Player Matchup

Neith
Neith
ODYSSsd
Neith
Level 5
God Stats
1W - 5L
1,398 SR
Queue Stats
4W - 10L
1,613 Elo+
Solo
Janus
Janus
apla_jakub
Janus
Level 15
God Stats
1W - 1L
1,575 SR
Queue Stats
7W - 22L
1,174 Elo+
Solo
Anubis
Anubis
checked_flit7
Anubis
Level 17
God Stats
11W - 12L
1,241 SR
Queue Stats
40W - 44L
1,100 Elo+
Solo
Team Averages
Level 12
1,405 SR
1,296 Elo+

VS

Team Averages
Level 61
1,506 SR
1,280 Elo+
Charybdis
Charybdis
PeaceWorldGaming
Charybdis
Level 46
God Stats
5W - 5L
1,562 SR
Queue Stats
101W - 136L
1,377 Elo+
Party 1
Bellona
Bellona
heartlessdissa
Bellona
Level 129
God Stats
58W - 53L
1,554 SR
Queue Stats
2,193W - 2,335L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
vh682
Cthulhu
Level 7
God Stats
2W - 1L
1,402 SR
Queue Stats
2W - 7L
977 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ODYSSsd
Neith
6
0 / 1 / 0
6,578
506
447
861
211
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
4 / 5 / 1
8,424
648
6,790
9,752
3,248
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 8 / 3
7,422
571
5,332
12,904
6,315
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
4 / 0 / 4
9,300
715
4,958
6,016
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 5
10,143
780
7,407
9,360
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
vh682
Cthulhu
13
2 / 5 / 8
9,207
708
6,381
11,725
10,813
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
14
14
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
ODYSSsd
Neith
0
1
0
0
W
Charybdis
4
0
4
6
L
Janus
4
5
1
0.9
L
0
8
3
0.19
W
8
0
5
10.5
W
Cthulhu
vh682
Cthulhu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,569
Damage
18,746
23,517
Taken
27,101
9,774
Mitigated
19,757
3,555
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ODYSSsd
Neith
447
209
0
32
861
211
0
167
694
0
2,164
W
Charybdis
4,958
2,968
146
1,102
6,016
1,918
805
4,715
1,301
0
20,564
L
Janus
6,790
218
0
184
9,752
3,248
0
2,438
7,314
30,129
0
L
5,332
515
111
3,228
12,904
6,315
0
3,974
8,930
17,181
0
W
7,407
2,111
0
5,076
9,360
7,026
517
2,961
6,399
0
41,024
W
Cthulhu
vh682
Cthulhu
6,381
513
481
120
11,725
10,813
931
5,519
6,206
23,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,424
Gold Earned
28,650
80
Minions Killed
115
1
Camps Cleared
8
413,738
Distance Traveled
732,234
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,578
506
5
0
0
39,910
1
W
Charybdis
9,300
715
31
2
2
207,289
3
L
Janus
8,424
648
51
4
0
224,374
0
L
Anubis
7,422
571
24
2
1
149,454
0
W
Bellona
10,143
780
49
4
6
277,626
1
W
Cthulhu
9,207
708
35
3
0
247,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role