Player Matchup

Arachne
Arachne
Kiarashenami1694
Arachne
Level 63
God Stats
14W - 6L
1,654 SR
Queue Stats
234W - 186L
1,600 Elo+
Party 1
Merlin
Merlin
XxArshia_AdlerXx
Merlin
Level 118
God Stats
1W - 4L
1,292 SR
Queue Stats
265W - 243L
1,493 Elo+
Party 1
Bacchus
Bacchus
arshia_F_me_pls
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
bolonaa
Jing Wei
Level 18
God Stats
1W - 1L
1,329 SR
Queue Stats
40W - 15L
1,629 Elo+
Party 1
Poseidon
Poseidon
kiarashe_jon
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 9L
1,755 Elo+
Party 1
Team Averages
Level 45
1,455 SR
1,615 Elo+

VS

Team Averages
Level 19
1,464 SR
1,258 Elo+
Ao Kuang
Ao Kuang
Im-_FxNriR
Ao Kuang
Level 15
God Stats
24W - 20L
1,249 SR
Queue Stats
31W - 35L
1,257 Elo+
Party 2
Merlin
Merlin
McFabii418
Merlin
Level 28
God Stats
3W - 5L
1,570 SR
Queue Stats
74W - 99L
1,243 Elo+
Solo
Raijin
Raijin
debri_d
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,257 Elo+
Party 2
Hun Batz
Hun Batz
ghostyboom
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,242 Elo+
Solo
Nemesis
Nemesis
herbalistaaa
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 0 / 3
7,736
703
8,561
7,080
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 7
7,361
669
3,583
5,568
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 0 / 6
6,820
620
3,054
6,629
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
bolonaa
Jing Wei
12
7 / 2 / 6
7,611
692
6,338
6,616
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
kiarashe_jon
Poseidon
12
5 / 0 / 4
7,347
668
5,329
4,607
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Im-_FxNriR
Ao Kuang
8
3 / 7 / 0
5,494
499
3,667
9,443
2,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
McFabii418
Merlin
8
0 / 6 / 1
4,828
439
3,221
6,776
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
debri_d
Raijin
7
0 / 9 / 0
4,485
408
2,632
6,538
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
ghostyboom
Hun Batz
8
0 / 4 / 0
4,654
423
1,449
5,801
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
herbalistaaa
Nemesis
7
0 / 7 / 0
4,218
383
2,180
6,802
2,001
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
33
Kills
3
3
Deaths
33
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Im-_FxNriR
Ao Kuang
3
7
0
0.43
W
13
0
3
14.5
L
Merlin
McFabii418
Merlin
0
6
1
0.08
W
4
1
7
7.5
W
4
0
6
7
W
Jing Wei
bolonaa
Jing Wei
7
2
6
5
L
Raijin
debri_d
Raijin
0
9
0
0
L
Hun Batz
ghostyboom
Hun Batz
0
4
0
0
L
Nemesis
herbalistaaa
Nemesis
0
7
0
0
W
Poseidon
kiarashe_jon
Poseidon
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,865
Damage
13,149
30,500
Taken
35,360
12,581
Mitigated
9,813
8,536
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Im-_FxNriR
Ao Kuang
3,667
944
0
2,165
9,443
2,658
0
1,697
7,746
19,118
0
W
8,561
6,217
0
2,921
7,080
2,658
79
1,764
5,236
0
37,444
L
Merlin
McFabii418
Merlin
3,221
48
0
297
6,776
2,119
0
3,107
3,669
21,949
0
W
3,583
249
0
1,822
5,568
1,888
348
2,417
2,911
36,783
0
W
3,054
465
0
1,239
6,629
5,168
0
1,499
4,964
14,789
0
W
Jing Wei
bolonaa
Jing Wei
6,338
5,202
0
355
6,616
1,679
668
2,485
3,977
0
48,551
L
Raijin
debri_d
Raijin
2,632
355
0
0
6,538
1,674
0
3,130
3,408
14,965
0
L
Hun Batz
ghostyboom
Hun Batz
1,449
686
0
912
5,801
1,361
0
975
4,826
0
12,932
L
Nemesis
herbalistaaa
Nemesis
2,180
672
0
197
6,802
2,001
0
3,057
3,745
0
8,491
W
Poseidon
kiarashe_jon
Poseidon
5,329
684
0
2,199
4,607
1,188
438
666
3,832
47,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
23,679
344
Minions Killed
150
0
Camps Cleared
0
1,131,931
Distance Traveled
949,502
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,494
499
40
4
0
206,692
0
W
Arachne
7,736
703
65
6
0
278,043
0
L
Merlin
4,828
439
46
4
0
180,951
0
W
Merlin
7,361
669
83
8
0
210,951
0
W
Bacchus
6,820
620
26
2
0
222,977
3
W
Jing Wei
7,611
692
77
7
0
206,355
1
L
Raijin
4,485
408
21
2
0
184,232
0
L
Hun Batz
4,654
423
33
3
0
176,788
0
L
Nemesis
4,218
383
10
1
0
200,839
0
W
Poseidon
7,347
668
93
8
0
213,605
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role