Player Matchup

Medusa
Medusa
Aleksandroz
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,299 Elo+
Solo
Odin
Odin
CritBullet
Odin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,283 Elo+
Solo
Ah Puch
Ah Puch
Rapidfire1390
Ah Puch
Level 29
God Stats
8W - 12L
1,310 SR
Queue Stats
193W - 232L
1,331 Elo+
Solo
Rama
Rama
Trix2193
Rama
Level 22
God Stats
4W - 0L
1,831 SR
Queue Stats
213W - 165L
1,526 Elo+
Solo
Kali
Kali
philpota
Kali
Level 26
God Stats
12W - 15L
1,496 SR
Queue Stats
256W - 288L
1,487 Elo+
Solo
Team Averages
Level 24
1,527 SR
1,385 Elo+

VS

Team Averages
Level 18
1,537 SR
1,407 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AndyNI
Sylvanus
Level 27
God Stats
4W - 4L
1,769 SR
Queue Stats
18W - 18L
1,396 Elo+
Solo
Neith
Neith
ElvaBaenre
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Komytoxyeva
Janus
Level 28
God Stats
11W - 15L
1,415 SR
Queue Stats
230W - 244L
1,465 Elo+
Solo
Pele
Pele
smrgankar
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
8 / 4 / 11
12,129
933
10,456
11,304
3,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 2 / 21
13,038
1,003
14,852
15,159
17,434
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
20
8 / 0 / 15
13,254
1,020
18,582
9,043
4,276
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
20
12 / 0 / 16
14,000
1,077
20,218
11,095
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
19
5 / 3 / 20
13,284
1,022
9,762
14,417
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
2 / 3 / 6
11,836
910
21,959
13,397
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
AndyNI
Sylvanus
16
0 / 0 / 0
9,340
718
0
0
0
Neith
17
0 / 16 / 5
10,653
819
3,839
26,357
12,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 6 / 6
12,632
972
19,910
18,533
9,305
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
17
4 / 14 / 2
11,666
897
8,616
21,443
14,681
Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
28
39
Kills
9
9
Deaths
39
83
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
3
6
1.67
W
Medusa
8
4
11
3.38
L
Sylvanus
AndyNI
Sylvanus
0
0
0
0
W
6
2
21
8.25
L
Neith
0
16
5
0.16
L
3
6
6
1
W
Ah Puch
8
0
15
15.5
W
Rama
12
0
16
20
W
Kali
5
3
20
5
L
Pele
4
14
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,870
Damage
54,324
61,018
Taken
79,730
34,670
Mitigated
42,115
8,906
Healing
2,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
21,959
1,859
0
376
13,397
5,700
0
3,742
9,655
55,790
0
W
Medusa
10,456
5,297
0
786
11,304
3,852
0
7,964
3,340
0
18,266
L
Sylvanus
AndyNI
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
14,852
3,353
0
51
15,159
17,434
0
10,070
5,089
3,319
21,646
L
Neith
3,839
2,149
0
708
26,357
12,429
0
7,488
18,869
0
12,776
L
19,910
610
0
0
18,533
9,305
0
4,292
14,241
59,504
0
W
Ah Puch
18,582
629
0
2,189
9,043
4,276
0
7,431
1,612
49,979
0
W
Rama
20,218
12,280
0
1,629
11,095
3,519
0
8,391
2,704
0
57,298
W
Kali
9,762
6,508
0
4,251
14,417
5,589
0
8,013
6,404
0
21,685
L
Pele
8,616
1,859
12
1,042
21,443
14,681
0
4,237
17,206
0
19,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,705
Gold Earned
56,127
281
Minions Killed
228
7
Camps Cleared
3
1,151,365
Distance Traveled
818,915
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,836
910
73
6
0
230,135
0
W
Medusa
12,129
933
27
2
0
221,009
0
L
Sylvanus
9,340
718
0
0
0
0
0
W
Odin
13,038
1,003
30
2
0
221,256
0
L
Neith
10,653
819
29
2
1
138,091
0
L
Janus
12,632
972
91
7
0
267,167
1
W
Ah Puch
13,254
1,020
92
7
1
229,494
0
W
Rama
14,000
1,077
110
8
2
241,342
0
W
Kali
13,284
1,022
22
2
4
238,264
0
L
Pele
11,666
897
35
3
2
183,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role