Player Matchup

Tyr
Tyr
JustAir
Tyr
Level 126
God Stats
23W - 9L
1,734 SR
Queue Stats
588W - 138L
1,851 Elo+
Party 2
Neith
Neith
JustFungus
Neith
Level 124
God Stats
44W - 6L
1,865 SR
Queue Stats
625W - 158L
1,856 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JustVague
Morgan Le Fay
Level 144
God Stats
56W - 8L
1,997 SR
Queue Stats
620W - 156L
1,851 Elo+
Party 2
Team Averages
Level 131
1,865 SR
1,853 Elo+

VS

Team Averages
Level 53
1,534 SR
1,518 Elo+
Merlin
Merlin
 
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Goldi
Ne Zha
Level 139
God Stats
6W - 8L
1,602 SR
Queue Stats
409W - 379L
1,554 Elo+
Solo
Cthulhu
Cthulhu
StinkyEggs
Cthulhu
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
11 / 0 / 16
10,499
875
9,325
17,512
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
13
8 / 2 / 11
9,802
817
14,837
9,723
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
JustVague
Morgan Le Fay
14
9 / 1 / 14
10,492
874
15,484
10,164
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 9 / 1
7,031
586
9,173
10,360
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Goldi
Ne Zha
11
1 / 11 / 1
7,753
646
6,355
17,615
5,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
StinkyEggs
Cthulhu
10
1 / 8 / 0
7,424
619
6,410
15,759
9,976
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
4
28
Kills
2
3
Deaths
28
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
9
1
0.06
L
Ne Zha
Goldi
Ne Zha
1
11
1
0.14
W
Tyr
11
0
16
19
W
Neith
8
2
11
6.75
W
Morgan Le Fay
JustVague
Morgan Le Fay
9
1
14
16
L
Cthulhu
StinkyEggs
Cthulhu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,646
Damage
21,938
37,399
Taken
43,734
17,459
Mitigated
18,248
13,498
Healing
1,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,173
1,078
0
0
10,360
2,938
0
3,147
7,043
28,548
0
L
Ne Zha
Goldi
Ne Zha
6,355
603
0
772
17,615
5,334
0
6,053
11,250
0
25,901
W
Tyr
9,325
770
0
7,752
17,512
10,203
473
6,729
10,745
0
15,302
W
Neith
14,837
6,733
0
2,833
9,723
3,529
1,308
4,615
5,070
0
48,465
W
Morgan Le Fay
JustVague
Morgan Le Fay
15,484
735
0
2,913
10,164
3,727
785
4,660
5,504
41,120
0
L
Cthulhu
StinkyEggs
Cthulhu
6,410
379
0
265
15,759
9,976
0
6,290
9,127
13,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
22,208
148
Minions Killed
98
8
Camps Cleared
2
697,455
Distance Traveled
566,713
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,031
586
50
4
0
173,840
3
L
Ne Zha
7,753
646
28
2
1
196,097
4
W
Tyr
10,499
875
15
1
0
257,559
2
W
Neith
9,802
817
68
6
8
186,772
4
W
Morgan Le Fay
10,492
874
65
5
0
253,124
1
L
Cthulhu
7,424
619
20
2
1
196,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role