Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
EvilGuVinator
Kali
Level 159
God Stats
3W - 1L
1,630 SR
Queue Stats
492W - 497L
1,556 Elo+
Solo
Vulcan
Vulcan
FelipeMilky
Vulcan
Level 109
God Stats
4W - 2L
1,652 SR
Queue Stats
131W - 106L
1,599 Elo+
Solo
Cernunnos
Cernunnos
MerKSXX
Cernunnos
Level 81
God Stats
5W - 2L
1,451 SR
Queue Stats
400W - 385L
1,418 Elo+
Solo
Medusa
Medusa
TheWiseBuffalo
Medusa
Level 127
God Stats
2W - 1L
1,601 SR
Queue Stats
65W - 56L
1,484 Elo+
Solo
Team Averages
Level 121
1,567 SR
1,511 Elo+

VS

Team Averages
Level 101
1,496 SR
1,473 Elo+
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
PL4YER 9
Discordia
Level 83
God Stats
6W - 8L
1,485 SR
Queue Stats
262W - 282L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
TheGreatFusilli
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
XwXJosefXwXw
Tsukuyomi
Level 81
God Stats
2W - 3L
1,637 SR
Queue Stats
243W - 255L
1,444 Elo+
Solo
Hachiman
Hachiman
blackspinach
Hachiman
Level 119
God Stats
1W - 3L
1,357 SR
Queue Stats
672W - 692L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 4 / 2
9,196
766
4,682
8,345
3,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 9
9,450
788
6,841
12,648
5,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
19
8 / 4 / 6
11,933
994
15,935
8,397
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
MerKSXX
Cernunnos
15
2 / 2 / 11
9,370
781
7,048
6,423
2,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 10
10,600
883
8,215
13,770
10,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
6 / 2 / 7
9,360
780
8,322
9,180
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
PL4YER 9
Discordia
17
3 / 1 / 6
8,587
716
7,813
4,610
1,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
15
7 / 5 / 7
8,676
723
8,302
14,687
5,560
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
XwXJosefXwXw
Tsukuyomi
13
0 / 4 / 6
7,289
607
4,300
7,353
2,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
blackspinach
Hachiman
14
1 / 6 / 11
8,122
677
9,482
10,539
3,296
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
54
18
Kills
17
17
Deaths
18
38
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
4
2
0.5
L
Nox
 
Nox
6
2
7
4.75
W
3
4
9
1.88
W
Vulcan
8
4
6
2.75
W
Cernunnos
MerKSXX
Cernunnos
2
2
11
3.75
L
Discordia
PL4YER 9
Discordia
3
1
6
6
L
Ao Kuang
7
5
7
2.1
W
4
3
10
3
L
Tsukuyomi
XwXJosefXwXw
Tsukuyomi
0
4
6
0.75
L
Hachiman
blackspinach
Hachiman
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,721
Damage
38,219
49,583
Taken
46,369
26,012
Mitigated
16,223
17,624
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,682
1,046
831
2,623
8,345
3,466
1,571
5,553
2,792
23,601
0
L
Nox
 
Nox
8,322
291
528
1,827
9,180
3,542
244
4,668
4,512
25,842
0
W
6,841
3,429
847
3,434
12,648
5,539
211
5,647
7,001
0
12,210
W
Vulcan
15,935
3,941
610
1,404
8,397
3,886
1,080
4,715
3,682
42,850
0
W
Cernunnos
MerKSXX
Cernunnos
7,048
2,530
1,237
240
6,423
2,627
1,304
3,230
3,193
0
18,507
L
Discordia
PL4YER 9
Discordia
7,813
212
1,638
1,033
4,610
1,426
0
2,902
1,708
24,321
0
L
Ao Kuang
8,302
1,706
2,065
6,090
14,687
5,560
348
4,537
10,150
11,811
0
W
8,215
2,082
1,617
4,781
13,770
10,494
973
5,292
8,478
0
13,691
L
Tsukuyomi
XwXJosefXwXw
Tsukuyomi
4,300
704
379
572
7,353
2,399
230
3,283
4,070
0
10,262
L
Hachiman
blackspinach
Hachiman
9,482
3,041
1,482
1,808
10,539
3,296
0
5,227
5,312
0
19,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,549
Gold Earned
42,034
144
Minions Killed
122
0
Camps Cleared
0
1,138,710
Distance Traveled
1,079,276
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,196
766
26
2
0
211,766
0
L
Nox
9,360
780
46
4
0
256,089
1
W
Kali
9,450
788
8
1
0
201,294
2
W
Vulcan
11,933
994
61
5
0
238,429
2
W
Cernunnos
9,370
781
35
3
0
221,022
0
L
Discordia
8,587
716
26
2
0
227,506
0
L
Ao Kuang
8,676
723
8
1
0
219,027
0
W
Medusa
10,600
883
14
1
0
266,199
0
L
Tsukuyomi
7,289
607
14
1
0
205,809
1
L
Hachiman
8,122
677
28
2
0
170,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role