Player Matchup

Anubis
Anubis
DaviMacuzaya
Anubis
Level 159
God Stats
120W - 110L
1,491 SR
Queue Stats
1,172W - 1,229L
1,508 Elo+
Solo
Ah Puch
Ah Puch
FeralasTS
Ah Puch
Level 48
God Stats
38W - 47L
1,417 SR
Queue Stats
266W - 318L
1,397 Elo+
Solo
Athena
Athena
PajamaBusiness
Athena
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 60L
1,409 Elo+
Solo
Rama
Rama
THErusso809
Rama
Level 49
God Stats
16W - 17L
1,395 SR
Queue Stats
309W - 324L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
gabriel568567
Gilgamesh
Level 33
God Stats
1W - 4L
1,242 SR
Queue Stats
166W - 154L
1,547 Elo+
Solo
Team Averages
Level 67
1,409 SR
1,463 Elo+

VS

Team Averages
Level 84
1,383 SR
1,421 Elo+
Bacchus
Bacchus
Blueprint CW
Bacchus
Level 158
God Stats
97W - 130L
1,489 SR
Queue Stats
1,442W - 1,491L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr_Grimm111
Ah Muzen Cab
Level 41
God Stats
3W - 7L
1,269 SR
Queue Stats
404W - 417L
1,460 Elo+
Solo
Anubis
Anubis
P_R_25100
Anubis
Level 36
God Stats
9W - 19L
1,322 SR
Queue Stats
9W - 22L
1,287 Elo+
Solo
Kukulkan
Kukulkan
danieliortiz24
Kukulkan
Level 37
God Stats
80W - 76L
1,476 SR
Queue Stats
222W - 266L
1,409 Elo+
Solo
Mulan
Mulan
spitfire41
Mulan
Level 147
God Stats
5W - 6L
1,360 SR
Queue Stats
99W - 108L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 2 / 11
10,309
937
12,366
11,361
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
FeralasTS
Ah Puch
18
4 / 2 / 14
11,590
1,054
18,599
9,077
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 1 / 11
10,031
912
5,774
14,271
16,360
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 1 / 9
10,699
973
9,770
10,142
3,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
gabriel568567
Gilgamesh
18
9 / 1 / 8
11,450
1,041
16,712
15,655
14,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

225

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blueprint CW
Bacchus
16
0 / 4 / 2
9,055
823
6,742
15,647
16,811
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Mr_Grimm111
Ah Muzen Cab
16
5 / 1 / 0
11,163
1,015
17,956
9,983
3,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
P_R_25100
Anubis
16
0 / 12 / 5
9,552
868
4,990
14,952
6,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
16
2 / 3 / 4
10,320
938
15,310
9,367
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
16
0 / 1 / 6
9,801
891
10,494
17,474
16,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
21
Kills
7
7
Deaths
21
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blueprint CW
Bacchus
0
4
2
0.25
W
Anubis
2
2
11
3.75
W
Ah Puch
FeralasTS
Ah Puch
4
2
14
5.5
L
Ah Muzen Cab
Mr_Grimm111
Ah Muzen Cab
5
1
0
5
L
Anubis
P_R_25100
Anubis
0
12
5
0.21
W
2
1
11
7.5
W
4
1
9
8.5
L
Kukulkan
2
3
4
1.33
W
Gilgamesh
gabriel568567
Gilgamesh
9
1
8
13
L
Mulan
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,221
Damage
55,492
60,506
Taken
67,423
45,405
Mitigated
46,711
4,583
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blueprint CW
Bacchus
6,742
707
69
256
15,647
16,811
0
9,317
6,330
13,166
0
W
Anubis
12,366
359
0
3,090
11,361
6,828
0
3,993
7,264
33,023
1,057
W
Ah Puch
FeralasTS
Ah Puch
18,599
462
0
1,134
9,077
3,488
0
4,624
4,331
53,674
0
L
Ah Muzen Cab
Mr_Grimm111
Ah Muzen Cab
17,956
7,285
0
1,183
9,983
3,510
0
5,517
4,466
0
47,707
L
Anubis
P_R_25100
Anubis
4,990
476
0
744
14,952
6,792
0
8,040
6,912
19,058
0
W
5,774
1,898
0
10
14,271
16,360
0
5,571
8,532
14,403
0
W
9,770
8,302
0
31
10,142
3,854
0
4,949
5,045
0
28,329
L
Kukulkan
15,310
1,137
0
314
9,367
3,167
0
5,249
4,118
43,280
0
W
Gilgamesh
gabriel568567
Gilgamesh
16,712
5,466
0
318
15,655
14,875
0
7,196
8,292
675
29,900
L
Mulan
10,494
995
0
1,464
17,474
16,431
0
9,206
8,268
0
31,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,079
Gold Earned
49,891
270
Minions Killed
248
11
Camps Cleared
7
1,110,236
Distance Traveled
965,653
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,055
823
15
1
0
190,893
0
W
Anubis
10,309
937
68
6
3
193,289
1
W
Ah Puch
11,590
1,054
96
9
0
224,967
0
L
Ah Muzen Cab
11,163
1,015
57
5
3
202,089
1
L
Anubis
9,552
868
35
3
1
146,959
0
W
Athena
10,031
912
36
3
2
244,444
0
W
Rama
10,699
973
49
4
6
216,529
1
L
Kukulkan
10,320
938
81
7
1
200,427
0
W
Gilgamesh
11,450
1,041
21
2
0
231,007
0
L
Mulan
9,801
891
60
5
2
225,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role