Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EdWaRd HaNnAn
Yemoja
Level 29
God Stats
1W - 0L
1,228 SR
Queue Stats
6W - 7L
1,338 Elo+
Party 1
Chaac
Chaac
Pedthekid
Chaac
Level 27
God Stats
6W - 4L
1,416 SR
Queue Stats
74W - 81L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
SilverBark
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,362 Elo+
Party 1
Medusa
Medusa
YanchengLu
Medusa
Level 27
God Stats
17W - 16L
1,514 SR
Queue Stats
171W - 187L
1,424 Elo+
Solo
Team Averages
Level 25
1,432 SR
1,398 Elo+

VS

Team Averages
Level 24
1,519 SR
1,385 Elo+
Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Acetylkoala
Janus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 91L
1,620 Elo+
Solo
Scylla
Scylla
Ghost_KaiyZ
Scylla
Level 27
God Stats
3W - 4L
1,475 SR
Queue Stats
79W - 132L
1,207 Elo+
Party 2
Charybdis
Charybdis
MercutioZ
Charybdis
Level 13
God Stats
1W - 1L
1,619 SR
Queue Stats
2W - 5L
1,337 Elo+
Solo
Freya
Freya
WizardOsprey35
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 143L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
16 / 1 / 2
11,610
645
19,659
11,114
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 4
7,645
425
2,549
9,248
5,962
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Pedthekid
Chaac
16
3 / 0 / 5
9,859
548
7,058
8,253
6,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
SilverBark
Tsukuyomi
13
1 / 6 / 4
8,405
467
3,247
13,199
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
YanchengLu
Medusa
15
5 / 0 / 2
9,381
521
6,272
9,476
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 3 / 0
7,959
442
7,037
11,290
8,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 1 / 2
8,860
492
8,888
7,040
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
12
2 / 7 / 0
8,106
450
5,116
11,654
3,062
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MercutioZ
Charybdis
12
1 / 5 / 0
7,223
401
3,863
11,043
2,750
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 9 / 2
6,637
369
1,503
14,100
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
25
Kills
6
7
Deaths
25
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
1
2
17
L
Bellona
 
Bellona
2
3
0
0.67
L
1
1
2
2
W
0
0
4
2
L
Scylla
2
7
0
0.29
L
Charybdis
MercutioZ
Charybdis
1
5
0
0.2
W
Chaac
Pedthekid
Chaac
3
0
5
5.5
W
Tsukuyomi
SilverBark
Tsukuyomi
1
6
4
0.5
L
0
9
2
0.11
W
Medusa
YanchengLu
Medusa
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,785
Damage
26,407
51,290
Taken
55,127
24,446
Mitigated
20,242
26,106
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,659
8,569
0
6,402
11,114
3,882
2,744
6,401
4,533
75,551
0
L
Bellona
 
Bellona
7,037
1,856
0
3,152
11,290
8,336
363
1,779
8,899
0
40,703
L
8,888
43
0
1,101
7,040
1,822
0
2,360
4,516
70,024
0
W
2,549
358
1,580
3,989
9,248
5,962
1,380
3,758
5,352
25,628
0
L
Scylla
5,116
398
149
2,314
11,654
3,062
315
6,890
4,335
44,063
0
L
Charybdis
MercutioZ
Charybdis
3,863
2,602
0
2,499
11,043
2,750
684
4,418
6,512
0
29,367
W
Chaac
Pedthekid
Chaac
7,058
925
0
4,716
8,253
6,758
407
824
7,425
8,166
42,092
W
Tsukuyomi
SilverBark
Tsukuyomi
3,247
515
0
4,888
13,199
4,583
228
1,613
11,464
0
42,527
L
1,503
407
0
3,807
14,100
4,272
303
6,686
6,871
23,040
0
W
Medusa
YanchengLu
Medusa
6,272
1,936
0
4,531
9,476
3,261
442
2,417
7,009
0
69,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,900
Gold Earned
38,785
491
Minions Killed
404
0
Camps Cleared
0
1,705,448
Distance Traveled
1,519,492
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,610
645
138
8
0
340,704
2
L
Bellona
7,959
442
77
4
0
305,112
3
L
Janus
8,860
492
151
8
0
362,926
1
W
Yemoja
7,645
425
39
2
0
322,749
0
L
Scylla
8,106
450
84
5
0
288,616
0
L
Charybdis
7,223
401
54
3
0
252,925
1
W
Chaac
9,859
548
113
6
0
346,815
3
W
Tsukuyomi
8,405
467
82
5
0
310,443
2
L
Freya
6,637
369
38
2
0
309,913
0
W
Medusa
9,381
521
119
7
0
384,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role