Player Matchup

Artemis
Artemis
Miikyl
Artemis
Level 159
God Stats
46W - 8L
2,055 SR
Queue Stats
1,080W - 267L
1,853 Elo+
Party 1
Horus
Horus
PaddleShmackle
Horus
Level 126
God Stats
21W - 4L
1,834 SR
Queue Stats
1,011W - 207L
1,865 Elo+
Party 1
Chang'e
Chang'e
mycar
Chang'e
Level 159
God Stats
32W - 7L
1,860 SR
Queue Stats
832W - 179L
1,873 Elo+
Party 1
Team Averages
Level 148
1,916 SR
1,864 Elo+

VS

Team Averages
Level 71
1,500 SR
1,415 Elo+
Nemesis
Nemesis
FerrariOwner
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 51L
1,335 Elo+
Party 2
Baba Yaga
Baba Yaga
mayerXZ
Baba Yaga
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,575 Elo+
Solo
Cthulhu
Cthulhu
reapers7227
Cthulhu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 54L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Miikyl
Artemis
13
8 / 0 / 5
8,494
849
13,500
6,432
2,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 0 / 9
7,857
786
3,302
9,937
8,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
mycar
Chang'e
12
3 / 0 / 8
7,496
750
4,367
6,392
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FerrariOwner
Nemesis
8
0 / 6 / 0
5,566
557
2,276
7,653
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
mayerXZ
Baba Yaga
9
0 / 3 / 0
5,853
585
7,460
6,800
1,625
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
reapers7227
Cthulhu
9
0 / 5 / 0
5,715
572
2,554
9,015
6,451
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FerrariOwner
Nemesis
0
6
0
0
W
Artemis
Miikyl
Artemis
8
0
5
10.5
W
3
0
9
7.5
L
Baba Yaga
mayerXZ
Baba Yaga
0
3
0
0
W
Chang'e
mycar
Chang'e
3
0
8
7
L
Cthulhu
reapers7227
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
12,290
22,761
Taken
23,468
13,079
Mitigated
10,662
13,032
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FerrariOwner
Nemesis
2,276
524
0
1,148
7,653
2,586
0
962
6,691
0
7,319
W
Artemis
Miikyl
Artemis
13,500
7,150
0
1,879
6,432
2,171
2,037
2,823
3,609
0
38,493
W
3,302
1,186
613
4,280
9,937
8,861
293
3,071
6,866
0
10,952
L
Baba Yaga
mayerXZ
Baba Yaga
7,460
405
0
1,737
6,800
1,625
0
1,251
5,549
27,048
0
W
Chang'e
mycar
Chang'e
4,367
357
3,287
2,973
6,392
2,047
774
4,705
1,687
24,147
0
L
Cthulhu
reapers7227
Cthulhu
2,554
200
0
0
9,015
6,451
0
2,154
6,861
11,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,847
Gold Earned
17,134
133
Minions Killed
83
9
Camps Cleared
0
615,514
Distance Traveled
500,264
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,566
557
11
1
0
173,206
2
W
Artemis
8,494
849
61
6
5
186,840
3
W
Horus
7,857
786
14
1
1
216,687
4
L
Baba Yaga
5,853
585
48
5
0
187,059
7
W
Chang'e
7,496
750
58
6
3
211,987
0
L
Cthulhu
5,715
572
24
2
0
139,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role