Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Boseleyah
Fenrir
Level 27
God Stats
10W - 9L
1,635 SR
Queue Stats
154W - 180L
1,450 Elo+
Solo
Hades
Hades
Shadowbrînger
Hades
Level 21
God Stats
2W - 0L
1,574 SR
Queue Stats
21W - 21L
1,456 Elo+
Party 2
Ymir
Ymir
pollamanXD
Ymir
Level 6
God Stats
1W - 2L
1,128 SR
Queue Stats
2W - 4L
1,079 Elo+
Party 2
Hachiman
Hachiman
prettyzia
Hachiman
Level 17
God Stats
22W - 20L
1,456 SR
Queue Stats
140W - 165L
1,387 Elo+
Solo
Team Averages
Level 18
1,459 SR
1,374 Elo+

VS

Team Averages
Level 20
1,547 SR
1,487 Elo+
Fafnir
Fafnir
 
Fafnir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Johny2Gud
Baron Samedi
Level 27
God Stats
9W - 10L
1,520 SR
Queue Stats
88W - 73L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Mambokalle
Danzaburou
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 11L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
Meidinne
Erlang Shen
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 69L
1,505 Elo+
Party 1
Arachne
Arachne
Xempalago
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
2
0 / 0 / 0
6,146
267
0
0
0
Fenrir
Boseleyah
Fenrir
20
12 / 5 / 9
14,007
609
18,730
18,593
11,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 11
13,393
582
39,765
21,173
13,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 5 / 11
10,706
465
5,821
18,861
13,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
prettyzia
Hachiman
16
3 / 5 / 4
9,993
434
11,979
13,933
3,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 4 / 8
9,901
430
6,543
17,252
19,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Johny2Gud
Baron Samedi
15
3 / 9 / 5
9,904
431
16,968
24,619
9,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Mambokalle
Danzaburou
1
0 / 1 / 0
5,848
254
0
552
90
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Meidinne
Erlang Shen
16
12 / 8 / 3
11,377
495
17,164
30,111
12,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Xempalago
Arachne
15
2 / 11 / 6
10,119
440
9,326
19,215
7,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
31
Kills
17
17
Deaths
33
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Fafnir
 
Fafnir
0
4
8
1
W
Fenrir
Boseleyah
Fenrir
12
5
9
3.3
L
Baron Samedi
Johny2Gud
Baron Samedi
3
9
5
0.61
L
Danzaburou
Mambokalle
Danzaburou
0
1
0
0
L
Erlang Shen
Meidinne
Erlang Shen
12
8
3
1.69
W
15
2
11
10.25
L
Arachne
Xempalago
Arachne
2
11
6
0.45
W
1
5
11
1.3
W
Hachiman
prettyzia
Hachiman
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,295
Damage
50,001
72,560
Taken
91,749
41,717
Mitigated
49,940
24,922
Healing
29,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
 
Fafnir
6,543
1,250
0
1,338
17,252
19,901
251
11,318
5,821
27,549
0
W
Fenrir
Boseleyah
Fenrir
18,730
2,972
0
6,393
18,593
11,323
730
4,256
14,337
0
96,312
L
Baron Samedi
Johny2Gud
Baron Samedi
16,968
2,968
3,074
9,798
24,619
9,335
0
13,673
10,946
57,615
0
L
Danzaburou
Mambokalle
Danzaburou
0
0
0
5
552
90
0
0
552
0
653
L
Erlang Shen
Meidinne
Erlang Shen
17,164
12,368
619
11,766
30,111
12,994
1,136
13,154
16,669
0
51,957
W
39,765
4,441
1,411
13,414
21,173
13,121
1,571
8,109
13,064
110,371
0
L
Arachne
Xempalago
Arachne
9,326
6,351
0
2,883
19,215
7,620
654
7,441
11,774
0
44,788
W
5,821
1,302
0
0
18,861
13,571
0
9,397
9,464
44,587
0
W
Hachiman
prettyzia
Hachiman
11,979
8,290
0
3,704
13,933
3,702
1,144
1,749
12,184
0
62,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,245
Gold Earned
47,149
505
Minions Killed
286
0
Camps Cleared
0
1,573,373
Distance Traveled
1,575,674
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,146
267
0
0
0
21,153
0
L
Fafnir
9,901
430
33
1
0
394,805
1
W
Fenrir
14,007
609
177
8
0
429,315
2
L
Baron Samedi
9,904
431
89
4
0
348,843
4
L
Danzaburou
5,848
254
0
0
0
42,058
2
L
Erlang Shen
11,377
495
83
4
0
385,092
0
W
Hades
13,393
582
153
7
0
402,119
4
L
Arachne
10,119
440
81
4
0
404,876
0
W
Ymir
10,706
465
83
4
0
354,693
1
W
Hachiman
9,993
434
92
4
0
366,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role