Player Matchup

Sun Wukong
Sun Wukong
DaiFeiGe
Sun Wukong
Level 22
God Stats
4W - 6L
1,426 SR
Queue Stats
21W - 31L
1,471 Elo+
Solo
Medusa
Medusa
Maymun95
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Janus
Janus
Quoqola
Janus
Level 28
God Stats
7W - 15L
1,411 SR
Queue Stats
108W - 108L
1,493 Elo+
Solo
Loki
Loki
darkfoxes012
Loki
Level 13
God Stats
1W - 1L
1,919 SR
Queue Stats
5W - 4L
1,466 Elo+
Solo
Sobek
Sobek
xNaabakk
Sobek
Level 29
God Stats
6W - 10L
1,421 SR
Queue Stats
62W - 57L
1,469 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,411 Elo+

VS

Team Averages
Level 18
1,484 SR
1,446 Elo+
Bellona
Bellona
EnIIx987
Bellona
Level 20
God Stats
16W - 7L
1,677 SR
Queue Stats
33W - 30L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
FrankiSonOfTyr
Amaterasu
Level 17
God Stats
2W - 3L
1,291 SR
Queue Stats
18W - 15L
1,458 Elo+
Party 2
Anubis
Anubis
Natsukiss
Anubis
Level 28
God Stats
23W - 14L
1,588 SR
Queue Stats
54W - 40L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
Shadowbrînger
Danzaburou
Level 21
God Stats
1W - 2L
1,596 SR
Queue Stats
21W - 21L
1,469 Elo+
Party 2
Ares
Ares
pollamanXD
Ares
Level 6
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaiFeiGe
Sun Wukong
11
1 / 4 / 1
6,783
485
5,946
7,897
4,268
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Maymun95
Medusa
10
2 / 8 / 2
6,660
476
8,101
9,965
2,363
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Quoqola
Janus
11
3 / 4 / 3
7,577
541
5,570
6,534
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 5 / 3
7,969
569
6,054
10,954
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
xNaabakk
Sobek
8
0 / 2 / 4
5,964
426
2,623
9,285
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EnIIx987
Bellona
13
4 / 0 / 3
8,134
581
5,961
7,334
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
FrankiSonOfTyr
Amaterasu
11
2 / 3 / 7
7,524
537
3,634
9,661
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Natsukiss
Anubis
13
7 / 5 / 1
8,218
587
6,972
9,567
5,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Shadowbrînger
Danzaburou
13
8 / 3 / 2
8,374
598
9,241
9,710
3,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 8
7,090
506
4,176
9,168
5,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
23
23
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaiFeiGe
Sun Wukong
1
4
1
0.38
W
Bellona
EnIIx987
Bellona
4
0
3
5.5
W
Amaterasu
FrankiSonOfTyr
Amaterasu
2
3
7
1.83
L
Medusa
Maymun95
Medusa
2
8
2
0.38
W
Anubis
Natsukiss
Anubis
7
5
1
1.5
L
Janus
Quoqola
Janus
3
4
3
1.13
W
Danzaburou
Shadowbrînger
Danzaburou
8
3
2
3
L
7
5
3
1.7
W
2
2
8
3
L
Sobek
xNaabakk
Sobek
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
29,984
44,635
Taken
45,440
17,203
Mitigated
27,168
9,433
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaiFeiGe
Sun Wukong
5,946
928
0
1,178
7,897
4,268
0
1,026
6,291
0
31,483
W
Bellona
EnIIx987
Bellona
5,961
2,092
0
2,144
7,334
8,111
510
333
7,001
0
42,297
W
Amaterasu
FrankiSonOfTyr
Amaterasu
3,634
1,723
0
4,597
9,661
5,485
720
1,177
8,484
0
30,281
L
Medusa
Maymun95
Medusa
8,101
3,943
0
0
9,965
2,363
260
1,712
8,205
0
35,877
W
Anubis
Natsukiss
Anubis
6,972
888
0
3,511
9,567
5,438
408
2,701
6,866
36,694
0
L
Janus
Quoqola
Janus
5,570
82
0
375
6,534
1,747
594
3,795
2,739
36,501
0
W
Danzaburou
Shadowbrînger
Danzaburou
9,241
4,333
0
3,019
9,710
3,118
574
1,872
7,838
0
46,766
L
6,054
1,876
0
4,514
10,954
3,798
0
2,632
8,193
0
33,239
W
4,176
844
0
1,702
9,168
5,016
188
2,313
6,855
12,332
0
L
Sobek
xNaabakk
Sobek
2,623
723
0
3,366
9,285
5,027
0
2,254
7,031
9,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,953
Gold Earned
39,340
274
Minions Killed
323
0
Camps Cleared
0
1,312,375
Distance Traveled
1,321,269
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,783
485
68
5
0
286,657
3
W
Bellona
8,134
581
97
7
0
272,791
3
W
Amaterasu
7,524
537
61
4
0
295,357
1
L
Medusa
6,660
476
68
5
0
252,207
2
W
Anubis
8,218
587
75
5
0
238,677
2
L
Janus
7,577
541
75
5
0
269,612
8
W
Danzaburou
8,374
598
76
5
0
245,848
2
L
Loki
7,969
569
55
4
0
274,021
1
W
Ares
7,090
506
14
1
0
268,596
0
L
Sobek
5,964
426
8
1
0
229,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role