Player Matchup

Hercules
Hercules
Goldi
Hercules
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
409W - 379L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
Xenocider
Zhong Kui
Level 129
God Stats
1W - 1L
1,216 SR
Queue Stats
106W - 104L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
nubliasness
Hun Batz
Level 158
God Stats
3W - 1L
1,647 SR
Queue Stats
158W - 116L
1,625 Elo+
Party 2
Team Averages
Level 142
1,454 SR
1,572 Elo+

VS

Team Averages
Level 28
1,348 SR
1,486 Elo+
Janus
Janus
 
Janus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
StinkyEggs
Cthulhu
Level 4
God Stats
1W - 6L
1,418 SR
Queue Stats
10W - 18L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
XxWhySoSaltyxX
Danzaburou
Level 64
God Stats
0W - 4L
1,126 SR
Queue Stats
21W - 40L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goldi
Hercules
12
4 / 0 / 5
7,829
783
5,205
7,426
5,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
Xenocider
Zhong Kui
12
7 / 2 / 4
8,254
825
7,969
7,078
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
nubliasness
Hun Batz
12
2 / 0 / 7
7,808
781
10,392
5,726
2,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 4 / 2
6,115
612
4,057
4,855
1,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
StinkyEggs
Cthulhu
9
1 / 4 / 1
7,158
716
4,117
12,367
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
XxWhySoSaltyxX
Danzaburou
10
1 / 5 / 1
6,670
667
4,226
8,813
3,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
2
2
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
2
0.25
W
Hercules
Goldi
Hercules
4
0
5
6.5
L
Cthulhu
StinkyEggs
Cthulhu
1
4
1
0.38
W
Zhong Kui
Xenocider
Zhong Kui
7
2
4
4.5
L
Danzaburou
XxWhySoSaltyxX
Danzaburou
1
5
1
0.3
W
Hun Batz
nubliasness
Hun Batz
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,566
Damage
12,400
20,230
Taken
26,035
12,453
Mitigated
14,419
7,396
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,057
782
0
254
4,855
1,392
0
1,457
3,398
16,980
0
W
Hercules
Goldi
Hercules
5,205
1,516
180
3,572
7,426
5,294
258
3,214
4,212
0
18,601
L
Cthulhu
StinkyEggs
Cthulhu
4,117
930
0
770
12,367
9,997
0
3,272
9,095
9,676
0
W
Zhong Kui
Xenocider
Zhong Kui
7,969
1,279
0
3,541
7,078
4,855
537
3,643
3,435
18,867
0
L
Danzaburou
XxWhySoSaltyxX
Danzaburou
4,226
1,523
0
766
8,813
3,030
0
3,254
5,559
0
19,420
W
Hun Batz
nubliasness
Hun Batz
10,392
2,981
0
103
5,726
2,304
478
1,823
3,903
0
48,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,891
Gold Earned
19,943
152
Minions Killed
85
10
Camps Cleared
0
659,235
Distance Traveled
529,510
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,115
612
28
3
0
149,907
2
W
Hercules
7,829
783
34
3
1
237,698
4
L
Cthulhu
7,158
716
9
1
0
197,709
0
W
Zhong Kui
8,254
825
33
3
2
190,471
3
L
Danzaburou
6,670
667
48
5
0
181,894
0
W
Hun Batz
7,808
781
85
9
7
231,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role