Player Matchup

Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
 
Raijin
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
Damjes
Apollo
Diamond I
Level 129
God Stats
23W - 7L
1,931 SR
Queue Stats
240W - 214L
2,449 MMR
Solo
Mercury
Mercury
Masters
Vádimká
Mercury
Masters
Level 85
God Stats
26W - 20L
1,784 SR
Queue Stats
381W - 371L
2,589 MMR
Solo
Geb
Geb
Masters
fireflew
Geb
Masters
Level 126
God Stats
10W - 18L
1,412 SR
Queue Stats
418W - 378L
2,714 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,626 SR
2,150 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,674 SR
2,270 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond II
FatDetector3000
Artemis
Diamond II
Level 68
God Stats
2W - 2L
1,671 SR
Queue Stats
99W - 70L
2,345 MMR
Solo
Serqet
Serqet
Masters
Millеt
Serqet
Masters
Level 152
God Stats
5W - 1L
2,012 SR
Queue Stats
122W - 101L
2,589 MMR
Solo
Athena
Athena
Diamond II
Veilxnce
Athena
Diamond II
Level 119
God Stats
0W - 1L
1,311 SR
Queue Stats
149W - 138L
2,360 MMR
Solo
Chronos
Chronos
Masters
iNPC
Chronos
Masters
Level 118
God Stats
14W - 7L
1,876 SR
Queue Stats
299W - 317L
2,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 3
5,733
637
4,040
4,520
1,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Raijin
 
Raijin
10
1 / 2 / 4
5,500
611
2,474
3,920
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Damjes
Apollo
11
2 / 0 / 1
6,142
682
2,659
4,043
1,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Vádimká
Mercury
10
5 / 2 / 3
6,001
667
3,800
4,902
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 5
5,229
581
2,581
5,770
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HelTiamatMorgan Le FayOsirisArtio

VS

Bans
OdinCthulhuGilgameshSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
4 / 3 / 2
5,722
636
4,627
4,137
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 2
4,556
506
2,921
3,954
871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
Millеt
Serqet
7
1 / 1 / 3
4,900
544
1,374
3,625
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
Veilxnce
Athena
7
0 / 1 / 0
4,378
486
1,283
6,246
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
iNPC
Chronos
8
0 / 3 / 0
4,760
529
2,731
5,403
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
5
6
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
3
3.5
W
Raijin
 
Raijin
1
2
4
1.5
L
Agni
 
Agni
4
3
2
1.67
W
Apollo
Damjes
Apollo
2
0
1
2.5
L
0
3
2
0.33
L
Serqet
Millеt
Serqet
1
1
3
2.5
L
Athena
Veilxnce
Athena
0
1
0
0
W
Mercury
Vádimká
Mercury
5
2
3
3.25
W
1
1
5
3.5
L
Chronos
iNPC
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,554
Damage
12,936
23,155
Taken
23,365
8,242
Mitigated
7,399
6,144
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,040
2,521
0
1,675
4,520
1,198
306
1,236
3,284
0
38,567
W
Raijin
 
Raijin
2,474
269
0
618
3,920
1,209
0
2,593
1,327
33,717
0
L
Agni
 
Agni
4,627
587
0
785
4,137
1,280
0
1,764
2,373
37,155
0
W
Apollo
Damjes
Apollo
2,659
1,950
0
1,380
4,043
1,436
63
1,938
2,030
0
36,075
L
2,921
1,290
0
914
3,954
871
0
577
3,377
0
22,966
L
Serqet
Millеt
Serqet
1,374
288
0
1,822
3,625
967
0
165
3,460
0
13,662
L
Athena
Veilxnce
Athena
1,283
629
0
1,967
6,246
2,378
0
1,328
4,918
10,044
0
W
Mercury
Vádimká
Mercury
3,800
2,153
0
680
4,902
1,465
76
218
4,684
0
28,280
W
2,581
534
0
1,791
5,770
2,934
0
2,363
3,295
7,976
0
L
Chronos
iNPC
Chronos
2,731
869
0
1,195
5,403
1,903
234
1,221
4,182
20,451
2,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
24,316
288
Minions Killed
247
0
Camps Cleared
0
934,618
Distance Traveled
823,693
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,733
637
83
9
0
172,330
5
W
Raijin
5,500
611
73
8
0
177,333
2
L
Agni
5,722
636
77
9
0
167,946
3
W
Apollo
6,142
682
79
9
0
182,960
4
L
Artemis
4,556
506
54
6
0
153,503
2
L
Serqet
4,900
544
45
5
0
159,424
1
L
Athena
4,378
486
20
2
0
180,664
3
W
Mercury
6,001
667
47
5
0
221,825
2
W
Geb
5,229
581
6
1
0
180,170
4
L
Chronos
4,760
529
51
6
0
162,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role