Player Matchup

Nemesis
Nemesis
Salve93
Nemesis
Level 24
God Stats
5W - 4L
1,568 SR
Queue Stats
215W - 247L
1,469 Elo+
Solo
Ymir
Ymir
garagala
Ymir
Level 26
God Stats
8W - 5L
1,671 SR
Queue Stats
81W - 56L
1,557 Elo+
Solo
Anubis
Anubis
gjerluf
Anubis
Level 6
God Stats
2W - 1L
1,845 SR
Queue Stats
8W - 6L
1,550 Elo+
Solo
Izanami
Izanami
kiakaroly
Izanami
Level 25
God Stats
0W - 1L
1,234 SR
Queue Stats
6W - 6L
1,510 Elo+
Solo
He Bo
He Bo
vivasaravian
He Bo
Level 17
God Stats
0W - 3L
1,457 SR
Queue Stats
49W - 46L
1,473 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,512 Elo+

VS

Team Averages
Level 18
1,484 SR
1,557 Elo+
Sol
Sol
BritishMuffins
Sol
Level 29
God Stats
6W - 4L
1,559 SR
Queue Stats
44W - 41L
1,594 Elo+
Solo
Thor
Thor
HmMonkey
Thor
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 5L
1,639 Elo+
Solo
Neith
Neith
KrantzGlorioso
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,462 Elo+
Solo
Hel
Hel
malimataaa
Hel
Level 18
God Stats
2W - 2L
1,280 SR
Queue Stats
43W - 33L
1,575 Elo+
Solo
Amaterasu
Amaterasu
xXDoughNutsXx
Amaterasu
Level 26
God Stats
25W - 17L
1,579 SR
Queue Stats
33W - 23L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Salve93
Nemesis
13
5 / 7 / 2
8,501
500
6,524
14,511
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
2 / 4 / 4
8,028
472
5,989
13,793
12,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
gjerluf
Anubis
14
2 / 4 / 1
8,506
500
3,581
8,885
3,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
kiakaroly
Izanami
13
1 / 5 / 3
7,927
466
9,069
10,125
3,149
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 2
7,968
469
6,900
9,899
4,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
9,989
588
5,401
7,658
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
17
10 / 6 / 6
10,362
610
14,808
11,546
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
7 / 3 / 5
9,352
550
10,727
11,240
3,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 9
8,841
520
5,904
9,044
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
xXDoughNutsXx
Amaterasu
16
2 / 0 / 4
9,500
559
5,598
9,404
5,292
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
12
Kills
25
25
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Thor
10
6
6
2.17
W
7
3
5
3.17
L
Nemesis
Salve93
Nemesis
5
7
2
0.86
L
Ymir
2
4
4
1
L
Anubis
gjerluf
Anubis
2
4
1
0.63
L
Izanami
kiakaroly
Izanami
1
5
3
0.5
W
2
1
9
6.5
L
2
5
2
0.6
W
Amaterasu
xXDoughNutsXx
Amaterasu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,063
Damage
42,438
57,213
Taken
48,892
30,479
Mitigated
23,607
7,627
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,401
2,360
0
1,455
7,658
2,295
1,050
6,008
1,650
52,825
0
W
Thor
14,808
3,202
0
1,846
11,546
4,885
0
4,039
7,507
0
68,136
W
10,727
5,092
0
2,597
11,240
3,789
1,607
3,442
7,798
0
60,922
L
Nemesis
Salve93
Nemesis
6,524
1,957
0
2,533
14,511
6,916
1,019
2,224
12,287
0
52,540
L
Ymir
5,989
731
0
500
13,793
12,608
389
3,295
10,498
30,464
0
L
Anubis
gjerluf
Anubis
3,581
179
0
2,862
8,885
3,757
284
3,439
5,446
43,972
0
L
Izanami
kiakaroly
Izanami
9,069
5,632
0
684
10,125
3,149
960
1,985
8,140
0
54,310
W
5,904
1,057
4,012
5,335
9,044
7,346
237
1,457
7,587
32,365
0
L
6,900
281
0
1,048
9,899
4,049
228
362
9,537
37,534
0
W
Amaterasu
xXDoughNutsXx
Amaterasu
5,598
2,253
0
3,509
9,404
5,292
126
1,761
7,643
0
52,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,930
Gold Earned
48,044
413
Minions Killed
467
0
Camps Cleared
0
1,455,498
Distance Traveled
1,567,664
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,989
588
102
6
0
302,645
4
W
Thor
10,362
610
97
6
0
304,771
0
W
Neith
9,352
550
120
7
0
308,934
2
L
Nemesis
8,501
500
91
5
0
302,465
0
L
Ymir
8,028
472
41
2
0
316,904
8
L
Anubis
8,506
500
107
6
0
274,094
0
L
Izanami
7,927
466
110
6
0
275,459
4
W
Hel
8,841
520
28
2
0
310,727
5
L
He Bo
7,968
469
64
4
0
286,576
4
W
Amaterasu
9,500
559
120
7
0
340,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role