366
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BaIKhan
Odin
12,566
2,784
0
0
12,980
12,599
0
7,762
5,218
9,298
15,527
W
Bakasura
Bogi123
Bakasura
22,688
16,054
0
2,447
13,053
6,143
0
6,923
6,130
0
27,689
L
Yemoja
Cheriazy
Yemoja
4,317
388
5,527
1,632
25,527
30,338
0
12,842
11,550
26,716
0
L
Chernobog
IManGOIRaimund
Chernobog
8,337
3,989
0
1,265
22,780
9,105
0
11,414
10,477
0
43,073
L
Izanami
JustMiyah
Izanami
8,010
4,094
0
0
17,512
16,064
0
8,930
7,918
0
36,153
W
Hachiman
Mchaika
Hachiman
20,702
14,431
190
194
12,131
5,253
0
6,237
5,894
0
55,453
W
Ah Puch
Santinar
Ah Puch
29,129
749
0
2,648
6,245
2,664
0
3,650
2,595
51,197
0
L
11,281
1,897
256
700
33,500
48,623
0
15,836
16,389
35,613
0
W
Nu Wa
Sozinka
Nu Wa
26,322
8,461
0
439
7,191
2,791
0
4,680
2,511
57,531
0
L
13,654
622
10,963
5,023
18,054
11,799
0
10,494
7,158
34,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,922
Gold Earned
68,756
298
Minions Killed
261
4
Camps Cleared
12
1,175,086
Distance Traveled
1,235,454
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,496
893
19
1
5
231,388
0
W
Bakasura
14,881
1,063
36
3
5
257,003
0
L
Yemoja
11,849
846
38
3
1
253,198
1
L
Chernobog
12,799
914
58
4
1
264,639
0
L
Izanami
11,820
844
81
6
0
209,971
0
W
Hachiman
13,461
962
96
7
0
202,314
1
W
Ah Puch
14,581
1,042
57
4
2
277,088
0
L
Ymir
12,114
865
64
5
1
212,041
0
W
Nu Wa
13,337
953
53
4
0
267,661
1
L
Hel
12,340
881
57
4
1
235,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role