Player Matchup

Janus
Janus
Infernea
Janus
Level 83
God Stats
25W - 36L
1,378 SR
Queue Stats
815W - 874L
1,343 Elo+
Party 1
Charybdis
Charybdis
SmiteBAD MAN
Charybdis
Level 104
God Stats
35W - 26L
1,579 SR
Queue Stats
527W - 516L
1,455 Elo+
Party 1
Fafnir
Fafnir
gideondebeste
Fafnir
Level 31
God Stats
5W - 2L
1,582 SR
Queue Stats
59W - 51L
1,469 Elo+
Party 1
Osiris
Osiris
hoekmeister
Osiris
Level 118
God Stats
6W - 2L
1,448 SR
Queue Stats
113W - 105L
1,445 Elo+
Party 1
Mercury
Mercury
maurits283
Mercury
Level 106
God Stats
29W - 17L
1,603 SR
Queue Stats
113W - 104L
1,461 Elo+
Party 1
Team Averages
Level 88
1,518 SR
1,435 Elo+

VS

Team Averages
Level 78
1,580 SR
1,432 Elo+
Artio
Artio
JSegura99
Artio
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 156L
1,521 Elo+
Party 3
Hades
Hades
ManoloGarrido760
Hades
Level 59
God Stats
5W - 1L
1,921 SR
Queue Stats
23W - 30L
1,428 Elo+
Party 3
Bakasura
Bakasura
Matakias25
Bakasura
Level 128
God Stats
1W - 2L
1,504 SR
Queue Stats
35W - 35L
1,441 Elo+
Party 2
Ra
Ra
SkilledLover
Ra
Level 25
God Stats
7W - 9L
1,475 SR
Queue Stats
37W - 43L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
javiCM_510
Danzaburou
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 88L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Infernea
Janus
10
1 / 1 / 2
5,693
569
3,026
3,220
884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SmiteBAD MAN
Charybdis
9
3 / 1 / 3
5,863
586
3,495
4,031
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 0 / 5
5,204
520
1,076
5,046
2,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
11
1 / 0 / 1
6,011
601
1,317
3,002
1,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
maurits283
Mercury
13
3 / 0 / 2
7,067
707
3,140
4,583
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JSegura99
Artio
6
0 / 3 / 1
4,477
448
1,938
6,829
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

4
0 / 0 / 0
3,650
365
38
1,066
362
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Matakias25
Bakasura
9
1 / 2 / 0
5,691
569
2,467
6,476
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,251
525
785
2,396
659
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
javiCM_510
Danzaburou
8
0 / 1 / 1
4,624
462
1,927
3,065
647
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
Infernea
Janus
1
1
2
2
L
Artio
JSegura99
Artio
0
3
1
0.17
L
0
0
0
0
L
Bakasura
Matakias25
Bakasura
1
2
0
0.5
L
0
2
0
0
W
Charybdis
SmiteBAD MAN
Charybdis
3
1
3
4.5
W
0
0
5
2.5
W
Osiris
1
0
1
1.5
L
Danzaburou
javiCM_510
Danzaburou
0
1
1
0.5
W
Mercury
maurits283
Mercury
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,054
Damage
7,155
19,882
Taken
19,832
7,813
Mitigated
8,370
5,542
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Infernea
Janus
3,026
251
0
751
3,220
884
425
330
2,815
30,051
0
L
Artio
JSegura99
Artio
1,938
271
188
1,837
6,829
4,117
0
1,419
5,370
12,062
0
L
38
38
0
323
1,066
362
0
212
816
3,883
0
L
Bakasura
Matakias25
Bakasura
2,467
1,611
0
3,121
6,476
2,585
0
1,680
4,702
0
28,276
L
785
141
0
279
2,396
659
0
0
2,190
21,403
0
W
Charybdis
SmiteBAD MAN
Charybdis
3,495
2,482
0
1,241
4,031
1,016
0
756
3,265
0
25,827
W
1,076
400
0
1,763
5,046
2,599
0
437
4,534
10,723
0
W
Osiris
1,317
180
0
1,206
3,002
1,836
0
785
2,217
0
24,248
L
Danzaburou
javiCM_510
Danzaburou
1,927
708
0
1,418
3,065
647
0
559
2,446
0
17,065
W
Mercury
maurits283
Mercury
3,140
1,658
0
581
4,583
1,478
0
453
4,090
0
55,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
23,693
314
Minions Killed
171
0
Camps Cleared
0
1,064,552
Distance Traveled
809,050
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,693
569
57
6
0
213,916
2
L
Artio
4,477
448
16
2
0
174,276
0
L
Hades
3,650
365
7
1
0
44,836
0
L
Bakasura
5,691
569
74
7
0
231,834
1
L
Ra
5,251
525
46
5
0
173,741
0
W
Charybdis
5,863
586
56
6
0
169,733
6
W
Fafnir
5,204
520
21
2
0
193,704
2
W
Osiris
6,011
601
63
6
0
216,032
3
L
Danzaburou
4,624
462
28
3
0
184,363
3
W
Mercury
7,067
707
117
12
0
271,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role