Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BlindProspect
Chiron
Level 147
God Stats
14W - 5L
1,877 SR
Queue Stats
87W - 68L
1,658 Elo+
Solo
Zhong Kui
Zhong Kui
LeonSeth
Zhong Kui
Level 160
God Stats
2W - 0L
1,722 SR
Queue Stats
71W - 92L
1,536 Elo+
Solo
Amaterasu
Amaterasu
MoDeSt0 666
Amaterasu
Level 148
God Stats
2W - 2L
1,703 SR
Queue Stats
39W - 38L
1,450 Elo+
Solo
Jormungandr
Jormungandr
iLLumoxx
Jormungandr
Level 155
God Stats
4W - 0L
1,853 SR
Queue Stats
78W - 51L
1,595 Elo+
Solo
Team Averages
Level 154
1,731 SR
1,548 Elo+

VS

Team Averages
Level 149
1,558 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BlueNana
Cupid
Level 158
God Stats
22W - 32L
1,413 SR
Queue Stats
358W - 393L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
DIIX3Rz-
Gilgamesh
Level 129
God Stats
6W - 5L
1,608 SR
Queue Stats
126W - 139L
1,451 Elo+
Solo
Ymir
Ymir
G3m3t14
Ymir
Level 149
God Stats
1W - 1L
1,711 SR
Queue Stats
122W - 107L
1,570 Elo+
Solo
Eset
Eset
Vecepia
Eset
Level 160
God Stats
1W - 1L
1,558 SR
Queue Stats
156W - 168L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 0 / 5
5,586
1,117
3,091
2,731
2,245
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 2 / 4
5,696
1,139
4,328
4,721
1,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
LeonSeth
Zhong Kui
9
4 / 1 / 8
5,913
1,183
5,372
3,429
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
MoDeSt0 666
Amaterasu
10
0 / 1 / 5
4,469
894
1,309
4,499
2,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
iLLumoxx
Jormungandr
11
2 / 1 / 8
5,720
1,144
4,121
4,680
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 1 / 0
5,546
1,109
5,583
3,972
1,699
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
BlueNana
Cupid
9
0 / 3 / 4
4,611
922
2,302
5,114
1,777
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
DIIX3Rz-
Gilgamesh
9
2 / 3 / 1
4,772
954
3,221
6,207
4,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
G3m3t14
Ymir
8
1 / 4 / 3
4,404
881
3,571
7,917
4,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
Vecepia
Eset
7
0 / 3 / 2
3,869
774
1,218
2,581
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
13
Kills
5
5
Deaths
14
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
5
5.5
L
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
W
4
2
4
3
L
Cupid
BlueNana
Cupid
0
3
4
0.67
L
Gilgamesh
DIIX3Rz-
Gilgamesh
2
3
1
0.83
L
Ymir
G3m3t14
Ymir
1
4
3
0.63
W
Zhong Kui
LeonSeth
Zhong Kui
4
1
8
8
W
Amaterasu
MoDeSt0 666
Amaterasu
0
1
5
2.5
L
Eset
Vecepia
Eset
0
3
2
0.33
W
Jormungandr
iLLumoxx
Jormungandr
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,221
Damage
15,895
20,060
Taken
25,791
11,046
Mitigated
12,939
5,997
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,091
316
0
29
2,731
2,245
0
1,469
1,262
0
4,183
L
Morgan Le Fay
 
Morgan Le Fay
5,583
912
0
1,130
3,972
1,699
1
1,803
2,169
19,248
0
W
4,328
1,578
300
1,499
4,721
1,698
376
3,079
1,477
0
14,896
L
Cupid
BlueNana
Cupid
2,302
928
428
944
5,114
1,777
161
1,986
3,128
0
10,704
L
Gilgamesh
DIIX3Rz-
Gilgamesh
3,221
1,090
0
42
6,207
4,495
0
2,302
3,905
0
9,018
L
Ymir
G3m3t14
Ymir
3,571
971
0
1,197
7,917
4,291
0
2,685
5,232
5,558
0
W
Zhong Kui
LeonSeth
Zhong Kui
5,372
406
0
1,311
3,429
2,012
0
2,011
1,295
9,741
0
W
Amaterasu
MoDeSt0 666
Amaterasu
1,309
553
681
1,802
4,499
2,560
0
1,326
3,012
0
5,529
L
Eset
Vecepia
Eset
1,218
30
105
320
2,581
677
0
1,077
1,504
3,489
0
W
Jormungandr
iLLumoxx
Jormungandr
4,121
738
0
375
4,680
2,531
0
2,258
2,383
17,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
23,202
97
Minions Killed
82
4
Camps Cleared
4
592,253
Distance Traveled
467,556
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,586
1,117
4
1
0
127,565
2
L
Morgan Le Fay
5,546
1,109
37
7
1
107,918
1
W
Chiron
5,696
1,139
28
6
0
112,064
2
L
Cupid
4,611
922
26
5
2
100,410
1
L
Gilgamesh
4,772
954
10
2
0
103,598
1
L
Ymir
4,404
881
6
1
0
94,219
0
W
Zhong Kui
5,913
1,183
26
5
0
109,408
0
W
Amaterasu
4,469
894
9
2
0
129,077
1
L
Eset
3,869
774
3
1
1
61,411
0
W
Jormungandr
5,720
1,144
30
6
4
114,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role