Player Matchup

Zeus
Zeus
Entilion
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,254 Elo+
Solo
Gilgamesh
Gilgamesh
Galvatron26
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Kahaktus
Nu Wa
Level 13
God Stats
8W - 4L
1,365 SR
Queue Stats
21W - 15L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
Nemorith
Cthulhu
Level 14
God Stats
17W - 5L
1,454 SR
Queue Stats
22W - 15L
1,342 Elo+
Party 1
Neith
Neith
Sivodiu
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,527 Elo+
Solo
Team Averages
Level 11
1,464 SR
1,369 Elo+

VS

Team Averages
Level 13
1,596 SR
1,457 Elo+
Ah Puch
Ah Puch
Angrypotat0
Ah Puch
Level 23
God Stats
6W - 4L
1,686 SR
Queue Stats
116W - 125L
1,527 Elo+
Party 3
Chang'e
Chang'e
Heken109
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,702 Elo+
Solo
Neith
Neith
IamlarsAndersson
Neith
Level 3
God Stats
2W - 1L
1,841 SR
Queue Stats
21W - 41L
1,471 Elo+
Party 3
Hachiman
Hachiman
Sydu9
Hachiman
Level 7
God Stats
0W - 2L
1,454 SR
Queue Stats
2W - 4L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
lectasia
Kukulkan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
2 / 9 / 7
12,674
845
13,072
16,361
5,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Galvatron26
Gilgamesh
20
5 / 10 / 15
14,591
973
22,607
29,004
20,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Kahaktus
Nu Wa
20
14 / 2 / 13
18,415
1,228
28,773
13,995
5,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Nemorith
Cthulhu
20
5 / 6 / 24
16,060
1,071
27,565
29,987
26,750
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Sivodiu
Neith
20
10 / 6 / 17
16,741
1,116
27,704
20,058
7,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Angrypotat0
Ah Puch
20
8 / 8 / 18
15,492
1,033
27,007
29,255
10,105
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Heken109
Chang'e
20
0 / 8 / 26
14,021
935
11,787
26,241
9,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 8 / 19
13,565
904
8,317
19,030
6,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Sydu9
Hachiman
20
9 / 6 / 20
16,014
1,068
29,046
26,771
9,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
lectasia
Kukulkan
20
13 / 6 / 14
16,839
1,123
28,936
22,093
8,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
130
36
Kills
33
33
Deaths
36
76
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Angrypotat0
Ah Puch
8
8
18
2.13
W
Zeus
2
9
7
0.61
W
Gilgamesh
Galvatron26
Gilgamesh
5
10
15
1.25
L
Chang'e
Heken109
Chang'e
0
8
26
1.63
L
3
8
19
1.56
W
Nu Wa
Kahaktus
Nu Wa
14
2
13
10.25
W
Cthulhu
Nemorith
Cthulhu
5
6
24
2.83
W
Neith
Sivodiu
Neith
10
6
17
3.08
L
Hachiman
Sydu9
Hachiman
9
6
20
3.17
L
Kukulkan
lectasia
Kukulkan
13
6
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,721
Damage
105,093
109,405
Taken
123,390
66,341
Mitigated
43,901
6,806
Healing
27,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Angrypotat0
Ah Puch
27,007
2,124
0
3,206
29,255
10,105
0
15,870
13,385
77,614
0
W
Zeus
13,072
1,222
0
32
16,361
5,919
0
9,739
6,622
23,089
0
W
Gilgamesh
Galvatron26
Gilgamesh
22,607
2,661
0
935
29,004
20,457
0
18,027
10,977
1,070
31,454
L
Chang'e
Heken109
Chang'e
11,787
1,880
13,394
8,177
26,241
9,280
0
13,604
12,637
43,349
0
L
8,317
4,027
0
544
19,030
6,894
0
10,397
8,633
0
22,266
W
Nu Wa
Kahaktus
Nu Wa
28,773
4,517
0
695
13,995
5,274
0
11,127
2,868
57,786
0
W
Cthulhu
Nemorith
Cthulhu
27,565
659
231
275
29,987
26,750
0
15,198
14,789
60,137
0
W
Neith
Sivodiu
Neith
27,704
10,592
0
4,638
20,058
7,941
0
13,639
6,419
0
79,748
L
Hachiman
Sydu9
Hachiman
29,046
15,106
0
0
26,771
9,278
0
16,765
10,006
0
69,050
L
Kukulkan
lectasia
Kukulkan
28,936
5,513
205
2,164
22,093
8,344
0
13,844
8,249
65,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,481
Gold Earned
75,931
339
Minions Killed
371
7
Camps Cleared
4
1,285,958
Distance Traveled
1,330,938
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,492
1,033
103
7
0
281,748
0
W
Zeus
12,674
845
31
2
0
158,488
0
W
Gilgamesh
14,591
973
24
2
2
254,533
3
L
Chang'e
14,021
935
80
5
0
284,945
1
L
Neith
13,565
904
18
1
0
240,005
0
W
Nu Wa
18,415
1,228
57
4
0
287,921
3
W
Cthulhu
16,060
1,071
102
7
0
302,510
0
W
Neith
16,741
1,116
125
8
5
282,506
2
L
Hachiman
16,014
1,068
79
5
3
263,664
2
L
Kukulkan
16,839
1,123
91
6
1
260,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role