Player Matchup

Tsukuyomi
Tsukuyomi
Mudfeesh
Tsukuyomi
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
ThePhanThomUwU
Artemis
Level 14
God Stats
4W - 3L
1,299 SR
Queue Stats
37W - 28L
1,416 Elo+
Solo
Ares
Ares
jordan616
Ares
Level 17
God Stats
9W - 3L
1,682 SR
Queue Stats
16W - 10L
1,511 Elo+
Solo
Hel
Hel
samoht33
Hel
Level 24
God Stats
14W - 22L
1,446 SR
Queue Stats
167W - 208L
1,485 Elo+
Solo
King Arthur
King Arthur
tucupi
King Arthur
Level 147
God Stats
28W - 10L
1,727 SR
Queue Stats
121W - 64L
1,695 Elo+
Party 2
Team Averages
Level 41
1,531 SR
1,521 Elo+

VS

Team Averages
Level 12
1,468 SR
1,421 Elo+
Tsukuyomi
Tsukuyomi
DDThang
Tsukuyomi
Level 5
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 3
Anubis
Anubis
DoggyStyler420
Anubis
Level 18
God Stats
8W - 7L
1,490 SR
Queue Stats
76W - 75L
1,435 Elo+
Party 1
Yemoja
Yemoja
Shiniiiii
Yemoja
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 3
Heimdallr
Heimdallr
Trainzx8468
Heimdallr
Level 29
God Stats
0W - 2L
1,319 SR
Queue Stats
105W - 99L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
batboy0068
Sun Wukong
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
84W - 98L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mudfeesh
Tsukuyomi
14
1 / 3 / 6
8,551
570
3,549
9,717
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 1 / 6
8,621
575
8,936
6,325
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ares
14
4 / 2 / 5
7,998
533
2,819
10,892
11,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
11 / 2 / 5
10,420
695
16,677
11,055
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
tucupi
King Arthur
16
6 / 2 / 3
10,021
668
7,506
11,969
10,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DDThang
Tsukuyomi
11
3 / 7 / 2
7,376
492
5,275
10,890
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 10 / 0
6,352
423
4,538
12,638
5,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Shiniiiii
Yemoja
9
0 / 3 / 2
6,308
421
4,718
8,359
6,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Trainzx8468
Heimdallr
13
5 / 5 / 2
8,198
547
10,134
14,162
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
batboy0068
Sun Wukong
11
1 / 3 / 1
6,763
451
2,035
6,783
2,741
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
27
Kills
10
10
Deaths
28
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DDThang
Tsukuyomi
3
7
2
0.57
L
1
10
0
0.1
W
Tsukuyomi
Mudfeesh
Tsukuyomi
1
3
6
1.33
L
Yemoja
Shiniiiii
Yemoja
0
3
2
0.33
W
5
1
6
8
L
Heimdallr
Trainzx8468
Heimdallr
5
5
2
1.2
L
Sun Wukong
batboy0068
Sun Wukong
1
3
1
0.5
W
Ares
4
2
5
3.25
W
11
2
5
6.75
W
King Arthur
tucupi
King Arthur
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,487
Damage
26,700
49,958
Taken
52,832
32,659
Mitigated
22,696
17,764
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DDThang
Tsukuyomi
5,275
1,202
0
454
10,890
3,028
309
3,058
7,670
0
22,197
L
4,538
487
0
2,135
12,638
5,611
0
9,431
2,669
18,757
0
W
Tsukuyomi
Mudfeesh
Tsukuyomi
3,549
602
0
4,275
9,717
3,398
0
0
9,717
0
51,496
L
Yemoja
Shiniiiii
Yemoja
4,718
882
597
284
8,359
6,322
26
2,422
5,849
24,336
0
W
8,936
4,963
0
1,800
6,325
2,703
2,887
1,677
4,648
0
49,669
L
Heimdallr
Trainzx8468
Heimdallr
10,134
4,686
0
2,848
14,162
4,994
0
2,799
11,233
0
44,834
L
Sun Wukong
batboy0068
Sun Wukong
2,035
282
0
1,670
6,783
2,741
0
844
5,915
0
23,381
W
Ares
2,819
190
0
0
10,892
11,707
967
2,119
8,773
13,711
0
W
16,677
996
1,454
6,368
11,055
3,861
1,650
4,019
7,036
54,718
0
W
King Arthur
tucupi
King Arthur
7,506
1,314
0
3,867
11,969
10,990
181
1,441
10,528
0
61,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,611
Gold Earned
34,997
436
Minions Killed
243
0
Camps Cleared
0
1,580,379
Distance Traveled
1,190,538
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,376
492
37
2
0
284,133
3
L
Anubis
6,352
423
29
2
0
213,657
0
W
Tsukuyomi
8,551
570
94
6
0
355,834
0
L
Yemoja
6,308
421
41
3
0
211,017
2
W
Artemis
8,621
575
85
6
0
262,812
4
L
Heimdallr
8,198
547
91
6
0
242,782
0
L
Sun Wukong
6,763
451
45
3
0
238,949
5
W
Ares
7,998
533
20
1
0
289,598
6
W
Hel
10,420
695
108
7
0
343,077
1
W
King Arthur
10,021
668
129
9
0
329,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role