Player Matchup

Chaac
Chaac
AyyOzgur
Chaac
Level 129
God Stats
8W - 6L
1,580 SR
Queue Stats
201W - 165L
1,532 Elo+
Party 1
Horus
Horus
DrGalak
Horus
Level 160
God Stats
3W - 3L
1,659 SR
Queue Stats
246W - 259L
1,552 Elo+
Solo
Skadi
Skadi
Hasonardo
Skadi
Level 143
God Stats
11W - 6L
1,668 SR
Queue Stats
255W - 222L
1,527 Elo+
Party 1
Anhur
Anhur
Xdurancepiggy
Anhur
Level 145
God Stats
1W - 3L
1,521 SR
Queue Stats
69W - 68L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
xSuzaku_Nba
Gilgamesh
Level 147
God Stats
7W - 4L
1,563 SR
Queue Stats
572W - 570L
1,521 Elo+
Solo
Team Averages
Level 145
1,598 SR
1,528 Elo+

VS

Team Averages
Level 129
1,665 SR
1,537 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Prototype9931
Hun Batz
Level 128
God Stats
6W - 1L
1,781 SR
Queue Stats
139W - 112L
1,566 Elo+
Solo
Hel
Hel
Sponsoroyun
Hel
Level 158
God Stats
14W - 12L
1,735 SR
Queue Stats
430W - 319L
1,571 Elo+
Solo
Olorun
Olorun
SyrusCSH
Olorun
Level 75
God Stats
1W - 1L
1,317 SR
Queue Stats
12W - 15L
1,447 Elo+
Solo
Vulcan
Vulcan
YEBALNAXYU
Vulcan
Level 124
God Stats
7W - 0L
1,990 SR
Queue Stats
187W - 178L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AyyOzgur
Chaac
20
5 / 4 / 12
12,808
674
32,979
34,718
36,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Horus
DrGalak
Horus
19
1 / 4 / 16
12,550
661
10,755
32,116
44,339
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Hasonardo
Skadi
20
5 / 6 / 10
12,445
655
28,111
20,167
9,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 8 / 10
13,262
698
22,870
24,661
12,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
xSuzaku_Nba
Gilgamesh
19
3 / 7 / 13
12,969
683
21,080
40,301
47,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
9 / 4 / 14
13,593
715
28,761
28,734
16,835
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Prototype9931
Hun Batz
18
0 / 6 / 18
11,657
614
20,742
30,508
39,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 4 / 18
13,867
730
20,542
26,972
33,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
SyrusCSH
Olorun
20
7 / 4 / 13
14,317
754
20,775
25,517
15,884
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
YEBALNAXYU
Vulcan
20
6 / 4 / 18
13,595
716
30,226
20,995
13,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
110
21
Kills
29
29
Deaths
22
61
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
4
14
4
L
Chaac
AyyOzgur
Chaac
5
4
12
2.75
L
Horus
DrGalak
Horus
1
4
16
2.25
L
Skadi
Hasonardo
Skadi
5
6
10
1.67
W
Hun Batz
Prototype9931
Hun Batz
0
6
18
1.5
W
7
4
18
4
W
Olorun
SyrusCSH
Olorun
7
4
13
3.38
L
7
8
10
1.5
W
Vulcan
YEBALNAXYU
Vulcan
6
4
18
3.75
L
Gilgamesh
xSuzaku_Nba
Gilgamesh
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,795
Damage
121,046
151,963
Taken
132,726
150,306
Mitigated
118,676
72,063
Healing
70,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
28,761
6,622
192
2,387
28,734
16,835
273
0
28,734
0
41,074
L
Chaac
AyyOzgur
Chaac
32,979
3,706
4,255
14,628
34,718
36,419
668
15,902
18,816
0
59,438
L
Horus
DrGalak
Horus
10,755
3,936
13,118
13,166
32,116
44,339
374
13,574
18,542
0
19,121
L
Skadi
Hasonardo
Skadi
28,111
11,636
1,940
2,358
20,167
9,952
918
11,064
9,103
0
52,350
W
Hun Batz
Prototype9931
Hun Batz
20,742
3,058
2,535
4,392
30,508
39,426
1,318
0
30,508
0
36,282
W
20,542
1,153
24,570
14,534
26,972
33,330
246
0
26,972
39,541
0
W
Olorun
SyrusCSH
Olorun
20,775
12,216
6,390
10,500
25,517
15,884
2,649
0
25,517
51,294
0
L
22,870
9,228
1,492
5,358
24,661
12,169
3,321
12,034
12,627
0
47,333
W
Vulcan
YEBALNAXYU
Vulcan
30,226
7,349
2,237
3,069
20,995
13,201
735
0
20,995
57,645
0
L
Gilgamesh
xSuzaku_Nba
Gilgamesh
21,080
3,663
2,496
13,252
40,301
47,427
654
18,969
21,332
0
46,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,034
Gold Earned
67,029
197
Minions Killed
199
0
Camps Cleared
0
1,620,149
Distance Traveled
1,709,116
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,593
715
13
1
0
328,548
1
L
Chaac
12,808
674
50
3
0
374,073
0
L
Horus
12,550
661
6
0
0
350,445
0
L
Skadi
12,445
655
49
3
0
323,754
0
W
Hun Batz
11,657
614
40
2
0
333,695
0
W
Hel
13,867
730
39
2
0
364,915
0
W
Olorun
14,317
754
55
3
0
310,063
3
L
Anhur
13,262
698
56
3
0
237,540
1
W
Vulcan
13,595
716
52
3
0
371,895
1
L
Gilgamesh
12,969
683
36
2
0
334,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role