Player Matchup

Cabrakan
Cabrakan
IRON-GIANT102
Cabrakan
Level 107
God Stats
4W - 9L
1,341 SR
Queue Stats
151W - 255L
1,185 Elo+
Party 1
Zeus
Zeus
Phanton Mazer
Zeus
Level 17
God Stats
0W - 2L
1,261 SR
Queue Stats
31W - 63L
1,254 Elo+
Solo
Loki
Loki
jacob__904
Loki
Level 17
God Stats
23W - 44L
1,241 SR
Queue Stats
80W - 156L
1,103 Elo+
Party 1
Team Averages
Level 47
1,281 SR
1,181 Elo+

VS

Team Averages
Level 60
1,472 SR
1,416 Elo+
Izanami
Izanami
DaPotatoMan_PoG
Izanami
Level 24
God Stats
5W - 5L
1,359 SR
Queue Stats
32W - 38L
1,318 Elo+
Party 2
Fenrir
Fenrir
Majin Noobie
Fenrir
Level 95
God Stats
7W - 3L
1,652 SR
Queue Stats
58W - 60L
1,499 Elo+
Party 2
The Morrigan
The Morrigan
Treycerr
The Morrigan
Level 60
God Stats
2W - 4L
1,405 SR
Queue Stats
117W - 105L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IRON-GIANT102
Cabrakan
14
4 / 9 / 9
11,988
749
9,194
18,452
22,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 10 / 7
11,207
700
8,757
13,093
3,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 7 / 4
11,706
732
4,859
12,307
4,025
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 14
11,769
736
15,533
14,232
5,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
16
8 / 6 / 12
12,556
785
8,864
14,175
10,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Treycerr
The Morrigan
17
14 / 4 / 5
13,140
821
13,322
11,339
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
15
Kills
26
26
Deaths
15
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
5
14
2.2
L
Cabrakan
IRON-GIANT102
Cabrakan
4
9
9
0.94
W
Fenrir
8
6
12
2.33
L
4
10
7
0.75
W
The Morrigan
Treycerr
The Morrigan
14
4
5
4.13
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,810
Damage
37,719
43,852
Taken
39,746
30,318
Mitigated
20,409
2,303
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,533
12,642
0
4,082
14,232
5,414
1,666
6,638
7,424
0
44,834
L
Cabrakan
IRON-GIANT102
Cabrakan
9,194
895
439
1,805
18,452
22,535
0
5,935
12,517
20,490
0
W
Fenrir
8,864
2,164
0
1,835
14,175
10,143
696
6,502
7,359
81
30,963
L
8,757
1,320
0
59
13,093
3,758
0
3,237
9,856
27,936
0
W
The Morrigan
Treycerr
The Morrigan
13,322
2,342
413
2,868
11,339
4,852
408
5,381
5,728
44,439
3,233
L
4,859
1,003
0
0
12,307
4,025
0
2,326
9,981
0
23,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
37,465
104
Minions Killed
171
1
Camps Cleared
12
637,131
Distance Traveled
844,182
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,769
736
60
4
5
262,446
2
L
Cabrakan
11,988
749
20
1
0
210,916
2
W
Fenrir
12,556
785
42
3
4
302,177
3
L
Zeus
11,207
700
44
3
0
169,216
0
W
The Morrigan
13,140
821
69
4
3
279,559
2
L
Loki
11,706
732
40
3
1
256,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role