Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Chewy1Savage
Athena
Level 93
God Stats
194W - 161L
1,228 SR
Queue Stats
637W - 624L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DogsBarkBark
Tsukuyomi
Level 106
God Stats
14W - 8L
1,711 SR
Queue Stats
200W - 201L
1,430 Elo+
Solo
Merlin
Merlin
Kramortimer_17
Merlin
Level 106
God Stats
80W - 88L
1,468 SR
Queue Stats
526W - 488L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
ShadowDrack512
Danzaburou
Level 49
God Stats
197W - 197L
1,455 SR
Queue Stats
371W - 408L
1,452 Elo+
Solo
Team Averages
Level 101
1,472 SR
1,459 Elo+

VS

Team Averages
Level 68
1,561 SR
1,561 Elo+
Thanatos
Thanatos
ChanChan428
Thanatos
Level 69
God Stats
38W - 32L
1,534 SR
Queue Stats
261W - 270L
1,439 Elo+
Party 3
Ra
Ra
banananstorm
Ra
Level 155
God Stats
7W - 7L
1,604 SR
Queue Stats
409W - 330L
1,717 Elo+
Party 1
Neith
Neith
gagebclark
Neith
Level 46
God Stats
13W - 8L
1,639 SR
Queue Stats
151W - 161L
1,467 Elo+
Party 3
Ah Puch
Ah Puch
notMuchNutty
Ah Puch
Level 26
God Stats
4W - 1L
1,712 SR
Queue Stats
238W - 122L
1,726 Elo+
Party 1
Xing Tian
Xing Tian
suckerpunch223
Xing Tian
Level 46
God Stats
1W - 1L
1,315 SR
Queue Stats
157W - 162L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 7 / 1
6,130
472
5,998
11,188
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
9
0 / 5 / 0
5,464
420
3,573
14,112
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
DogsBarkBark
Tsukuyomi
8
1 / 4 / 1
5,711
439
2,429
7,420
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 0
6,377
491
4,179
7,632
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ShadowDrack512
Danzaburou
9
0 / 4 / 1
5,311
409
3,195
8,914
2,357
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChanChan428
Thanatos
14
11 / 0 / 4
8,551
658
10,196
8,357
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 3
8,695
669
4,475
6,619
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
4 / 0 / 5
7,252
558
12,033
5,621
2,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
notMuchNutty
Ah Puch
13
5 / 2 / 2
8,230
633
7,455
11,337
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
suckerpunch223
Xing Tian
10
0 / 2 / 7
6,317
486
2,999
10,001
9,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
25
25
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
7
1
0.21
W
Thanatos
ChanChan428
Thanatos
11
0
4
13
L
Athena
0
5
0
0
L
Tsukuyomi
DogsBarkBark
Tsukuyomi
1
4
1
0.38
L
0
5
0
0
L
Danzaburou
ShadowDrack512
Danzaburou
0
4
1
0.13
W
5
0
3
6.5
W
Neith
4
0
5
6.5
W
Ah Puch
notMuchNutty
Ah Puch
5
2
2
3
W
Xing Tian
suckerpunch223
Xing Tian
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,374
Damage
37,158
49,266
Taken
41,935
19,687
Mitigated
21,380
12,385
Healing
25,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,998
2,489
0
3,285
11,188
3,703
806
5,415
5,729
0
28,905
W
Thanatos
ChanChan428
Thanatos
10,196
2,278
0
10,171
8,357
3,611
0
1,250
7,107
0
55,146
L
Athena
3,573
838
137
2,821
14,112
9,067
0
2,853
11,259
16,169
0
L
Tsukuyomi
DogsBarkBark
Tsukuyomi
2,429
453
0
2,547
7,420
2,531
0
1,831
5,543
0
28,227
L
4,179
348
0
1,442
7,632
2,029
0
2,830
4,678
43,132
0
L
Danzaburou
ShadowDrack512
Danzaburou
3,195
1,460
0
2,153
8,914
2,357
0
928
7,938
0
26,487
W
4,475
745
652
3,809
6,619
2,362
1,112
2,410
4,209
61,120
0
W
Neith
12,033
7,583
0
3,066
5,621
2,035
2,710
1,529
4,092
0
51,841
W
Ah Puch
notMuchNutty
Ah Puch
7,455
2,300
0
7,395
11,337
4,243
623
615
10,722
35,083
4,391
W
Xing Tian
suckerpunch223
Xing Tian
2,999
489
0
636
10,001
9,129
0
1,948
8,053
14,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
39,045
303
Minions Killed
425
0
Camps Cleared
0
1,012,658
Distance Traveled
1,236,775
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,130
472
75
6
0
186,384
0
W
Thanatos
8,551
658
94
7
0
299,000
5
L
Athena
5,464
420
27
2
0
229,782
2
L
Tsukuyomi
5,711
439
58
4
0
155,149
2
L
Merlin
6,377
491
86
7
0
218,329
2
L
Danzaburou
5,311
409
57
4
0
223,014
1
W
Ra
8,695
669
124
10
0
268,307
0
W
Neith
7,252
558
110
8
0
201,340
1
W
Ah Puch
8,230
633
79
6
0
230,025
4
W
Xing Tian
6,317
486
18
1
0
238,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role