Player Matchup

Tsukuyomi
Tsukuyomi
DoctorUry
Tsukuyomi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
Raigeiki
Baron Samedi
Level 129
God Stats
2W - 2L
1,568 SR
Queue Stats
40W - 56L
1,416 Elo+
Solo
Geb
Geb
Trucksareally
Geb
Level 118
God Stats
2W - 0L
1,862 SR
Queue Stats
28W - 30L
1,534 Elo+
Party 2
Team Averages
Level 93
1,643 SR
1,425 Elo+

VS

Team Averages
Level 61
1,547 SR
1,458 Elo+
Zeus
Zeus
FANTOMAZI
Zeus
Level 27
God Stats
1W - 4L
1,431 SR
Queue Stats
39W - 47L
1,422 Elo+
Party 1
Osiris
Osiris
Gabzdul
Osiris
Level 27
God Stats
0W - 2L
1,388 SR
Queue Stats
59W - 79L
1,432 Elo+
Party 1
Charybdis
Charybdis
HallowedPoint
Charybdis
Level 129
God Stats
9W - 5L
1,823 SR
Queue Stats
133W - 141L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoctorUry
Tsukuyomi
18
11 / 3 / 9
14,824
706
23,111
19,121
10,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Raigeiki
Baron Samedi
17
7 / 5 / 10
13,950
664
11,124
16,500
13,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 18
12,998
619
8,617
18,097
21,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 6 / 7
12,092
576
15,962
12,160
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Gabzdul
Osiris
16
4 / 5 / 5
12,563
598
12,311
18,962
21,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
HallowedPoint
Charybdis
15
3 / 9 / 6
12,680
604
12,597
18,312
6,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
20
Kills
9
9
Deaths
20
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DoctorUry
Tsukuyomi
11
3
9
5.17
L
Zeus
2
6
7
0.92
L
Osiris
Gabzdul
Osiris
4
5
5
1.3
L
Charybdis
HallowedPoint
Charybdis
3
9
6
0.67
W
Baron Samedi
Raigeiki
Baron Samedi
7
5
10
2.4
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,852
Damage
40,870
53,718
Taken
49,434
45,572
Mitigated
32,239
14,371
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DoctorUry
Tsukuyomi
23,111
6,189
0
7,754
19,121
10,635
1,985
6,229
12,190
0
68,266
L
Zeus
15,962
1,083
103
2,194
12,160
4,122
111
4,557
7,603
52,674
0
L
Osiris
Gabzdul
Osiris
12,311
2,699
0
3,299
18,962
21,883
114
9,590
9,372
508
35,916
L
Charybdis
HallowedPoint
Charybdis
12,597
7,023
0
3,602
18,312
6,234
699
6,482
11,830
0
54,334
W
Baron Samedi
Raigeiki
Baron Samedi
11,124
997
3,082
2,471
16,500
13,572
584
6,150
10,040
43,196
0
W
8,617
1,418
0
1,064
18,097
21,365
786
5,150
12,497
27,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,772
Gold Earned
37,335
184
Minions Killed
227
7
Camps Cleared
9
1,126,921
Distance Traveled
1,033,560
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,824
706
91
4
3
394,818
0
L
Zeus
12,092
576
75
4
3
339,774
3
L
Osiris
12,563
598
44
2
3
383,563
6
L
Charybdis
12,680
604
108
5
3
310,223
7
W
Baron Samedi
13,950
664
64
3
4
319,486
0
W
Geb
12,998
619
29
1
0
412,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role