Player Matchup

Discordia
Discordia
XxCethXx
Discordia
Level 5
God Stats
20W - 24L
1,172 SR
Queue Stats
240W - 261L
1,109 Elo+
Solo
Ymir
Ymir
kopekPl
Ymir
Level 22
God Stats
19W - 8L
1,656 SR
Queue Stats
87W - 83L
1,392 Elo+
Solo
Fenrir
Fenrir
oON00M
Fenrir
Level 15
God Stats
8W - 5L
1,497 SR
Queue Stats
30W - 35L
1,372 Elo+
Party 2
Thor
Thor
odinrome
Thor
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
34W - 45L
1,369 Elo+
Party 2
Bellona
Bellona
purnaroff
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,403 Elo+
Solo
Team Averages
Level 14
1,420 SR
1,329 Elo+

VS

Team Averages
Level 40
1,499 SR
1,581 Elo+
Kukulkan
Kukulkan
Deadcult
Kukulkan
Level 45
God Stats
4W - 1L
1,643 SR
Queue Stats
46W - 17L
1,678 Elo+
Party 1
Nemesis
Nemesis
RastorYY
Nemesis
Level 16
God Stats
3W - 2L
1,536 SR
Queue Stats
63W - 22L
1,685 Elo+
Party 1
Scylla
Scylla
Rheama
Scylla
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
51W - 14L
1,739 Elo+
Party 1
Ares
Ares
Sickorc
Ares
Level 125
God Stats
3W - 1L
1,547 SR
Queue Stats
65W - 27L
1,633 Elo+
Party 1
Medusa
Medusa
StanleyONEE
Medusa
Level 5
God Stats
5W - 4L
1,266 SR
Queue Stats
11W - 8L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
XxCethXx
Discordia
18
5 / 8 / 7
11,765
980
11,711
18,369
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
kopekPl
Ymir
18
0 / 9 / 16
11,183
932
8,486
32,292
39,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
oON00M
Fenrir
18
11 / 13 / 8
14,650
1,221
18,583
27,398
19,358
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
18
1 / 12 / 13
11,274
940
11,163
22,614
8,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
purnaroff
Bellona
18
4 / 8 / 6
11,604
967
10,865
24,907
20,955
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deadcult
Kukulkan
20
27 / 3 / 15
17,269
1,439
43,948
10,750
4,880
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
RastorYY
Nemesis
20
10 / 6 / 29
14,395
1,200
14,815
18,203
9,248
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Rheama
Scylla
20
1 / 5 / 29
11,821
985
18,238
9,428
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Sickorc
Ares
20
7 / 4 / 30
13,607
1,134
19,608
16,689
23,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
20
5 / 3 / 25
12,121
1,010
18,632
12,352
5,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
178
21
Kills
50
50
Deaths
21
50
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Deadcult
Kukulkan
27
3
15
11.5
W
Nemesis
RastorYY
Nemesis
10
6
29
4.08
W
Scylla
Rheama
Scylla
1
5
29
3.1
W
Ares
Sickorc
Ares
7
4
30
5.5
W
Medusa
5
3
25
5.83
L
Discordia
XxCethXx
Discordia
5
8
7
1.06
L
Ymir
kopekPl
Ymir
0
9
16
0.89
L
Fenrir
oON00M
Fenrir
11
13
8
1.15
L
Thor
1
12
13
0.63
L
Bellona
purnaroff
Bellona
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,808
Damage
115,241
125,580
Taken
67,422
95,799
Mitigated
46,011
2,224
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Deadcult
Kukulkan
43,948
5,324
0
0
10,750
4,880
0
4,051
6,699
76,506
0
W
Nemesis
RastorYY
Nemesis
14,815
6,818
0
1,400
18,203
9,248
0
6,754
11,449
0
30,438
W
Scylla
Rheama
Scylla
18,238
2,149
0
0
9,428
3,343
0
2,956
6,472
28,090
0
W
Ares
Sickorc
Ares
19,608
637
0
0
16,689
23,359
0
4,143
12,546
26,300
0
W
Medusa
18,632
8,956
0
1,237
12,352
5,181
0
5,164
7,188
0
31,949
L
Discordia
XxCethXx
Discordia
11,711
464
93
593
18,369
7,484
0
11,629
6,740
31,379
0
L
Ymir
kopekPl
Ymir
8,486
487
0
0
32,292
39,313
0
20,861
11,431
30,329
0
L
Fenrir
oON00M
Fenrir
18,583
6,166
0
1,040
27,398
19,358
0
17,857
9,541
0
23,028
L
Thor
11,163
2,350
0
0
22,614
8,689
0
16,570
6,044
0
20,002
L
Bellona
purnaroff
Bellona
10,865
2,606
0
498
24,907
20,955
0
14,877
10,030
11,106
29,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,476
Gold Earned
69,213
172
Minions Killed
188
6
Camps Cleared
9
1,066,880
Distance Traveled
1,133,164
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,269
1,439
90
8
2
229,705
0
W
Nemesis
14,395
1,200
33
3
2
242,343
2
W
Scylla
11,821
985
22
2
2
195,704
0
W
Ares
13,607
1,134
4
0
1
253,537
1
W
Medusa
12,121
1,010
39
3
2
211,875
1
L
Discordia
11,765
980
30
3
1
189,447
0
L
Ymir
11,183
932
64
5
0
201,704
0
L
Fenrir
14,650
1,221
6
1
2
252,220
1
L
Thor
11,274
940
16
1
1
221,627
2
L
Bellona
11,604
967
56
5
2
201,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role