Player Matchup

Danzaburou
Danzaburou
SaltC00kie
Danzaburou
Level 160
God Stats
15W - 23L
1,516 SR
Queue Stats
68W - 67L
1,531 Elo+
Solo
Arachne
Arachne
Xellcy
Arachne
Level 42
God Stats
65W - 52L
1,507 SR
Queue Stats
279W - 346L
1,409 Elo+
Party 1
Anubis
Anubis
byvicxs99
Anubis
Level 68
God Stats
25W - 23L
1,448 SR
Queue Stats
211W - 240L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
phoenix53000
Gilgamesh
Level 120
God Stats
5W - 8L
1,491 SR
Queue Stats
884W - 878L
1,545 Elo+
Solo
Ymir
Ymir
tinynad
Ymir
Level 49
God Stats
102W - 89L
1,503 SR
Queue Stats
423W - 479L
1,416 Elo+
Party 1
Team Averages
Level 88
1,493 SR
1,475 Elo+

VS

Team Averages
Level 98
1,471 SR
1,532 Elo+
Khepri
Khepri
CarmineTeal
Khepri
Level 40
God Stats
19W - 18L
1,193 SR
Queue Stats
135W - 137L
1,526 Elo+
Solo
Achilles
Achilles
JTWild
Achilles
Level 124
God Stats
22W - 23L
1,552 SR
Queue Stats
629W - 602L
1,620 Elo+
Solo
Da Ji
Da Ji
SE6AD0R
Da Ji
Level 121
God Stats
35W - 39L
1,444 SR
Queue Stats
117W - 159L
1,395 Elo+
Solo
He Bo
He Bo
shashenzaisi
He Bo
Level 159
God Stats
29W - 17L
1,666 SR
Queue Stats
140W - 134L
1,614 Elo+
Solo
Medusa
Medusa
sirsexiserius
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SaltC00kie
Danzaburou
10
3 / 0 / 2
6,094
677
4,772
5,307
1,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Xellcy
Arachne
9
2 / 1 / 1
5,505
612
1,440
5,136
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
byvicxs99
Anubis
10
3 / 2 / 0
5,776
642
4,298
5,409
2,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
phoenix53000
Gilgamesh
9
0 / 3 / 1
5,287
587
2,782
7,277
4,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
tinynad
Ymir
8
2 / 0 / 2
5,231
581
732
3,746
1,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 1 / 0
4,365
485
726
3,374
858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
JTWild
Achilles
10
0 / 1 / 2
5,114
568
3,254
5,243
1,437
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
SE6AD0R
Da Ji
7
3 / 2 / 1
4,997
555
2,684
6,431
1,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
3 / 2 / 1
6,024
669
5,189
6,688
2,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 0
3,640
404
1,990
3,566
554
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
6
6
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
1
0
0
L
Achilles
JTWild
Achilles
0
1
2
1
L
Da Ji
SE6AD0R
Da Ji
3
2
1
1.75
W
Danzaburou
SaltC00kie
Danzaburou
3
0
2
4
W
Arachne
Xellcy
Arachne
2
1
1
2.5
W
Anubis
byvicxs99
Anubis
3
2
0
1.5
W
Gilgamesh
phoenix53000
Gilgamesh
0
3
1
0.17
L
3
2
1
1.75
L
0
4
0
0
W
Ymir
tinynad
Ymir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,024
Damage
13,843
26,875
Taken
25,302
12,270
Mitigated
6,831
10,067
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
726
0
0
530
3,374
858
0
246
3,128
12,498
0
L
Achilles
JTWild
Achilles
3,254
1,252
0
2,229
5,243
1,437
0
2,406
2,837
0
31,679
L
Da Ji
SE6AD0R
Da Ji
2,684
748
0
1,664
6,431
1,597
0
636
5,795
0
18,549
W
Danzaburou
SaltC00kie
Danzaburou
4,772
2,688
0
2,132
5,307
1,439
855
408
4,862
0
44,098
W
Arachne
Xellcy
Arachne
1,440
812
0
1,596
5,136
1,943
71
637
4,499
0
24,446
W
Anubis
byvicxs99
Anubis
4,298
288
0
3,159
5,409
2,769
138
0
5,409
31,489
0
W
Gilgamesh
phoenix53000
Gilgamesh
2,782
476
0
1,907
7,277
4,595
0
4,552
2,725
0
20,197
L
5,189
173
0
3,183
6,688
2,385
0
604
5,680
28,349
0
L
1,990
694
0
250
3,566
554
0
1,138
2,428
0
6,542
W
Ymir
tinynad
Ymir
732
58
0
1,273
3,746
1,524
206
431
3,315
10,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
24,140
274
Minions Killed
217
0
Camps Cleared
0
888,419
Distance Traveled
819,985
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,365
485
22
2
0
156,415
2
L
Achilles
5,114
568
55
6
0
204,328
3
L
Da Ji
4,997
555
51
6
0
165,598
5
W
Danzaburou
6,094
677
82
9
0
164,140
3
W
Arachne
5,505
612
47
5
0
196,695
1
W
Anubis
5,776
642
59
7
0
168,628
1
W
Gilgamesh
5,287
587
55
6
0
177,507
2
L
He Bo
6,024
669
74
8
0
159,991
2
L
Medusa
3,640
404
15
2
0
133,653
1
W
Ymir
5,231
581
31
3
0
181,449
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role