Player Matchup

Medusa
Medusa
BenjaminXT
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Anubis
Anubis
Element556
Anubis
Level 16
God Stats
0W - 3L
1,217 SR
Queue Stats
35W - 54L
1,321 Elo+
Solo
Tiamat
Tiamat
LucasSileo
Tiamat
Level 11
God Stats
15W - 27L
1,339 SR
Queue Stats
64W - 85L
1,421 Elo+
Solo
Terra
Terra
blanchealabama
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,301 Elo+
Solo
Thor
Thor
lord-revvenant
Thor
Level 13
God Stats
0W - 5L
1,205 SR
Queue Stats
21W - 31L
1,418 Elo+
Solo
Team Averages
Level 13
1,352 SR
1,392 Elo+

VS

Team Averages
Level 12
1,396 SR
1,351 Elo+
Freya
Freya
Emdweeb
Freya
Level 5
God Stats
1W - 6L
1,087 SR
Queue Stats
7W - 15L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
MAYUDAMA
Cthulhu
Level 8
God Stats
14W - 11L
1,383 SR
Queue Stats
14W - 11L
1,369 Elo+
Solo
Yemoja
Yemoja
MaxUnited8597
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,207 Elo+
Party 1
Odin
Odin
Red-D-Buddha
Odin
Level 18
God Stats
20W - 9L
1,484 SR
Queue Stats
160W - 141L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
XxDoctorOpsxX
Gilgamesh
Level 21
God Stats
2W - 1L
1,524 SR
Queue Stats
31W - 23L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BenjaminXT
Medusa
16
0 / 14 / 1
9,729
811
5,027
19,785
8,810
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Element556
Anubis
16
1 / 8 / 1
10,439
870
13,281
14,015
7,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
LucasSileo
Tiamat
16
0 / 8 / 0
10,109
842
8,868
14,255
9,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 1
10,239
853
8,187
20,526
23,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 1 / 1
10,750
896
9,463
13,553
6,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

29

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Emdweeb
Freya
18
5 / 1 / 6
11,264
939
11,534
10,371
4,684
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MAYUDAMA
Cthulhu
19
2 / 0 / 11
11,377
948
2,924
10,512
13,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 1 / 15
11,872
989
6,308
6,496
7,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 1 / 15
13,231
1,103
16,461
10,805
5,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
XxDoctorOpsxX
Gilgamesh
20
15 / 0 / 15
13,469
1,122
35,018
15,986
18,564
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
98
3
Kills
36
36
Deaths
3
4
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Medusa
BenjaminXT
Medusa
0
14
1
0.04
L
Anubis
Element556
Anubis
1
8
1
0.19
W
Freya
Emdweeb
Freya
5
1
6
8
L
Tiamat
LucasSileo
Tiamat
0
8
0
0
W
Cthulhu
MAYUDAMA
Cthulhu
2
0
11
7.5
W
3
1
15
10.5
W
11
1
15
18.5
W
Gilgamesh
XxDoctorOpsxX
Gilgamesh
15
0
15
22.5
L
0
5
1
0.1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,826
Damage
72,245
82,134
Taken
54,170
54,884
Mitigated
49,950
10,519
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BenjaminXT
Medusa
5,027
3,038
0
854
19,785
8,810
0
6,592
12,783
0
16,605
L
Anubis
Element556
Anubis
13,281
2,010
0
1,386
14,015
7,067
0
1,176
12,549
31,551
0
W
Freya
Emdweeb
Freya
11,534
4,410
0
3,102
10,371
4,684
0
5,191
5,180
37,107
0
L
Tiamat
LucasSileo
Tiamat
8,868
2,496
0
1,295
14,255
9,318
0
2,459
11,502
32,979
0
W
Cthulhu
MAYUDAMA
Cthulhu
2,924
833
0
23
10,512
13,857
0
5,673
4,839
19,764
0
W
6,308
1,675
2,858
354
6,496
7,344
0
3,244
3,252
23,801
0
W
16,461
6,400
0
1,802
10,805
5,501
0
8,799
2,006
0
29,488
W
Gilgamesh
XxDoctorOpsxX
Gilgamesh
35,018
12,625
0
2,739
15,986
18,564
0
7,429
7,909
0
53,718
L
8,187
2,156
1,629
2,528
20,526
23,523
0
6,556
13,236
28,619
0
L
9,463
3,172
691
2,136
13,553
6,166
0
3,983
9,314
0
25,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,266
Gold Earned
61,213
165
Minions Killed
221
5
Camps Cleared
8
997,290
Distance Traveled
1,197,640
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,729
811
16
1
2
173,656
0
L
Anubis
10,439
870
42
4
0
189,914
0
W
Freya
11,264
939
59
5
3
239,431
0
L
Tiamat
10,109
842
44
4
0
181,124
1
W
Cthulhu
11,377
948
41
3
1
246,804
0
W
Yemoja
11,872
989
45
4
0
219,228
3
W
Odin
13,231
1,103
31
3
4
237,901
0
W
Gilgamesh
13,469
1,122
45
4
0
254,276
0
L
Terra
10,239
853
37
3
2
227,803
0
L
Thor
10,750
896
26
2
1
224,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role