Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kastradroc
Sol
Level 118
God Stats
46W - 21L
1,587 SR
Queue Stats
689W - 533L
1,519 Elo+
Party 1
Ymir
Ymir
Mikimauze
Ymir
Level 18
God Stats
41W - 25L
1,619 SR
Queue Stats
166W - 111L
1,527 Elo+
Party 1
Team Averages
Level 84
1,569 SR
1,516 Elo+

VS

Team Averages
Level 54
1,543 SR
1,506 Elo+
Artio
Artio
Kortadon
Artio
Level 27
God Stats
1W - 1L
1,630 SR
Queue Stats
59W - 45L
1,514 Elo+
Party 2
Ra
Ra
Skitfull
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Welgemin
Medusa
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
317W - 329L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
9 / 4 / 7
10,374
798
16,087
10,776
5,720
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
10 / 0 / 9
10,945
842
23,714
15,253
6,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
12
1 / 3 / 15
9,098
700
3,707
11,825
12,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kortadon
Artio
12
2 / 5 / 4
8,515
655
5,113
20,212
19,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 8 / 5
8,594
661
10,816
13,076
4,709
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Welgemin
Medusa
10
3 / 7 / 4
8,487
653
10,084
14,011
4,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
7
7
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
4
7
3.13
W
10
0
9
14.5
L
Artio
Kortadon
Artio
2
5
4
0.8
W
Ymir
1
3
15
2.83
L
2
8
5
0.56
L
Medusa
Welgemin
Medusa
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,508
Damage
26,013
37,854
Taken
47,299
24,979
Mitigated
29,090
11,960
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
16,087
4,305
0
574
10,776
5,720
323
3,433
7,343
0
40,984
W
23,714
7,721
0
10,336
15,253
6,271
2,473
6,810
8,443
65,846
0
L
Artio
Kortadon
Artio
5,113
669
2,036
5,753
20,212
19,605
23
12,015
8,197
7,415
0
W
Ymir
3,707
786
0
1,050
11,825
12,988
90
5,811
6,014
13,921
0
L
10,816
2,169
1,081
1,756
13,076
4,709
414
8,758
4,318
38,522
0
L
Medusa
Welgemin
Medusa
10,084
4,614
0
1,853
14,011
4,776
467
7,228
6,783
0
23,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
25,596
141
Minions Killed
114
9
Camps Cleared
2
783,049
Distance Traveled
678,064
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,374
798
46
4
2
277,592
4
W
Sol
10,945
842
81
6
6
259,984
2
L
Artio
8,515
655
7
1
1
252,525
6
W
Ymir
9,098
700
14
1
1
245,473
1
L
Ra
8,594
661
73
6
0
206,055
3
L
Medusa
8,487
653
34
3
1
219,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role