Player Matchup

Janus
Janus
Golden-Wolf-333
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,525 Elo+
Solo
Thanatos
Thanatos
Knfr
Thanatos
Level 94
God Stats
4W - 7L
1,434 SR
Queue Stats
649W - 593L
1,568 Elo+
Party 1
Artemis
Artemis
KyoroSenpai
Artemis
Level 83
God Stats
17W - 13L
1,643 SR
Queue Stats
151W - 124L
1,520 Elo+
Party 1
Cabrakan
Cabrakan
SoulsBornSlayer
Cabrakan
Level 141
God Stats
5W - 8L
1,520 SR
Queue Stats
468W - 437L
1,605 Elo+
Party 2
Yemoja
Yemoja
The_OneTrueKing
Yemoja
Level 156
God Stats
7W - 7L
1,539 SR
Queue Stats
805W - 755L
1,578 Elo+
Party 2
Team Averages
Level 117
1,527 SR
1,559 Elo+

VS

Team Averages
Level 131
1,592 SR
1,525 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BigLADY CROFT
Medusa
Level 160
God Stats
212W - 180L
1,637 SR
Queue Stats
306W - 316L
1,555 Elo+
Solo
Nike
Nike
Hepburn777
Nike
Level 127
God Stats
11W - 10L
1,642 SR
Queue Stats
175W - 172L
1,530 Elo+
Solo
Loki
Loki
acydius
Loki
Level 123
God Stats
28W - 22L
1,499 SR
Queue Stats
417W - 404L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
xia-c
Zhong Kui
Level 136
God Stats
128W - 77L
1,684 SR
Queue Stats
955W - 959L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
7,327
564
2,851
8,820
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Knfr
Thanatos
11
2 / 2 / 4
6,807
524
4,357
9,419
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
KyoroSenpai
Artemis
12
3 / 4 / 0
7,415
570
3,489
7,202
2,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
9
3 / 2 / 4
6,254
481
4,258
8,018
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 0 / 2
7,301
562
3,137
5,978
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 4 / 2
7,494
576
7,599
4,688
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 0
8,394
646
4,328
6,877
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 3
5,841
449
4,673
8,810
3,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
acydius
Loki
11
1 / 3 / 3
6,682
514
3,548
7,996
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
xia-c
Zhong Kui
15
1 / 0 / 3
8,348
642
4,658
5,212
3,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
12
Kills
11
11
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
4
2
1.5
W
4
2
0
2
L
4
3
3
1.83
W
0
3
3
0.5
L
Thanatos
Knfr
Thanatos
2
2
4
2
L
Artemis
KyoroSenpai
Artemis
3
4
0
0.75
L
Cabrakan
3
2
4
2.5
L
0
0
2
1
W
Loki
acydius
Loki
1
3
3
0.83
W
Zhong Kui
xia-c
Zhong Kui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
24,806
39,437
Taken
33,583
18,718
Mitigated
13,714
13,993
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,599
348
0
250
4,688
1,379
607
1,842
2,776
37,683
0
W
4,328
984
0
2,528
6,877
2,452
1,375
506
6,371
0
64,437
L
2,851
200
0
1,660
8,820
2,527
0
2,725
6,095
38,931
0
W
4,673
0
65
1,189
8,810
3,981
0
4,482
4,136
0
14,366
L
Thanatos
Knfr
Thanatos
4,357
919
0
7,074
9,419
4,021
0
3,344
6,075
0
43,241
L
Artemis
KyoroSenpai
Artemis
3,489
1,145
0
2,236
7,202
2,090
0
139
7,063
0
39,410
L
Cabrakan
4,258
597
0
2,041
8,018
6,779
0
3,795
4,223
15,294
0
L
3,137
276
45
937
5,978
3,301
201
2,254
3,724
41,768
0
W
Loki
acydius
Loki
3,548
749
0
2,931
7,996
2,166
0
1,476
6,430
0
32,170
W
Zhong Kui
xia-c
Zhong Kui
4,658
622
0
4,070
5,212
3,736
0
1,505
3,497
56,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
36,759
399
Minions Killed
419
0
Camps Cleared
0
1,256,376
Distance Traveled
1,330,831
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,494
576
81
6
0
234,823
3
W
Medusa
8,394
646
114
9
0
246,315
5
L
Janus
7,327
564
85
7
0
261,873
1
W
Nike
5,841
449
21
2
0
300,614
7
L
Thanatos
6,807
524
83
6
0
304,265
4
L
Artemis
7,415
570
92
7
0
232,615
4
L
Cabrakan
6,254
481
20
2
0
221,985
6
L
Yemoja
7,301
562
119
9
0
235,638
3
W
Loki
6,682
514
61
5
0
275,870
6
W
Zhong Kui
8,348
642
142
11
0
273,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role