Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cyrex42o
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,383 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HarryZidler
Ah Muzen Cab
Level 159
God Stats
6W - 10L
1,509 SR
Queue Stats
38W - 85L
1,317 Elo+
Party 2
Team Averages
Level 103
1,503 SR
1,400 Elo+

VS

Team Averages
Level 100
1,612 SR
1,650 Elo+
Anhur
Anhur
HeywoodJublomi
Anhur
Level 16
God Stats
4W - 3L
1,690 SR
Queue Stats
15W - 25L
1,386 Elo+
Solo
Ganesha
Ganesha
IamFernandos
Ganesha
Level 129
God Stats
1W - 0L
1,508 SR
Queue Stats
18W - 7L
1,762 Elo+
Party 1
Vulcan
Vulcan
Kínĝ
Vulcan
Level 156
God Stats
9W - 1L
1,637 SR
Queue Stats
75W - 27L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 7 / 0
6,229
623
3,052
12,582
7,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Cyrex42o
Vulcan
9
0 / 8 / 2
6,098
610
8,060
7,397
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
HarryZidler
Ah Muzen Cab
10
1 / 8 / 1
6,330
633
5,288
10,343
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 10
7,824
782
3,787
7,244
2,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
IamFernandos
Ganesha
13
1 / 0 / 22
7,964
796
6,712
11,832
5,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Kínĝ
Vulcan
13
16 / 0 / 5
9,373
937
15,544
5,801
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
2
Kills
23
23
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
7
0
0.14
L
Vulcan
Cyrex42o
Vulcan
0
8
2
0.13
L
Ah Muzen Cab
HarryZidler
Ah Muzen Cab
1
8
1
0.19
W
6
2
10
5.5
W
Ganesha
IamFernandos
Ganesha
1
0
22
12
W
Vulcan
Kínĝ
Vulcan
16
0
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
26,043
30,322
Taken
24,877
13,057
Mitigated
9,699
5,194
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,052
504
0
2,813
12,582
7,521
0
8,179
4,126
3,274
12,583
L
Vulcan
Cyrex42o
Vulcan
8,060
3,472
127
482
7,397
2,361
132
5,522
1,683
20,882
0
L
Ah Muzen Cab
HarryZidler
Ah Muzen Cab
5,288
1,804
27
1,745
10,343
3,175
350
8,286
1,927
0
14,140
W
3,787
1,872
0
1,173
7,244
2,310
463
2,128
5,116
0
18,278
W
Ganesha
IamFernandos
Ganesha
6,712
610
208
4,574
11,832
5,157
51
5,178
6,654
18,094
0
W
Vulcan
Kínĝ
Vulcan
15,544
3,290
0
1,516
5,801
2,232
567
2,185
3,616
40,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,657
Gold Earned
25,161
82
Minions Killed
143
1
Camps Cleared
7
449,230
Distance Traveled
597,099
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,229
623
16
2
0
146,973
0
L
Vulcan
6,098
610
42
4
0
150,677
0
L
Ah Muzen Cab
6,330
633
24
2
1
151,580
2
W
Anhur
7,824
782
42
4
4
177,149
0
W
Ganesha
7,964
796
11
1
0
216,333
3
W
Vulcan
9,373
937
90
9
3
203,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role