Player Matchup

Discordia
Discordia
DaGamePal
Discordia
Level 28
God Stats
6W - 7L
2,015 SR
Queue Stats
206W - 142L
1,611 Elo+
Party 1
Freya
Freya
Jtoek
Freya
Level 28
God Stats
11W - 8L
1,570 SR
Queue Stats
198W - 129L
1,615 Elo+
Party 1
Vamana
Vamana
Juuurt DA9
Vamana
Level 28
God Stats
8W - 5L
1,555 SR
Queue Stats
58W - 81L
1,382 Elo+
Solo
Ymir
Ymir
MrTaaan
Ymir
Level 33
God Stats
23W - 24L
1,574 SR
Queue Stats
279W - 182L
1,618 Elo+
Party 1
Anhur
Anhur
ZEIR0
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,353 Elo+
Solo
Team Averages
Level 25
1,643 SR
1,516 Elo+

VS

Team Averages
Level 17
1,406 SR
1,375 Elo+
Merlin
Merlin
Butxhead
Merlin
Level 10
God Stats
5W - 8L
1,135 SR
Queue Stats
27W - 29L
1,327 Elo+
Party 2
Freya
Freya
Fatty101st
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 209L
1,540 Elo+
Solo
Kali
Kali
Laaner
Kali
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
280W - 306L
1,442 Elo+
Solo
Medusa
Medusa
THcyan
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,217 Elo+
Party 2
Ymir
Ymir
cird_slacker
Ymir
Level 14
God Stats
6W - 7L
1,393 SR
Queue Stats
19W - 26L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaGamePal
Discordia
20
12 / 0 / 29
14,501
1,208
24,923
7,662
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
Jtoek
Freya
20
19 / 0 / 18
14,296
1,191
32,693
10,534
4,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
Juuurt DA9
Vamana
20
6 / 1 / 24
12,150
1,013
13,873
16,550
9,626
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
MrTaaan
Ymir
20
4 / 2 / 36
12,629
1,052
12,399
15,861
19,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
ZEIR0
Anhur
19
5 / 4 / 27
12,196
1,016
11,528
12,739
5,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Butxhead
Merlin
17
1 / 3 / 4
11,350
946
12,010
10,905
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
18
1 / 9 / 4
11,210
934
16,408
22,531
7,878
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
Laaner
Kali
17
4 / 15 / 1
11,589
966
13,587
26,197
13,360
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
THcyan
Medusa
17
1 / 11 / 0
10,212
851
8,069
21,015
7,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 8 / 3
10,508
876
6,860
22,530
14,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
19
46
Kills
7
7
Deaths
46
134
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Butxhead
Merlin
1
3
4
1
W
Discordia
DaGamePal
Discordia
12
0
29
26.5
L
Freya
1
9
4
0.33
W
Freya
Jtoek
Freya
19
0
18
28
W
Vamana
Juuurt DA9
Vamana
6
1
24
18
L
Kali
Laaner
Kali
4
15
1
0.3
W
Ymir
MrTaaan
Ymir
4
2
36
11
L
Medusa
THcyan
Medusa
1
11
0
0.09
W
Anhur
ZEIR0
Anhur
5
4
27
4.63
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,416
Damage
56,934
63,346
Taken
103,178
41,716
Mitigated
48,075
12,476
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Butxhead
Merlin
12,010
1,404
0
823
10,905
4,529
0
7,603
3,302
33,593
0
W
Discordia
DaGamePal
Discordia
24,923
2,834
187
1,818
7,662
2,922
0
3,265
4,397
59,902
0
L
Freya
16,408
6,557
0
3,169
22,531
7,878
0
14,319
8,212
43,104
0
W
Freya
Jtoek
Freya
32,693
11,255
0
5,798
10,534
4,231
0
6,288
4,246
44,241
0
W
Vamana
Juuurt DA9
Vamana
13,873
6,291
0
2,780
16,550
9,626
0
9,297
7,253
0
28,379
L
Kali
Laaner
Kali
13,587
4,251
0
1,892
26,197
13,360
0
18,066
8,131
0
21,800
W
Ymir
MrTaaan
Ymir
12,399
2,444
0
0
15,861
19,583
0
10,151
5,710
27,536
0
L
Medusa
THcyan
Medusa
8,069
5,022
0
0
21,015
7,414
0
15,311
5,704
0
24,704
W
Anhur
ZEIR0
Anhur
11,528
5,700
0
1,893
12,739
5,354
0
6,277
6,462
0
24,823
L
6,860
1,205
0
1,610
22,530
14,894
0
14,716
7,814
34,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,772
Gold Earned
54,869
217
Minions Killed
204
9
Camps Cleared
9
1,161,620
Distance Traveled
1,012,306
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,350
946
45
4
0
220,441
0
W
Discordia
14,501
1,208
91
8
2
246,814
3
L
Freya
11,210
934
41
3
2
219,466
1
W
Freya
14,296
1,191
22
2
5
244,299
2
W
Vamana
12,150
1,013
24
2
0
265,606
0
L
Kali
11,589
966
16
1
7
212,165
0
W
Ymir
12,629
1,052
38
3
0
206,311
1
L
Medusa
10,212
851
34
3
0
179,041
0
W
Anhur
12,196
1,016
42
4
2
198,590
2
L
Ymir
10,508
876
68
6
0
181,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role