Player Matchup

Fenrir
Fenrir
Chedwin19
Fenrir
Level 14
God Stats
35W - 18L
1,616 SR
Queue Stats
46W - 25L
1,562 Elo+
Party 2
Izanami
Izanami
Dronekiller2
Izanami
Level 5
God Stats
7W - 4L
1,494 SR
Queue Stats
7W - 6L
1,391 Elo+
Party 3
Mercury
Mercury
HydroNachos
Mercury
Level 128
God Stats
5W - 2L
1,621 SR
Queue Stats
145W - 83L
1,659 Elo+
Party 2
Cerberus
Cerberus
OgAlox
Cerberus
Level 27
God Stats
42W - 14L
1,726 SR
Queue Stats
173W - 131L
1,469 Elo+
Party 2
Olorun
Olorun
blazefireblaze
Olorun
Level 27
God Stats
2W - 0L
1,758 SR
Queue Stats
152W - 119L
1,530 Elo+
Party 3
Team Averages
Level 40
1,643 SR
1,522 Elo+

VS

Team Averages
Level 17
1,562 SR
1,435 Elo+
Kukulkan
Kukulkan
Hamajangg
Kukulkan
Level 13
God Stats
18W - 13L
1,602 SR
Queue Stats
30W - 32L
1,437 Elo+
Party 1
Bastet
Bastet
ItsYaGurlJessica
Bastet
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 23L
1,559 Elo+
Solo
Jormungandr
Jormungandr
ManapuaMann
Jormungandr
Level 16
God Stats
7W - 2L
1,781 SR
Queue Stats
32W - 36L
1,440 Elo+
Party 1
Hachiman
Hachiman
Teregvïr
Hachiman
Level 15
God Stats
18W - 30L
1,377 SR
Queue Stats
24W - 37L
1,342 Elo+
Party 1
Ra
Ra
deadbeatstepdad
Ra
Level 15
God Stats
3W - 3L
1,549 SR
Queue Stats
27W - 36L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chedwin19
Fenrir
20
8 / 4 / 20
13,691
1,053
13,600
23,648
10,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Dronekiller2
Izanami
20
7 / 5 / 19
13,716
1,055
11,920
22,703
8,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HydroNachos
Mercury
20
10 / 5 / 14
14,790
1,138
13,647
17,261
7,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
OgAlox
Cerberus
20
8 / 4 / 32
15,072
1,159
21,326
30,585
50,124
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 11 / 17
16,438
1,264
32,249
22,255
9,458
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hamajangg
Kukulkan
20
2 / 10 / 19
13,476
1,037
25,946
18,023
5,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
17 / 10 / 10
17,564
1,351
35,347
22,260
7,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
ManapuaMann
Jormungandr
20
4 / 8 / 21
13,434
1,033
16,303
23,572
29,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Teregvïr
Hachiman
20
2 / 13 / 18
12,832
987
20,269
19,578
4,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 8 / 13
13,042
1,003
12,481
15,874
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
110
49
Kills
29
29
Deaths
49
102
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chedwin19
Fenrir
8
4
20
4.5
W
Izanami
Dronekiller2
Izanami
7
5
19
3.3
L
Kukulkan
Hamajangg
Kukulkan
2
10
19
1.15
W
Mercury
HydroNachos
Mercury
10
5
14
3.4
L
17
10
10
2.2
L
Jormungandr
ManapuaMann
Jormungandr
4
8
21
1.81
W
Cerberus
OgAlox
Cerberus
8
4
32
6
L
Hachiman
Teregvïr
Hachiman
2
13
18
0.85
W
16
11
17
2.23
L
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,742
Damage
110,346
116,452
Taken
99,307
86,862
Mitigated
51,675
10,796
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chedwin19
Fenrir
13,600
1,456
0
602
23,648
10,874
0
11,326
12,322
0
23,027
W
Izanami
Dronekiller2
Izanami
11,920
8,059
0
1,717
22,703
8,672
0
10,921
11,782
0
48,960
L
Kukulkan
Hamajangg
Kukulkan
25,946
3,518
0
840
18,023
5,767
0
11,318
6,705
60,445
0
W
Mercury
HydroNachos
Mercury
13,647
2,870
0
70
17,261
7,734
0
6,017
11,244
0
35,605
L
35,347
9,143
0
482
22,260
7,202
0
10,699
11,561
0
47,150
L
Jormungandr
ManapuaMann
Jormungandr
16,303
2,981
0
434
23,572
29,713
0
13,966
9,425
32,377
0
W
Cerberus
OgAlox
Cerberus
21,326
957
0
2,355
30,585
50,124
0
15,689
14,896
34,133
0
L
Hachiman
Teregvïr
Hachiman
20,269
11,237
0
0
19,578
4,739
0
8,813
10,765
0
44,249
W
32,249
17,368
873
5,179
22,255
9,458
0
10,777
11,478
51,112
0
L
12,481
1,623
2,820
2,891
15,874
4,254
0
8,779
7,095
28,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,707
Gold Earned
70,348
233
Minions Killed
207
9
Camps Cleared
4
1,192,600
Distance Traveled
1,174,274
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,691
1,053
23
2
1
253,364
0
W
Izanami
13,716
1,055
82
6
1
235,778
1
L
Kukulkan
13,476
1,037
72
6
2
244,686
0
W
Mercury
14,790
1,138
47
4
6
278,776
0
L
Bastet
17,564
1,351
31
2
0
283,897
0
L
Jormungandr
13,434
1,033
17
1
2
243,838
0
W
Cerberus
15,072
1,159
32
2
0
245,192
0
L
Hachiman
12,832
987
47
4
0
198,957
0
W
Olorun
16,438
1,264
49
4
1
179,490
0
L
Ra
13,042
1,003
40
3
0
202,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role