Player Matchup

Hel
Hel
 
Hel
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
HoppelHase3000
Ullr
Level 29
God Stats
5W - 4L
1,344 SR
Queue Stats
176W - 227L
1,268 Elo+
Solo
Anubis
Anubis
STARENt2
Anubis
Level 29
God Stats
26W - 13L
1,674 SR
Queue Stats
121W - 131L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 24
God Stats
44W - 35L
1,554 SR
Queue Stats
109W - 114L
1,436 Elo+
Party 2
Nemesis
Nemesis
ahisino
Nemesis
Level 7
God Stats
1W - 2L
1,270 SR
Queue Stats
6W - 11L
1,253 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,374 Elo+

VS

Team Averages
Level 4
1,500 SR
1,350 Elo+
Ra
Ra
Eternal21
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
FarrongSar
Cerberus
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 19L
1,240 Elo+
Solo
Odin
Odin
Kexik776
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,201 Elo+
Solo
Fenrir
Fenrir
TheRealWhiteCrow
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
ДаЯТакой
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 2 / 4
4,780
435
3,622
6,656
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 3 / 3
5,410
492
3,290
8,516
2,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
STARENt2
Anubis
12
9 / 0 / 1
7,036
640
9,202
5,620
2,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Tusc0
Gilgamesh
11
6 / 0 / 5
6,820
620
5,904
4,974
2,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ahisino
Nemesis
8
3 / 1 / 4
5,560
505
3,611
5,617
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,173
470
2,299
5,939
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
FarrongSar
Cerberus
7
1 / 2 / 3
4,742
431
4,291
8,714
4,026
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
6
1 / 6 / 0
4,489
408
1,781
6,920
1,202
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

6
0 / 6 / 0
4,549
414
1,408
9,227
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 4 / 1
5,098
463
8,563
6,752
1,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
4
6
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
4
1
L
0
2
0
0
L
Cerberus
FarrongSar
Cerberus
1
2
3
1.25
W
2
3
3
1.17
L
Odin
1
6
0
0.17
W
Anubis
STARENt2
Anubis
9
0
1
9.5
L
0
6
0
0
W
Gilgamesh
Tusc0
Gilgamesh
6
0
5
8.5
W
Nemesis
ahisino
Nemesis
3
1
4
5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,629
Damage
18,342
31,383
Taken
37,552
10,530
Mitigated
11,063
15,555
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,622
54
3,543
3,821
6,656
1,285
0
2,112
4,544
11,022
0
L
2,299
522
0
1,650
5,939
1,678
0
3,094
2,754
26,961
0
L
Cerberus
FarrongSar
Cerberus
4,291
142
0
2,250
8,714
4,026
0
3,325
5,389
11,950
0
W
3,290
1,941
0
1,937
8,516
2,036
0
2,026
6,490
0
19,816
L
Odin
1,781
755
0
950
6,920
1,202
0
1,128
5,681
0
10,085
W
Anubis
STARENt2
Anubis
9,202
848
0
4,156
5,620
2,995
504
1,741
3,879
39,486
0
L
1,408
565
0
1,744
9,227
2,359
0
2,434
6,747
0
21,011
W
Gilgamesh
Tusc0
Gilgamesh
5,904
1,732
0
1,745
4,974
2,696
476
618
4,356
0
32,079
W
Nemesis
ahisino
Nemesis
3,611
1,602
0
353
5,617
1,518
0
93
5,524
0
19,243
L
8,563
5,368
0
1,249
6,752
1,798
0
2,843
3,909
0
25,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,606
Gold Earned
24,051
241
Minions Killed
175
0
Camps Cleared
0
1,034,423
Distance Traveled
860,799
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,780
435
18
2
0
219,679
1
L
Ra
5,173
470
53
5
0
194,626
0
L
Cerberus
4,742
431
20
2
0
190,957
2
W
Ullr
5,410
492
41
4
0
183,033
0
L
Odin
4,489
408
17
2
0
146,876
0
W
Anubis
7,036
640
71
6
0
190,584
1
L
Fenrir
4,549
414
42
4
0
170,022
1
W
Gilgamesh
6,820
620
76
7
0
227,234
0
W
Nemesis
5,560
505
35
3
0
213,893
0
L
Artemis
5,098
463
43
4
0
158,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role