Player Matchup

Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cz_gamer_hk
Izanami
Level 142
God Stats
1W - 2L
1,522 SR
Queue Stats
234W - 276L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
Heraldinho1
Baron Samedi
Level 85
God Stats
2W - 4L
1,099 SR
Queue Stats
4W - 14L
1,023 Elo+
Solo
Team Averages
Level 110
1,374 SR
1,298 Elo+

VS

Team Averages
Level 90
1,424 SR
1,375 Elo+
Zeus
Zeus
carrot_on_my_bum
Zeus
Level 57
God Stats
16W - 31L
1,380 SR
Queue Stats
143W - 208L
1,342 Elo+
Party 1
Bellona
Bellona
kralamadul
Bellona
Level 103
God Stats
15W - 21L
1,395 SR
Queue Stats
291W - 375L
1,362 Elo+
Party 1
Medusa
Medusa
xxpadixx3
Medusa
Level 109
God Stats
76W - 87L
1,496 SR
Queue Stats
357W - 473L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 6 / 2
8,935
526
778
7,880
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Cz_gamer_hk
Izanami
12
0 / 8 / 2
9,374
551
6,606
15,428
5,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Heraldinho1
Baron Samedi
12
1 / 7 / 0
9,573
563
7,857
12,899
9,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 6
12,292
723
14,519
6,468
2,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
kralamadul
Bellona
14
5 / 1 / 12
11,330
666
8,366
15,108
11,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
xxpadixx3
Medusa
16
5 / 1 / 7
11,633
684
8,876
7,660
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
1
Kills
21
21
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
2
0.17
L
Izanami
Cz_gamer_hk
Izanami
0
8
2
0.13
L
Baron Samedi
Heraldinho1
Baron Samedi
1
7
0
0.14
W
11
0
6
14
W
Bellona
kralamadul
Bellona
5
1
12
11
W
Medusa
xxpadixx3
Medusa
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,241
Damage
31,761
36,207
Taken
29,236
17,648
Mitigated
17,043
7,118
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
778
159
0
775
7,880
2,612
0
3,918
3,962
0
4,438
L
Izanami
Cz_gamer_hk
Izanami
6,606
4,293
0
1,754
15,428
5,871
0
6,081
9,347
0
33,428
L
Baron Samedi
Heraldinho1
Baron Samedi
7,857
216
755
3,834
12,899
9,165
0
5,044
7,855
31,702
0
W
14,519
2,034
0
2,366
6,468
2,385
1,339
1,625
4,843
47,953
0
W
Bellona
kralamadul
Bellona
8,366
2,173
0
1,394
15,108
11,662
0
3,778
11,330
0
30,216
W
Medusa
xxpadixx3
Medusa
8,876
4,106
438
1,488
7,660
2,996
1,091
3,179
4,481
0
53,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
35,255
132
Minions Killed
183
3
Camps Cleared
12
841,766
Distance Traveled
848,866
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,935
526
9
1
0
326,993
1
L
Izanami
9,374
551
68
4
2
251,689
3
L
Baron Samedi
9,573
563
55
3
1
263,084
4
W
Zeus
12,292
723
63
4
5
273,689
6
W
Bellona
11,330
666
41
2
3
307,401
4
W
Medusa
11,633
684
79
5
4
267,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role