Player Matchup

Fenrir
Fenrir
Alihenzi
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,255 Elo+
Solo
Rama
Rama
Aomine230
Rama
Level 147
God Stats
6W - 5L
1,685 SR
Queue Stats
102W - 115L
1,472 Elo+
Solo
Bellona
Bellona
Ecko97
Bellona
Level 49
God Stats
2W - 4L
1,276 SR
Queue Stats
184W - 197L
1,396 Elo+
Solo
Chang'e
Chang'e
Inganild
Chang'e
Level 54
God Stats
3W - 8L
1,512 SR
Queue Stats
38W - 51L
1,388 Elo+
Solo
Geb
Geb
Sonterac
Geb
Level 85
God Stats
9W - 12L
1,541 SR
Queue Stats
44W - 37L
1,506 Elo+
Solo
Team Averages
Level 91
1,503 SR
1,403 Elo+

VS

Team Averages
Level 74
1,561 SR
1,465 Elo+
Ravana
Ravana
Anarmota
Ravana
Level 104
God Stats
4W - 2L
1,764 SR
Queue Stats
126W - 126L
1,477 Elo+
Solo
Sol
Sol
InnoLeggenda
Sol
Level 89
God Stats
25W - 28L
1,459 SR
Queue Stats
481W - 630L
1,388 Elo+
Solo
Ares
Ares
RestartSosWar
Ares
Level 48
God Stats
6W - 9L
1,581 SR
Queue Stats
14W - 17L
1,604 Elo+
Solo
Loki
Loki
bigbob920
Loki
Level 84
God Stats
3W - 7L
1,544 SR
Queue Stats
80W - 90L
1,465 Elo+
Solo
Artemis
Artemis
majkoyolo
Artemis
Level 47
God Stats
11W - 6L
1,457 SR
Queue Stats
105W - 129L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alihenzi
Fenrir
7
2 / 6 / 0
4,963
496
2,839
7,927
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
8
1 / 3 / 4
5,282
528
4,194
5,718
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Ecko97
Bellona
9
2 / 4 / 0
5,197
520
4,044
7,824
5,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Inganild
Chang'e
9
0 / 3 / 0
4,851
485
1,701
5,803
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
2 / 2 / 2
5,057
506
2,127
6,539
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Anarmota
Ravana
11
5 / 2 / 1
6,531
653
5,595
5,741
3,605
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 0 / 0
6,506
651
4,319
3,792
1,397
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 3 / 0
4,213
421
1,201
3,037
798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Loki
10
2 / 0 / 5
5,917
592
1,964
5,767
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
majkoyolo
Artemis
10
6 / 2 / 1
6,205
621
7,487
6,261
1,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
18
18
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alihenzi
Fenrir
2
6
0
0.33
W
Ravana
Anarmota
Ravana
5
2
1
2.75
L
Rama
1
3
4
1
L
Bellona
Ecko97
Bellona
2
4
0
0.5
L
Chang'e
Inganild
Chang'e
0
3
0
0
W
4
0
0
4
W
1
3
0
0.33
L
2
2
2
1.5
W
Loki
2
0
5
4.5
W
Artemis
majkoyolo
Artemis
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,905
Damage
20,566
33,811
Taken
24,598
14,889
Mitigated
8,943
10,050
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alihenzi
Fenrir
2,839
1,236
0
1,077
7,927
2,558
0
954
6,973
0
23,449
W
Ravana
Anarmota
Ravana
5,595
1,401
0
2,180
5,741
3,605
0
0
5,741
0
27,526
L
Rama
4,194
3,598
0
1,632
5,718
1,307
95
755
4,963
0
27,705
L
Bellona
Ecko97
Bellona
4,044
2,210
0
2,776
7,824
5,902
0
0
7,824
0
21,125
L
Chang'e
Inganild
Chang'e
1,701
197
0
2,165
5,803
1,487
0
3,043
2,760
23,155
0
W
4,319
2,265
0
2,629
3,792
1,397
260
1,735
2,057
35,824
0
W
1,201
117
0
116
3,037
798
0
563
2,474
5,742
0
L
2,127
567
0
2,400
6,539
3,635
0
768
5,771
7,511
0
W
Loki
1,964
276
0
3,134
5,767
1,470
0
103
5,664
0
29,176
W
Artemis
majkoyolo
Artemis
7,487
4,447
0
1,930
6,261
1,673
566
1,427
4,834
0
32,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,350
Gold Earned
29,372
204
Minions Killed
283
0
Camps Cleared
0
881,054
Distance Traveled
897,666
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,963
496
43
4
0
177,206
0
W
Ravana
6,531
653
70
7
0
200,863
5
L
Rama
5,282
528
60
6
0
171,892
0
L
Bellona
5,197
520
38
4
0
187,433
4
L
Chang'e
4,851
485
45
5
0
185,654
8
W
Sol
6,506
651
79
8
0
177,745
3
W
Ares
4,213
421
9
1
0
108,678
1
L
Geb
5,057
506
18
2
0
158,869
6
W
Loki
5,917
592
68
7
0
228,255
4
W
Artemis
6,205
621
57
6
0
182,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role