Player Matchup

Gilgamesh
Gilgamesh
P_Brixi
Gilgamesh
Level 21
God Stats
7W - 2L
1,721 SR
Queue Stats
14W - 11L
1,508 Elo+
Solo
Kali
Kali
XxArshia_AdlerXx
Kali
Level 118
God Stats
2W - 0L
1,513 SR
Queue Stats
265W - 243L
1,471 Elo+
Party 1
Medusa
Medusa
arshia_F_me_pls
Medusa
Level 8
God Stats
2W - 0L
1,681 SR
Queue Stats
16W - 6L
1,550 Elo+
Party 1
Achilles
Achilles
byTop3
Achilles
Level 8
God Stats
1W - 0L
1,603 SR
Queue Stats
2W - 1L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
timmink97
Zhong Kui
Level 29
God Stats
7W - 5L
1,844 SR
Queue Stats
250W - 219L
1,576 Elo+
Solo
Team Averages
Level 37
1,672 SR
1,505 Elo+

VS

Team Averages
Level 40
1,389 SR
1,543 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
D Dirschi
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,708 Elo+
Party 3
Fenrir
Fenrir
Layzen-
Fenrir
Level 22
God Stats
8W - 10L
1,535 SR
Queue Stats
37W - 28L
1,598 Elo+
Solo
Aphrodite
Aphrodite
M_myers106
Aphrodite
Level 39
God Stats
0W - 4L
1,157 SR
Queue Stats
107W - 102L
1,388 Elo+
Party 2
Apollo
Apollo
ahmed_uchija
Apollo
Level 7
God Stats
0W - 2L
1,254 SR
Queue Stats
7W - 8L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
P_Brixi
Gilgamesh
14
1 / 3 / 1
8,248
516
5,840
12,057
6,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 6 / 5
9,976
624
10,521
14,411
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 3
7,824
489
10,764
8,997
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
byTop3
Achilles
13
3 / 2 / 2
6,995
437
6,004
12,952
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
timmink97
Zhong Kui
18
9 / 0 / 5
11,091
693
16,807
7,911
7,184
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 3 / 3
7,365
460
7,479
14,143
5,561
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
D Dirschi
Gilgamesh
13
1 / 2 / 2
7,625
477
6,223
10,935
7,231
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Layzen-
Fenrir
18
9 / 4 / 4
10,489
656
14,416
16,133
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
M_myers106
Aphrodite
11
0 / 5 / 3
6,469
404
4,940
12,784
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
12
0 / 10 / 0
7,322
458
1,685
11,825
2,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
24
Kills
12
13
Deaths
24
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
3
1.17
L
Gilgamesh
D Dirschi
Gilgamesh
1
2
2
1
L
Fenrir
Layzen-
Fenrir
9
4
4
2.75
L
Aphrodite
M_myers106
Aphrodite
0
5
3
0.3
W
Gilgamesh
P_Brixi
Gilgamesh
1
3
1
0.5
W
9
6
5
1.92
L
Apollo
0
10
0
0
W
2
2
3
1.75
W
Achilles
byTop3
Achilles
3
2
2
2
W
Zhong Kui
timmink97
Zhong Kui
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,936
Damage
34,743
56,328
Taken
65,820
33,137
Mitigated
26,643
17,085
Healing
24,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,479
781
1,106
4,946
14,143
5,561
133
2,015
11,961
44,401
0
L
Gilgamesh
D Dirschi
Gilgamesh
6,223
1,292
0
3,439
10,935
7,231
266
788
10,147
4,734
27,656
L
Fenrir
Layzen-
Fenrir
14,416
6,069
0
4,693
16,133
5,935
0
5,339
10,750
0
87,653
L
Aphrodite
M_myers106
Aphrodite
4,940
1,191
3,600
5,844
12,784
5,146
202
1,575
10,669
29,535
0
W
Gilgamesh
P_Brixi
Gilgamesh
5,840
1,223
0
2,356
12,057
6,375
338
531
11,526
0
43,358
W
10,521
4,927
0
5,483
14,411
7,317
0
1,594
12,817
0
64,662
L
Apollo
1,685
1,184
0
490
11,825
2,770
1,493
7,090
4,735
0
34,970
W
10,764
4,131
0
250
8,997
3,237
0
3,379
5,618
0
59,879
W
Achilles
byTop3
Achilles
6,004
1,595
0
4,372
12,952
9,024
0
7,412
5,540
0
21,253
W
Zhong Kui
timmink97
Zhong Kui
16,807
1,178
0
4,624
7,911
7,184
548
294
7,617
67,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
39,270
430
Minions Killed
436
0
Camps Cleared
0
1,590,772
Distance Traveled
1,449,202
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,365
460
69
4
0
286,469
0
L
Gilgamesh
7,625
477
73
5
0
279,625
1
L
Fenrir
10,489
656
140
9
0
323,805
0
L
Aphrodite
6,469
404
74
5
0
284,644
0
W
Gilgamesh
8,248
516
92
6
0
306,557
4
W
Kali
9,976
624
90
6
0
327,651
0
L
Apollo
7,322
458
80
5
0
274,659
0
W
Medusa
7,824
489
92
6
0
298,148
5
W
Achilles
6,995
437
31
2
0
341,708
0
W
Zhong Kui
11,091
693
125
8
0
316,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role