Player Matchup

Cthulhu
Cthulhu
Ikaro_4kYT
Cthulhu
Level 44
God Stats
0W - 2L
1,255 SR
Queue Stats
136W - 158L
1,393 Elo+
Party 2
Pele
Pele
danield2007
Pele
Level 31
God Stats
19W - 20L
1,397 SR
Queue Stats
120W - 171L
1,336 Elo+
Party 2
Chang'e
Chang'e
lncredibleL
Chang'e
Level 24
God Stats
6W - 6L
1,712 SR
Queue Stats
223W - 197L
1,504 Elo+
Solo
Sol
Sol
sisco_roses
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,746 Elo+
Party 2
Izanami
Izanami
vDidaac2k
Izanami
Level 15
God Stats
1W - 4L
1,460 SR
Queue Stats
30W - 28L
1,449 Elo+
Party 2
Team Averages
Level 24
1,465 SR
1,486 Elo+

VS

Team Averages
Level 43
1,528 SR
1,516 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
D Dirschi
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,653 Elo+
Party 1
Chaac
Chaac
Lazarek07
Chaac
Level 28
God Stats
2W - 2L
1,246 SR
Queue Stats
68W - 75L
1,399 Elo+
Solo
Ares
Ares
Yakut9046
Ares
Level 22
God Stats
43W - 32L
1,514 SR
Queue Stats
49W - 36L
1,458 Elo+
Solo
Mulan
Mulan
lolamentoloko
Mulan
Level 29
God Stats
2W - 2L
1,878 SR
Queue Stats
156W - 121L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ikaro_4kYT
Cthulhu
8
0 / 5 / 0
4,820
402
6,230
11,667
5,606
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 3 / 2
5,538
462
4,208
9,165
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
lncredibleL
Chang'e
13
3 / 1 / 1
7,055
588
5,928
7,903
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 6 / 1
5,194
433
1,755
6,971
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
vDidaac2k
Izanami
7
0 / 6 / 0
4,707
392
4,115
5,756
1,577
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 0 / 2
7,035
586
5,293
5,742
2,146
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
D Dirschi
Chernobog
11
6 / 0 / 6
6,969
581
8,785
6,888
2,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Lazarek07
Chaac
8
0 / 3 / 2
5,015
418
1,968
7,014
4,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ares
9
3 / 0 / 7
5,890
491
5,260
9,556
5,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
8 / 3 / 3
7,508
626
9,436
10,087
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
21
21
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
2
5
W
Chernobog
D Dirschi
Chernobog
6
0
6
9
L
Cthulhu
Ikaro_4kYT
Cthulhu
0
5
0
0
W
Chaac
Lazarek07
Chaac
0
3
2
0.33
W
Ares
3
0
7
6.5
L
1
3
2
0.67
L
Chang'e
lncredibleL
Chang'e
3
1
1
3.5
W
8
3
3
3.17
L
1
6
1
0.25
L
Izanami
vDidaac2k
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
30,742
41,462
Taken
39,287
14,315
Mitigated
19,667
9,169
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,293
535
0
3,928
5,742
2,146
539
1,822
3,710
34,101
0
W
Chernobog
D Dirschi
Chernobog
8,785
5,254
350
3,736
6,888
2,597
741
2,483
4,405
0
38,689
L
Cthulhu
Ikaro_4kYT
Cthulhu
6,230
434
0
1,071
11,667
5,606
0
2,585
9,082
19,042
0
W
Chaac
Lazarek07
Chaac
1,968
189
0
2,391
7,014
4,955
0
4,893
2,121
0
16,032
W
Ares
5,260
217
308
2,719
9,556
5,149
55
3,143
6,413
13,992
0
L
4,208
966
0
3,017
9,165
2,210
0
1,138
7,986
0
26,579
L
Chang'e
lncredibleL
Chang'e
5,928
932
118
4,049
7,903
3,178
609
1,546
5,928
41,421
0
W
9,436
2,068
0
2,384
10,087
4,820
0
1,362
8,725
0
44,429
L
1,755
692
0
914
6,971
1,744
276
3,485
3,486
14,226
0
L
Izanami
vDidaac2k
Izanami
4,115
3,357
0
0
5,756
1,577
0
1,799
3,957
0
21,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,314
Gold Earned
32,417
250
Minions Killed
268
0
Camps Cleared
0
1,053,591
Distance Traveled
1,042,873
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,035
586
69
6
0
215,836
4
W
Chernobog
6,969
581
74
6
0
201,358
3
L
Cthulhu
4,820
402
27
2
0
228,724
0
W
Chaac
5,015
418
38
3
0
190,545
2
W
Ares
5,890
491
14
1
0
211,333
4
L
Pele
5,538
462
47
4
0
222,100
0
L
Chang'e
7,055
588
94
8
0
208,050
3
W
Mulan
7,508
626
73
6
0
223,801
0
L
Sol
5,194
433
28
2
0
198,328
2
L
Izanami
4,707
392
54
5
0
196,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role