Player Matchup

Kukulkan
Kukulkan
BabaŠtuka
Kukulkan
Level 12
God Stats
2W - 2L
1,284 SR
Queue Stats
3W - 6L
1,225 Elo+
Solo
Agni
Agni
Detrraxic
Agni
Level 17
God Stats
2W - 1L
1,284 SR
Queue Stats
41W - 43L
1,411 Elo+
Solo
Mercury
Mercury
Penocio
Mercury
Level 29
God Stats
8W - 9L
1,515 SR
Queue Stats
142W - 121L
1,551 Elo+
Solo
Medusa
Medusa
R9Karasu
Medusa
Level 8
God Stats
2W - 0L
1,830 SR
Queue Stats
33W - 32L
1,400 Elo+
Solo
Discordia
Discordia
Treagir
Discordia
Level 29
God Stats
16W - 11L
1,608 SR
Queue Stats
87W - 84L
1,527 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,423 Elo+

VS

Team Averages
Level 14
1,479 SR
1,454 Elo+
Odin
Odin
Eserg
Odin
Level 7
God Stats
4W - 8L
1,212 SR
Queue Stats
6W - 13L
1,382 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KAMLLIOTEP
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,382 Elo+
Party 1
Ao Kuang
Ao Kuang
Lokura1994
Ao Kuang
Level 28
God Stats
3W - 2L
1,821 SR
Queue Stats
21W - 14L
1,737 Elo+
Solo
Cerberus
Cerberus
Котарсис
Cerberus
Level 7
God Stats
2W - 6L
1,175 SR
Queue Stats
8W - 17L
1,311 Elo+
Solo
Cthulhu
Cthulhu
Рвэн
Cthulhu
Level 17
God Stats
1W - 1L
1,685 SR
Queue Stats
5W - 7L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabaŠtuka
Kukulkan
20
11 / 6 / 18
13,163
1,097
20,434
11,583
5,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
20
5 / 2 / 26
12,757
1,063
19,711
16,376
8,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Penocio
Mercury
20
15 / 3 / 19
14,780
1,232
20,862
13,676
6,014
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
R9Karasu
Medusa
20
9 / 4 / 24
13,312
1,109
26,154
13,399
4,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Treagir
Discordia
20
6 / 1 / 28
12,875
1,073
19,018
9,537
3,904
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Eserg
Odin
19
1 / 11 / 8
11,827
986
19,091
30,977
18,804
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
KAMLLIOTEP
Tsukuyomi
18
0 / 12 / 4
10,962
914
6,685
19,872
8,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Lokura1994
Ao Kuang
18
11 / 8 / 2
14,774
1,231
20,394
20,721
8,122
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 5 / 4
11,212
934
6,733
24,440
18,076
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Рвэн
Cthulhu
19
3 / 10 / 6
12,147
1,012
9,640
25,279
30,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
40
46
Kills
16
16
Deaths
46
115
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BabaŠtuka
Kukulkan
11
6
18
3.33
W
Agni
5
2
26
9
L
Odin
Eserg
Odin
1
11
8
0.45
L
Tsukuyomi
KAMLLIOTEP
Tsukuyomi
0
12
4
0.17
L
Ao Kuang
Lokura1994
Ao Kuang
11
8
2
1.5
W
Mercury
Penocio
Mercury
15
3
19
8.17
W
Medusa
R9Karasu
Medusa
9
4
24
5.25
W
Discordia
Treagir
Discordia
6
1
28
20
L
1
5
4
0.6
L
Cthulhu
Рвэн
Cthulhu
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,179
Damage
62,543
64,571
Taken
121,289
28,565
Mitigated
83,586
6,796
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BabaŠtuka
Kukulkan
20,434
3,441
153
774
11,583
5,325
0
6,252
5,331
29,514
0
W
Agni
19,711
2,005
108
2,087
16,376
8,423
0
7,392
8,984
42,848
0
L
Odin
Eserg
Odin
19,091
8,186
0
387
30,977
18,804
0
16,323
14,654
0
33,746
L
Tsukuyomi
KAMLLIOTEP
Tsukuyomi
6,685
1,127
0
122
19,872
8,546
0
10,101
9,771
0
25,363
L
Ao Kuang
Lokura1994
Ao Kuang
20,394
6,520
0
5,535
20,721
8,122
0
8,399
12,322
37,312
0
W
Mercury
Penocio
Mercury
20,862
13,020
0
976
13,676
6,014
0
7,682
5,994
0
41,452
W
Medusa
R9Karasu
Medusa
26,154
14,212
0
1,807
13,399
4,899
0
9,640
3,759
0
47,199
W
Discordia
Treagir
Discordia
19,018
1,878
0
891
9,537
3,904
0
5,801
3,736
40,595
0
L
6,733
494
0
1,990
24,440
18,076
0
13,117
10,999
35,892
0
L
Cthulhu
Рвэн
Cthulhu
9,640
718
0
62
25,279
30,038
0
11,223
14,056
34,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,887
Gold Earned
60,922
230
Minions Killed
258
9
Camps Cleared
9
1,053,918
Distance Traveled
1,166,676
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,163
1,097
27
2
0
148,904
0
W
Agni
12,757
1,063
56
5
0
218,168
0
L
Odin
11,827
986
37
3
1
240,911
0
L
Tsukuyomi
10,962
914
42
4
0
195,778
0
L
Ao Kuang
14,774
1,231
27
2
7
225,610
0
W
Mercury
14,780
1,232
56
5
3
246,344
0
W
Medusa
13,312
1,109
51
4
5
219,317
1
W
Discordia
12,875
1,073
40
3
1
221,185
0
L
Cerberus
11,212
934
84
7
1
273,877
2
L
Cthulhu
12,147
1,012
68
6
0
230,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role