Player Matchup

Bakasura
Bakasura
Ayemos
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BEAST1046123
Cu Chulainn
Level 27
God Stats
8W - 7L
1,531 SR
Queue Stats
44W - 51L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
PandaCaneee
Baron Samedi
Level 41
God Stats
10W - 10L
1,560 SR
Queue Stats
118W - 116L
1,439 Elo+
Party 1
Ymir
Ymir
ShockyRock
Ymir
Level 50
God Stats
35W - 26L
1,576 SR
Queue Stats
219W - 229L
1,446 Elo+
Party 1
Neith
Neith
Superperson
Neith
Level 18
God Stats
2W - 3L
1,606 SR
Queue Stats
21W - 33L
1,429 Elo+
Party 1
Team Averages
Level 31
1,555 SR
1,447 Elo+

VS

Team Averages
Level 26
1,543 SR
1,587 Elo+
Cernunnos
Cernunnos
Abel115
Cernunnos
Level 27
God Stats
8W - 8L
1,300 SR
Queue Stats
222W - 208L
1,532 Elo+
Solo
Chaac
Chaac
Caprisunny
Chaac
Level 29
God Stats
4W - 3L
1,530 SR
Queue Stats
119W - 113L
1,592 Elo+
Solo
Hel
Hel
Kerrua
Hel
Level 28
God Stats
3W - 2L
1,883 SR
Queue Stats
106W - 106L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
imsooooobad
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 101L
1,592 Elo+
Solo
Serqet
Serqet
xXArkngL03Xx
Serqet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ayemos
Bakasura
20
7 / 9 / 2
13,008
520
14,610
27,105
13,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
BEAST1046123
Cu Chulainn
17
2 / 7 / 7
10,762
430
15,701
23,463
22,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
PandaCaneee
Baron Samedi
18
1 / 4 / 6
10,732
429
13,655
19,498
10,322
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 5 / 5
11,260
450
8,677
23,108
24,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 1 / 1
7,159
286
1,505
2,050
440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abel115
Cernunnos
20
7 / 2 / 10
13,949
558
16,576
18,142
8,559
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
20
7 / 2 / 5
15,057
602
19,597
26,693
31,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
Kerrua
Hel
19
5 / 4 / 10
14,137
565
12,972
16,127
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
imsooooobad
Kuzenbo
20
2 / 1 / 6
14,050
562
16,842
27,652
26,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
20
5 / 4 / 9
14,610
584
10,736
24,785
12,179
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
13
Kills
26
26
Deaths
13
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Abel115
Cernunnos
7
2
10
6
L
Bakasura
Ayemos
Bakasura
7
9
2
0.89
L
Cu Chulainn
BEAST1046123
Cu Chulainn
2
7
7
0.79
W
Chaac
7
2
5
4.75
W
Hel
Kerrua
Hel
5
4
10
2.5
L
Baron Samedi
PandaCaneee
Baron Samedi
1
4
6
1
L
2
5
5
0.9
L
1
1
1
1.5
W
Kuzenbo
imsooooobad
Kuzenbo
2
1
6
5
W
Serqet
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,148
Damage
76,723
95,224
Taken
113,399
71,418
Mitigated
87,214
28,537
Healing
57,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Abel115
Cernunnos
16,576
10,551
0
5,561
18,142
8,559
5,782
4,529
13,088
0
106,207
L
Bakasura
Ayemos
Bakasura
14,610
10,431
0
9,702
27,105
13,472
0
6,779
18,611
0
62,002
L
Cu Chulainn
BEAST1046123
Cu Chulainn
15,701
2,891
392
4,293
23,463
22,521
0
6,956
16,507
0
53,068
W
Chaac
19,597
2,257
0
11,013
26,693
31,765
1,359
5,380
19,556
19,649
88,033
W
Hel
Kerrua
Hel
12,972
1,487
14,194
8,744
16,127
8,078
2,353
5,591
9,995
63,796
0
L
Baron Samedi
PandaCaneee
Baron Samedi
13,655
1,336
2,408
7,279
19,498
10,322
0
11,185
8,169
71,703
0
L
8,677
493
227
4,003
23,108
24,663
0
8,683
13,665
38,730
0
L
1,505
699
0
233
2,050
440
240
397
1,653
0
11,411
W
Kuzenbo
imsooooobad
Kuzenbo
16,842
4,358
0
11,300
27,652
26,633
568
8,272
18,739
98,776
0
W
Serqet
10,736
2,897
0
6,787
24,785
12,179
5,561
7,028
17,383
0
110,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,921
Gold Earned
71,803
405
Minions Killed
703
0
Camps Cleared
0
1,803,950
Distance Traveled
2,384,225
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,949
558
130
5
0
468,706
1
L
Bakasura
13,008
520
131
5
0
435,581
5
L
Cu Chulainn
10,762
430
92
4
0
445,128
1
W
Chaac
15,057
602
191
8
0
477,472
1
W
Hel
14,137
565
84
3
0
493,556
3
L
Baron Samedi
10,732
429
106
4
0
420,808
2
L
Ymir
11,260
450
51
2
0
393,536
0
L
Neith
7,159
286
25
1
0
108,897
0
W
Kuzenbo
14,050
562
142
6
0
457,678
5
W
Serqet
14,610
584
156
6
0
486,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role