Player Matchup

Vamana
Vamana
EdWaRd HaNnAn
Vamana
Level 29
God Stats
1W - 0L
1,413 SR
Queue Stats
6W - 7L
1,306 Elo+
Party 3
Ymir
Ymir
Efekan_106
Ymir
Level 26
God Stats
2W - 2L
1,487 SR
Queue Stats
111W - 101L
1,403 Elo+
Party 2
Medusa
Medusa
SilverBark
Medusa
Level 16
God Stats
1W - 0L
1,520 SR
Queue Stats
6W - 6L
1,328 Elo+
Party 3
Gilgamesh
Gilgamesh
Tofffel
Gilgamesh
Level 17
God Stats
12W - 7L
1,591 SR
Queue Stats
56W - 50L
1,369 Elo+
Party 2
Discordia
Discordia
bobaiABoBA
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 96L
1,308 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,343 Elo+

VS

Team Averages
Level 12
1,427 SR
1,327 Elo+
Merlin
Merlin
Amfeus
Merlin
Level 16
God Stats
3W - 2L
1,663 SR
Queue Stats
17W - 17L
1,277 Elo+
Party 1
Hou Yi
Hou Yi
Astaroth_Lied
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 92L
1,460 Elo+
Party 1
King Arthur
King Arthur
BloodStormZL
King Arthur
Level 8
God Stats
0W - 4L
1,185 SR
Queue Stats
2W - 10L
1,268 Elo+
Party 4
Cthulhu
Cthulhu
Scaniadu07
Cthulhu
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
btopbeatbox
Ratatoskr
Level 6
God Stats
0W - 5L
1,288 SR
Queue Stats
5W - 14L
1,132 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 0
5,827
583
2,983
4,979
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
4 / 1 / 4
6,552
655
3,904
8,775
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
SilverBark
Medusa
10
5 / 0 / 2
6,445
645
2,992
4,661
3,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Tofffel
Gilgamesh
11
11 / 1 / 2
7,279
728
4,835
6,005
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
bobaiABoBA
Discordia
9
1 / 1 / 3
5,821
582
4,081
4,064
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amfeus
Merlin
8
2 / 5 / 1
5,200
520
2,285
5,303
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 3 / 1
5,497
550
4,281
5,932
1,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
BloodStormZL
King Arthur
8
0 / 6 / 0
4,898
490
3,518
8,276
4,540
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Scaniadu07
Cthulhu
6
0 / 7 / 3
4,626
463
1,805
9,073
6,369
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
btopbeatbox
Ratatoskr
6
0 / 4 / 0
4,496
450
1,772
4,934
1,600
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
25
Kills
5
5
Deaths
25
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Amfeus
Merlin
2
5
1
0.5
L
3
3
1
1.17
L
King Arthur
BloodStormZL
King Arthur
0
6
0
0
W
4
2
0
2
W
4
1
4
6
L
Cthulhu
Scaniadu07
Cthulhu
0
7
3
0.21
W
Medusa
SilverBark
Medusa
5
0
2
6
W
Gilgamesh
Tofffel
Gilgamesh
11
1
2
12
W
Discordia
bobaiABoBA
Discordia
1
1
3
2.5
L
Ratatoskr
btopbeatbox
Ratatoskr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,795
Damage
13,661
28,484
Taken
33,518
15,636
Mitigated
15,956
4,711
Healing
3,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Amfeus
Merlin
2,285
275
0
0
5,303
1,563
189
3,207
2,096
12,429
0
L
4,281
2,088
0
1,263
5,932
1,884
110
3,092
2,840
0
22,095
L
King Arthur
BloodStormZL
King Arthur
3,518
840
0
1,012
8,276
4,540
0
1,351
6,925
0
23,677
W
2,983
939
0
928
4,979
2,200
442
1,672
3,307
0
20,557
W
3,904
1,653
0
2,040
8,775
5,836
0
1,360
7,415
17,120
0
L
Cthulhu
Scaniadu07
Cthulhu
1,805
489
0
326
9,073
6,369
117
58
9,015
9,648
0
W
Medusa
SilverBark
Medusa
2,992
1,174
0
629
4,661
3,991
627
0
4,661
0
21,713
W
Gilgamesh
Tofffel
Gilgamesh
4,835
2,180
0
589
6,005
2,467
0
415
5,590
0
34,076
W
Discordia
bobaiABoBA
Discordia
4,081
76
0
525
4,064
1,142
800
643
3,421
26,219
0
L
Ratatoskr
btopbeatbox
Ratatoskr
1,772
525
0
640
4,934
1,600
0
277
4,657
0
19,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
24,717
208
Minions Killed
149
0
Camps Cleared
0
938,666
Distance Traveled
948,097
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,200
520
14
1
0
173,955
1
L
Hou Yi
5,497
550
41
4
0
158,865
1
L
King Arthur
4,898
490
39
4
0
186,620
3
W
Vamana
5,827
583
34
3
0
207,712
0
W
Ymir
6,552
655
26
3
0
181,854
1
L
Cthulhu
4,626
463
15
2
0
206,197
1
W
Medusa
6,445
645
41
4
0
156,312
2
W
Gilgamesh
7,279
728
50
5
0
200,950
0
W
Discordia
5,821
582
57
6
0
191,838
1
L
Ratatoskr
4,496
450
40
4
0
222,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role