Player Matchup

Hel
Hel
Platinum III
AvriellaIvvel
Hel
Platinum III
Level 148
God Stats
6W - 3L
1,743 SR
Queue Stats
38W - 52L
1,734 MMR
Solo
Izanami
Izanami
Gold IV
DejaBuwu
Izanami
Gold IV
Level 123
God Stats
12W - 3L
1,900 SR
Queue Stats
51W - 40L
1,795 MMR
Party 1
Sol
Sol
Gold III
Nid0king
Sol
Gold III
Level 79
God Stats
7W - 2L
1,500 SR
Queue Stats
41W - 35L
1,692 MMR
Solo
Cerberus
Cerberus
Gold IV
SmegmaDumpster
Cerberus
Gold IV
Level 125
God Stats
11W - 10L
1,561 SR
Queue Stats
51W - 40L
1,789 MMR
Party 1
Osiris
Osiris
Platinum IV
TrapatoniLT
Osiris
Platinum IV
Level 160
God Stats
21W - 17L
1,590 SR
Queue Stats
1,045W - 1,033L
1,739 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,659 SR
1,750 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,585 SR
1,639 MMR
Baba Yaga
Baba Yaga
Platinum V
 
Baba Yaga
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
Noaxxe
Achilles
Gold I
Level 67
God Stats
0W - 1L
1,245 SR
Queue Stats
50W - 52L
1,702 MMR
Solo
Arachne
Arachne
Gold IV
Rowlanator15
Arachne
Gold IV
Level 106
God Stats
13W - 3L
1,916 SR
Queue Stats
26W - 22L
1,690 MMR
Solo
Amaterasu
Amaterasu
Platinum III
nickside
Amaterasu
Platinum III
Level 137
God Stats
4W - 3L
1,762 SR
Queue Stats
247W - 250L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,768
677
3,748
4,747
4,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
DejaBuwu
Izanami
11
3 / 1 / 5
6,581
658
5,912
5,111
1,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 0 / 1
6,977
698
4,106
4,220
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
9
1 / 2 / 6
5,667
567
2,193
8,964
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
11
4 / 1 / 6
6,366
637
3,647
5,811
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SetArtioAthenaMorgan Le FayTiamat

VS

Bans
GilgameshFenrirJanusKhepriTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
3 / 2 / 0
5,790
579
3,460
4,780
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
8
0 / 3 / 3
4,985
499
3,961
5,505
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Noaxxe
Achilles
6
0 / 2 / 0
4,001
400
1,936
6,219
2,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Rowlanator15
Arachne
9
1 / 4 / 2
5,662
566
4,640
8,680
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
nickside
Amaterasu
11
0 / 2 / 0
5,989
599
1,538
6,938
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
2
0
1.5
L
Hou Yi
 
Hou Yi
0
3
3
0.5
W
1
0
2
2
W
Izanami
DejaBuwu
Izanami
3
1
5
5.5
W
4
0
1
4.5
L
Achilles
Noaxxe
Achilles
0
2
0
0
L
Arachne
Rowlanator15
Arachne
1
4
2
0.5
W
Cerberus
1
2
6
2
W
Osiris
4
1
6
7
L
Amaterasu
nickside
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,606
Damage
15,535
28,853
Taken
32,122
16,212
Mitigated
12,512
12,213
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,460
68
0
732
4,780
1,398
0
3,054
1,726
28,136
0
L
Hou Yi
 
Hou Yi
3,961
1,699
0
1,153
5,505
1,604
0
910
4,595
0
26,075
W
3,748
326
595
3,590
4,747
4,945
109
188
4,559
38,731
0
W
Izanami
DejaBuwu
Izanami
5,912
4,241
0
1,323
5,111
1,421
40
454
4,577
0
45,868
W
4,106
1,241
0
2,499
4,220
1,275
316
1,826
2,230
41,853
0
L
Achilles
Noaxxe
Achilles
1,936
547
0
1,641
6,219
2,014
0
750
5,469
0
9,385
L
Arachne
Rowlanator15
Arachne
4,640
3,497
0
2,728
8,680
2,948
17
2,380
6,300
0
28,447
W
Cerberus
2,193
152
0
2,091
8,964
4,606
0
274
8,648
16,188
0
W
Osiris
3,647
1,783
0
2,115
5,811
3,965
0
350
5,379
0
35,761
L
Amaterasu
nickside
Amaterasu
1,538
301
0
2,006
6,938
4,548
0
2,953
3,985
0
38,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,359
Gold Earned
26,427
408
Minions Killed
264
0
Camps Cleared
0
1,051,395
Distance Traveled
1,053,215
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,790
579
50
5
0
199,318
4
L
Hou Yi
4,985
499
47
5
0
187,615
2
W
Hel
6,768
677
93
9
0
216,192
3
W
Izanami
6,581
658
104
10
0
192,158
4
W
Sol
6,977
698
110
11
0
217,331
3
L
Achilles
4,001
400
19
2
0
211,051
6
L
Arachne
5,662
566
58
6
0
236,667
1
W
Cerberus
5,667
567
38
4
0
207,983
3
W
Osiris
6,366
637
63
6
0
217,731
4
L
Amaterasu
5,989
599
90
9
0
218,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role