Player Matchup

Anubis
Anubis
BredNButta
Anubis
Level 17
God Stats
3W - 4L
1,790 SR
Queue Stats
41W - 35L
1,508 Elo+
Solo
Ares
Ares
GetShagged
Ares
Level 29
God Stats
10W - 5L
1,500 SR
Queue Stats
223W - 201L
1,488 Elo+
Solo
Anhur
Anhur
Ikaruzsz
Anhur
Level 13
God Stats
5W - 8L
1,451 SR
Queue Stats
10W - 15L
1,429 Elo+
Solo
Ra
Ra
RaWaD23
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 116L
1,525 Elo+
Solo
Odin
Odin
eimis211
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,581 Elo+
Solo
Team Averages
Level 14
1,548 SR
1,506 Elo+

VS

Team Averages
Level 17
1,524 SR
1,462 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ADPPI
Janus
Level 22
God Stats
3W - 5L
1,462 SR
Queue Stats
40W - 55L
1,406 Elo+
Solo
Izanami
Izanami
Aldraa
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,327 Elo+
Solo
Bellona
Bellona
FriedDirt
Bellona
Level 30
God Stats
1W - 1L
1,318 SR
Queue Stats
105W - 101L
1,425 Elo+
Solo
Yemoja
Yemoja
NyanJustin
Yemoja
Level 16
God Stats
10W - 9L
1,841 SR
Queue Stats
125W - 138L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BredNButta
Anubis
11
0 / 5 / 0
6,347
453
5,795
9,780
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 1
5,495
393
4,496
12,688
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Ikaruzsz
Anhur
11
3 / 4 / 0
6,542
467
3,624
10,363
3,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 6 / 0
5,804
415
2,412
7,803
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
9
0 / 5 / 0
5,353
382
3,162
8,844
2,807
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
13 / 0 / 2
9,525
680
10,055
9,044
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
ADPPI
Janus
11
2 / 1 / 9
7,244
517
7,152
4,008
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Aldraa
Izanami
12
3 / 1 / 1
7,995
571
4,047
6,076
1,530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
FriedDirt
Bellona
14
7 / 0 / 2
8,673
620
9,417
12,172
8,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
NyanJustin
Yemoja
9
0 / 1 / 9
6,496
464
4,730
8,330
4,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
25
25
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
13
0
2
14
W
Janus
ADPPI
Janus
2
1
9
6.5
W
Izanami
Aldraa
Izanami
3
1
1
3.5
L
Anubis
BredNButta
Anubis
0
5
0
0
W
Bellona
FriedDirt
Bellona
7
0
2
8
L
0
5
1
0.1
L
Anhur
Ikaruzsz
Anhur
3
4
0
0.75
W
Yemoja
NyanJustin
Yemoja
0
1
9
4.5
L
0
6
0
0
L
Odin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,489
Damage
35,401
49,478
Taken
39,630
19,992
Mitigated
21,514
8,699
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,055
6,026
0
4,135
9,044
6,844
943
909
8,135
0
77,932
W
Janus
ADPPI
Janus
7,152
419
0
680
4,008
809
0
983
3,025
37,850
0
W
Izanami
Aldraa
Izanami
4,047
2,900
0
882
6,076
1,530
1,313
1,243
4,833
0
44,433
L
Anubis
BredNButta
Anubis
5,795
673
0
2,311
9,780
3,854
0
880
8,824
38,867
0
W
Bellona
FriedDirt
Bellona
9,417
4,044
0
5,953
12,172
8,012
807
5,493
6,679
0
51,265
L
4,496
401
0
2,486
12,688
8,320
0
5,132
7,142
15,685
0
L
Anhur
Ikaruzsz
Anhur
3,624
1,974
0
3,828
10,363
3,108
0
2,988
7,267
0
32,462
W
Yemoja
NyanJustin
Yemoja
4,730
1,422
1,530
1,727
8,330
4,319
436
4,075
4,255
10,090
0
L
2,412
425
48
26
7,803
1,903
0
537
7,226
29,362
0
L
Odin
3,162
445
0
0
8,844
2,807
0
1,937
6,799
0
15,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,541
Gold Earned
39,933
237
Minions Killed
370
0
Camps Cleared
0
1,176,152
Distance Traveled
1,323,893
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,525
680
114
8
0
282,201
1
W
Janus
7,244
517
80
6
0
284,955
2
W
Izanami
7,995
571
77
6
0
237,317
5
L
Anubis
6,347
453
69
5
0
218,816
10
W
Bellona
8,673
620
90
6
0
251,294
1
L
Ares
5,495
393
13
1
0
252,003
5
L
Anhur
6,542
467
61
4
0
219,814
4
W
Yemoja
6,496
464
9
1
0
268,126
3
L
Ra
5,804
415
56
4
0
223,353
2
L
Odin
5,353
382
38
3
0
262,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role