Player Matchup

Artemis
Artemis
GullyTube
Artemis
Level 29
God Stats
90W - 85L
1,542 SR
Queue Stats
178W - 196L
1,459 Elo+
Solo
Izanami
Izanami
Pieszczoch30
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,366 Elo+
Solo
Olorun
Olorun
milokleftis_
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,383 Elo+
Solo
Arachne
Arachne
vasija-antigua2
Arachne
Level 15
God Stats
15W - 5L
1,885 SR
Queue Stats
30W - 19L
1,588 Elo+
Solo
Bakasura
Bakasura
xRobeer
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,743 Elo+
Solo
Team Averages
Level 12
1,585 SR
1,508 Elo+

VS

Team Averages
Level 14
1,471 SR
1,464 Elo+
Medusa
Medusa
SkyZzoU x Fr
Medusa
Level 6
God Stats
2W - 1L
1,412 SR
Queue Stats
2W - 3L
1,465 Elo+
Solo
Set
Set
TLGE0409
Set
Level 29
God Stats
15W - 12L
1,602 SR
Queue Stats
170W - 178L
1,446 Elo+
Solo
Tyr
Tyr
TowerSaltyBoy
Tyr
Level 15
God Stats
3W - 6L
1,335 SR
Queue Stats
30W - 29L
1,457 Elo+
Solo
Ra
Ra
eutopia-5
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,638 Elo+
Solo
Yemoja
Yemoja
saintlike666
Yemoja
Level 18
God Stats
48W - 36L
1,507 SR
Queue Stats
57W - 71L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GullyTube
Artemis
11
3 / 1 / 1
5,917
538
5,950
3,418
1,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Pieszczoch30
Izanami
8
0 / 7 / 0
4,792
436
2,366
6,615
1,950
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Olorun
5
1 / 7 / 1
4,354
396
2,633
7,245
2,222
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 4 / 1
6,923
629
5,727
8,715
3,733
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
xRobeer
Bakasura
6
0 / 3 / 0
4,525
411
368
5,874
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 1 / 2
6,875
625
3,751
6,125
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
13 / 1 / 2
7,550
686
8,039
7,065
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 1
6,919
629
5,031
4,769
3,561
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 5 / 7
6,167
561
3,786
7,210
2,344
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
9
0 / 2 / 5
5,292
481
1,713
8,088
2,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
9
Kills
22
22
Deaths
9
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
GullyTube
Artemis
3
1
1
3.5
L
Izanami
Pieszczoch30
Izanami
0
7
0
0
W
Medusa
4
1
2
5
W
13
1
2
14
W
3
0
1
3.5
W
2
5
7
1.1
L
Olorun
1
7
1
0.21
W
Yemoja
0
2
5
1.25
L
5
4
1
1.38
L
Bakasura
xRobeer
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,044
Damage
22,320
31,867
Taken
33,257
11,405
Mitigated
12,905
5,320
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GullyTube
Artemis
5,950
2,668
0
1,272
3,418
1,137
0
630
2,788
0
31,067
L
Izanami
Pieszczoch30
Izanami
2,366
1,787
0
0
6,615
1,950
95
1,213
5,402
0
20,301
W
Medusa
3,751
1,492
0
1,721
6,125
1,829
531
93
6,032
0
42,950
W
8,039
4,074
0
1,544
7,065
2,613
0
624
6,441
0
33,485
W
5,031
416
0
2,342
4,769
3,561
808
0
4,729
0
36,717
W
3,786
787
0
726
7,210
2,344
760
1,691
5,519
24,230
0
L
Olorun
2,633
1,586
0
628
7,245
2,222
0
1,921
5,324
5,909
438
W
Yemoja
1,713
68
617
1,469
8,088
2,558
667
155
7,933
14,703
0
L
5,727
4,029
0
2,218
8,715
3,733
0
1,081
7,634
0
32,237
L
Bakasura
xRobeer
Bakasura
368
292
0
1,202
5,874
2,363
72
654
5,220
0
12,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
32,803
203
Minions Killed
280
0
Camps Cleared
0
949,229
Distance Traveled
1,030,627
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,917
538
69
6
0
161,182
5
L
Izanami
4,792
436
40
4
0
169,648
1
W
Medusa
6,875
625
76
7
0
189,452
0
W
Set
7,550
686
58
5
0
249,438
0
W
Tyr
6,919
629
85
8
0
246,359
2
W
Ra
6,167
561
35
3
0
156,764
0
L
Olorun
4,354
396
7
1
0
145,788
0
W
Yemoja
5,292
481
26
2
0
188,614
0
L
Arachne
6,923
629
56
5
0
223,356
0
L
Bakasura
4,525
411
31
3
0
249,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role