Player Matchup

Aphrodite
Aphrodite
AphroQuartz
Aphrodite
Level 26
God Stats
22W - 18L
1,817 SR
Queue Stats
26W - 21L
1,570 Elo+
Solo
Arachne
Arachne
CrypticChaos1
Arachne
Level 32
God Stats
10W - 7L
1,598 SR
Queue Stats
35W - 28L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
FlappyBird_XD
Danzaburou
Level 22
God Stats
3W - 3L
1,389 SR
Queue Stats
26W - 20L
1,449 Elo+
Party 1
Medusa
Medusa
JakeForbs
Medusa
Level 27
God Stats
1W - 3L
1,300 SR
Queue Stats
48W - 73L
1,561 Elo+
Solo
Bacchus
Bacchus
RickHeavyMetal
Bacchus
Level 24
God Stats
8W - 10L
1,303 SR
Queue Stats
76W - 96L
1,341 Elo+
Solo
Team Averages
Level 26
1,481 SR
1,476 Elo+

VS

Team Averages
Level 10
1,463 SR
1,466 Elo+
King Arthur
King Arthur
Camiliwinkilamas
King Arthur
Level 6
God Stats
1W - 1L
1,284 SR
Queue Stats
8W - 13L
1,301 Elo+
Solo
Thor
Thor
Eolgie
Thor
Level 8
God Stats
4W - 0L
1,271 SR
Queue Stats
98W - 98L
1,348 Elo+
Solo
Anubis
Anubis
MyBigFatMouth
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,568 Elo+
Solo
Ares
Ares
SupportBonito
Ares
Level 8
God Stats
15W - 5L
1,759 SR
Queue Stats
53W - 26L
1,613 Elo+
Solo
Neith
Neith
iron_combe3
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AphroQuartz
Aphrodite
18
2 / 1 / 1
11,425
457
9,193
10,276
8,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
11
1 / 15 / 0
8,415
337
2,867
21,637
8,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
FlappyBird_XD
Danzaburou
15
1 / 9 / 0
9,971
399
8,663
20,020
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
JakeForbs
Medusa
15
2 / 9 / 1
10,609
424
7,089
18,391
5,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 10 / 1
10,518
421
5,164
19,453
21,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Camiliwinkilamas
King Arthur
20
3 / 1 / 3
13,165
527
5,955
14,734
11,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
Eolgie
Thor
16
2 / 6 / 2
10,915
437
1,240
18,224
8,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 0 / 8
15,131
605
24,483
15,597
10,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 15
12,081
483
6,566
12,740
13,434
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
14 / 2 / 3
15,444
618
20,120
13,750
6,198
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
8
Kills
43
44
Deaths
9
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AphroQuartz
Aphrodite
2
1
1
2.5
W
King Arthur
Camiliwinkilamas
King Arthur
3
1
3
4.5
L
Arachne
1
15
0
0.07
W
Thor
Eolgie
Thor
2
6
2
0.5
L
Danzaburou
FlappyBird_XD
Danzaburou
1
9
0
0.11
L
Medusa
JakeForbs
Medusa
2
9
1
0.28
W
19
0
8
23
L
2
10
1
0.25
W
5
0
15
12.5
W
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
58,364
89,777
Taken
75,045
49,744
Mitigated
49,583
18,296
Healing
26,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AphroQuartz
Aphrodite
9,193
1,274
123
6,973
10,276
8,873
559
2,501
7,360
74,495
0
W
King Arthur
Camiliwinkilamas
King Arthur
5,955
1,275
0
5,648
14,734
11,193
76
4,169
10,565
1,041
83,905
L
Arachne
2,867
1,925
0
2,477
21,637
8,794
428
4,043
17,165
0
42,122
W
Thor
Eolgie
Thor
1,240
585
0
518
18,224
8,123
116
3,216
15,008
0
58,468
L
Danzaburou
FlappyBird_XD
Danzaburou
8,663
3,473
0
4,562
20,020
5,693
0
8,969
11,051
0
66,838
L
Medusa
JakeForbs
Medusa
7,089
2,614
0
3,194
18,391
5,334
24
8,143
10,248
0
52,020
W
24,483
1,679
0
13,538
15,597
10,635
3,198
1,808
13,789
148,093
0
L
5,164
706
0
967
19,453
21,050
206
7,669
11,784
40,737
0
W
6,566
179
0
1,099
12,740
13,434
186
1,172
11,568
35,548
0
W
20,120
12,979
0
5,722
13,750
6,198
3,651
3,992
9,758
0
120,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,938
Gold Earned
66,736
447
Minions Killed
705
0
Camps Cleared
0
1,874,448
Distance Traveled
2,206,038
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,425
457
149
6
0
376,013
9
W
King Arthur
13,165
527
167
7
0
475,589
0
L
Arachne
8,415
337
57
2
0
404,186
0
W
Thor
10,915
437
90
4
0
443,936
0
L
Danzaburou
9,971
399
103
4
0
381,313
1
L
Medusa
10,609
424
79
3
0
347,883
6
W
Anubis
15,131
605
206
8
0
431,992
0
L
Bacchus
10,518
421
59
2
0
365,053
2
W
Ares
12,081
483
33
1
0
414,556
7
W
Neith
15,444
618
209
8
0
439,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role