Player Matchup

Thor
Thor
Ken_Arok87
Thor
Level 7
God Stats
20W - 13L
1,368 SR
Queue Stats
20W - 15L
1,231 Elo+
Solo
Zhong Kui
Zhong Kui
Nuetrolosis
Zhong Kui
Level 18
God Stats
6W - 2L
1,753 SR
Queue Stats
150W - 95L
1,579 Elo+
Solo
Baba Yaga
Baba Yaga
Pineapple649589
Baba Yaga
Level 27
God Stats
2W - 2L
1,503 SR
Queue Stats
21W - 36L
1,354 Elo+
Solo
Ymir
Ymir
elmarcianoMx
Ymir
Level 29
God Stats
19W - 9L
1,578 SR
Queue Stats
118W - 102L
1,455 Elo+
Solo
Charybdis
Charybdis
mana0248
Charybdis
Level 17
God Stats
1W - 4L
974 SR
Queue Stats
51W - 83L
1,268 Elo+
Solo
Team Averages
Level 20
1,435 SR
1,378 Elo+

VS

Team Averages
Level 22
1,541 SR
1,288 Elo+
Zeus
Zeus
B4k3DisBack
Zeus
Level 29
God Stats
52W - 48L
1,455 SR
Queue Stats
109W - 118L
1,329 Elo+
Solo
Ravana
Ravana
FangKurai
Ravana
Level 27
God Stats
2W - 2L
1,814 SR
Queue Stats
136W - 154L
1,330 Elo+
Solo
Cupid
Cupid
Hernandezlalo76
Cupid
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 49L
1,158 Elo+
Solo
Gilgamesh
Gilgamesh
lex22019
Gilgamesh
Level 24
God Stats
3W - 1L
1,704 SR
Queue Stats
14W - 16L
1,399 Elo+
Solo
Neith
Neith
yclwwf
Neith
Level 15
God Stats
26W - 34L
1,231 SR
Queue Stats
40W - 61L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 8
13,328
833
6,664
15,174
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Nuetrolosis
Zhong Kui
20
17 / 3 / 10
18,297
1,144
35,910
21,392
16,569
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
Pineapple649589
Baba Yaga
20
9 / 4 / 20
18,289
1,143
34,395
16,819
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 6 / 13
16,561
1,035
19,105
26,044
30,144
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
mana0248
Charybdis
20
0 / 10 / 9
13,324
833
2,801
18,807
7,626
Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 14
17,161
1,073
35,234
27,309
8,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
FangKurai
Ravana
20
9 / 14 / 13
16,037
1,002
26,898
33,130
12,520
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 6 / 11
15,020
939
16,233
19,497
6,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
lex22019
Gilgamesh
19
3 / 3 / 8
12,992
812
6,893
7,046
3,212
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
yclwwf
Neith
20
1 / 5 / 13
13,615
851
4,933
20,179
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
88
35
Kills
29
29
Deaths
35
60
Assists
59
Player
Kills
Deaths
Assists
KDA
L
11
7
14
2.57
L
Ravana
FangKurai
Ravana
9
14
13
1.11
L
5
6
11
1.75
W
1
6
8
0.83
W
Zhong Kui
Nuetrolosis
Zhong Kui
17
3
10
7.33
W
Baba Yaga
Pineapple649589
Baba Yaga
9
4
20
4.75
W
8
6
13
2.42
L
Gilgamesh
lex22019
Gilgamesh
3
3
8
2.33
W
Charybdis
mana0248
Charybdis
0
10
9
0.45
L
Neith
yclwwf
Neith
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,875
Damage
90,191
98,236
Taken
107,161
72,965
Mitigated
37,828
14,254
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,234
8,737
0
5,008
27,309
8,783
0
22,986
4,071
83,847
0
L
Ravana
FangKurai
Ravana
26,898
13,576
0
3,458
33,130
12,520
0
28,407
4,615
0
49,961
L
16,233
11,846
608
2,948
19,497
6,497
0
15,003
4,292
0
36,328
W
6,664
896
0
1,487
15,174
10,309
0
6,437
8,634
0
18,497
W
Zhong Kui
Nuetrolosis
Zhong Kui
35,910
5,812
0
9,855
21,392
16,569
0
7,474
13,918
55,621
0
W
Baba Yaga
Pineapple649589
Baba Yaga
34,395
1,565
0
2,912
16,819
8,317
0
6,574
10,245
68,909
0
W
19,105
4,012
0
0
26,044
30,144
0
9,735
16,309
48,064
0
L
Gilgamesh
lex22019
Gilgamesh
6,893
1,750
0
93
7,046
3,212
0
5,474
1,486
0
12,649
W
Charybdis
mana0248
Charybdis
2,801
1,269
0
0
18,807
7,626
0
5,014
13,793
0
13,874
L
Neith
yclwwf
Neith
4,933
2,932
0
873
20,179
6,816
0
17,540
2,537
0
10,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,799
Gold Earned
74,825
238
Minions Killed
235
8
Camps Cleared
12
1,207,341
Distance Traveled
1,070,135
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,161
1,073
114
7
0
261,231
0
L
Ravana
16,037
1,002
58
4
0
239,254
0
L
Cupid
15,020
939
42
3
11
235,684
0
W
Thor
13,328
833
25
2
1
201,016
0
W
Zhong Kui
18,297
1,144
45
3
1
206,335
0
W
Baba Yaga
18,289
1,143
73
5
2
321,010
1
W
Ymir
16,561
1,035
72
5
4
249,893
1
L
Gilgamesh
12,992
812
15
1
1
127,184
0
W
Charybdis
13,324
833
23
1
0
229,087
2
L
Neith
13,615
851
6
0
0
206,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role