Player Matchup

Heimdallr
Heimdallr
JoaquínArias
Heimdallr
Level 7
God Stats
3W - 2L
1,236 SR
Queue Stats
7W - 10L
1,218 Elo+
Party 1
Pele
Pele
K0bik
Pele
Level 26
God Stats
2W - 0L
1,473 SR
Queue Stats
40W - 31L
1,457 Elo+
Solo
Hercules
Hercules
XxByGusnaboxX
Hercules
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,242 Elo+
Party 1
Odin
Odin
lokidescarao
Odin
Level 18
God Stats
1W - 2L
1,630 SR
Queue Stats
3W - 4L
1,120 Elo+
Party 2
Ra
Ra
xItzLordx
Ra
Level 12
God Stats
1W - 1L
1,276 SR
Queue Stats
4W - 5L
1,261 Elo+
Party 2
Team Averages
Level 15
1,423 SR
1,260 Elo+

VS

Team Averages
Level 11
1,438 SR
1,369 Elo+
Guan Yu
Guan Yu
Kexik776
Guan Yu
Level 6
God Stats
1W - 4L
1,280 SR
Queue Stats
3W - 7L
1,239 Elo+
Solo
Mercury
Mercury
PipGotLost
Mercury
Level 17
God Stats
36W - 28L
1,479 SR
Queue Stats
43W - 42L
1,318 Elo+
Solo
Neith
Neith
Rezzami
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Zohan888
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 82L
1,469 Elo+
Solo
Anubis
Anubis
Наташаtasja
Anubis
Level 24
God Stats
43W - 49L
1,432 SR
Queue Stats
131W - 147L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JoaquínArias
Heimdallr
12
5 / 1 / 5
7,977
532
5,623
6,731
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
K0bik
Pele
14
2 / 4 / 4
8,523
568
4,028
10,453
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
XxByGusnaboxX
Hercules
12
5 / 1 / 10
8,719
581
5,339
9,068
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 2 / 3
9,339
623
9,960
12,123
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
10 / 1 / 2
9,598
640
10,037
6,061
1,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kexik776
Guan Yu
10
0 / 7 / 4
6,820
455
4,735
12,868
3,249
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
PipGotLost
Mercury
12
4 / 3 / 2
7,813
521
5,381
9,475
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Rezzami
Neith
9
0 / 8 / 4
6,396
426
3,914
8,612
2,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
9
0 / 7 / 3
6,284
419
4,318
12,864
6,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 4 / 1
8,623
575
8,262
10,475
5,975
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
29
Kills
9
9
Deaths
29
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
JoaquínArias
Heimdallr
5
1
5
7.5
W
Pele
K0bik
Pele
2
4
4
1
L
Guan Yu
Kexik776
Guan Yu
0
7
4
0.29
L
Mercury
PipGotLost
Mercury
4
3
2
1.67
L
Neith
Rezzami
Neith
0
8
4
0.25
W
Hercules
XxByGusnaboxX
Hercules
5
1
10
10
L
Ares
0
7
3
0.21
W
7
2
3
4.25
W
10
1
2
11
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,987
Damage
26,610
44,436
Taken
54,294
25,303
Mitigated
21,866
12,356
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
JoaquínArias
Heimdallr
5,623
2,890
0
2,172
6,731
2,175
862
1,925
4,806
0
28,898
W
Pele
K0bik
Pele
4,028
1,196
0
704
10,453
3,448
0
1,158
9,295
0
65,663
L
Guan Yu
Kexik776
Guan Yu
4,735
1,328
169
3,059
12,868
3,249
0
1,661
10,565
0
20,363
L
Mercury
PipGotLost
Mercury
5,381
3,310
0
310
9,475
3,416
0
1,082
8,224
0
43,148
L
Neith
Rezzami
Neith
3,914
2,401
0
1,311
8,612
2,747
155
2,749
5,767
0
21,422
W
Hercules
XxByGusnaboxX
Hercules
5,339
1,834
0
3,086
9,068
9,455
0
2,879
6,189
0
19,045
L
Ares
4,318
794
0
390
12,864
6,479
22
1,998
10,866
17,756
0
W
9,960
3,894
0
3,891
12,123
8,505
2,270
3,061
9,062
0
43,043
W
10,037
1,393
474
2,029
6,061
1,720
2,492
3,557
2,504
47,481
0
L
8,262
749
0
2,120
10,475
5,975
526
2,547
7,880
49,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,156
Gold Earned
35,936
362
Minions Killed
268
0
Camps Cleared
0
1,360,704
Distance Traveled
1,377,857
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,977
532
44
3
0
246,099
2
W
Pele
8,523
568
105
7
0
300,123
2
L
Guan Yu
6,820
455
41
3
0
231,211
4
L
Mercury
7,813
521
69
5
0
352,809
2
L
Neith
6,396
426
51
3
0
206,498
4
W
Hercules
8,719
581
23
2
0
323,890
1
L
Ares
6,284
419
29
2
0
317,944
2
W
Odin
9,339
623
90
6
0
239,853
2
W
Ra
9,598
640
100
7
0
250,739
1
L
Anubis
8,623
575
78
5
0
269,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role