Player Matchup

Jormungandr
Jormungandr
ElswyerWarrior
Jormungandr
Level 27
God Stats
10W - 24L
1,404 SR
Queue Stats
46W - 56L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
Widard
Danzaburou
Level 69
God Stats
3W - 4L
1,557 SR
Queue Stats
25W - 32L
1,503 Elo+
Party 2
Sol
Sol
spric90
Sol
Level 86
God Stats
5W - 7L
1,502 SR
Queue Stats
65W - 63L
1,554 Elo+
Party 2
Team Averages
Level 61
1,488 SR
1,503 Elo+

VS

Team Averages
Level 125
1,486 SR
1,684 Elo+
Chronos
Chronos
Flamminghawk7
Chronos
Level 107
God Stats
1W - 0L
1,437 SR
Queue Stats
20W - 18L
1,473 Elo+
Party 1
Scylla
Scylla
Skrubb
Scylla
Level 127
God Stats
2W - 2L
1,234 SR
Queue Stats
404W - 167L
1,821 Elo+
Party 1
Rama
Rama
matto33
Rama
Level 140
God Stats
4W - 0L
1,788 SR
Queue Stats
390W - 189L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElswyerWarrior
Jormungandr
15
2 / 6 / 7
11,858
659
8,937
21,382
24,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Widard
Danzaburou
15
3 / 8 / 7
11,389
633
8,512
14,668
5,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
15
6 / 7 / 5
12,140
674
22,068
22,133
9,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
0 / 5 / 19
11,949
664
12,939
22,944
17,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Skrubb
Scylla
18
11 / 2 / 8
14,029
779
17,875
10,622
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
matto33
Rama
17
10 / 6 / 10
13,761
765
21,630
15,705
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
11
Kills
21
21
Deaths
13
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ElswyerWarrior
Jormungandr
2
6
7
0.92
W
Chronos
0
5
19
1.9
W
Scylla
Skrubb
Scylla
11
2
8
7.5
L
Danzaburou
Widard
Danzaburou
3
8
7
0.81
W
Rama
matto33
Rama
10
6
10
2.5
L
Sol
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,517
Damage
52,444
58,183
Taken
49,271
38,836
Mitigated
26,977
13,537
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ElswyerWarrior
Jormungandr
8,937
1,557
0
784
21,382
24,165
0
11,134
10,248
35,254
0
W
Chronos
12,939
4,673
593
3,603
22,944
17,890
574
12,682
10,262
27,983
0
W
Scylla
Skrubb
Scylla
17,875
1,816
0
1,236
10,622
3,709
530
7,149
3,473
61,639
0
L
Danzaburou
Widard
Danzaburou
8,512
4,329
0
2,523
14,668
5,442
0
8,563
6,105
0
40,018
W
Rama
matto33
Rama
21,630
15,725
0
1,474
15,705
5,378
2,228
11,306
4,399
0
68,895
L
Sol
22,068
7,625
0
10,230
22,133
9,229
0
11,626
10,507
53,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,387
Gold Earned
39,739
188
Minions Killed
239
7
Camps Cleared
10
939,298
Distance Traveled
995,057
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,858
659
49
3
0
318,259
3
W
Chronos
11,949
664
32
2
0
335,527
3
W
Scylla
14,029
779
115
6
5
363,905
3
L
Danzaburou
11,389
633
75
4
3
325,531
3
W
Rama
13,761
765
92
5
5
295,625
7
L
Sol
12,140
674
64
4
4
295,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role