Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
IRONTEER
Artio
Level 59
God Stats
3W - 1L
1,762 SR
Queue Stats
16W - 20L
1,410 Elo+
Solo
Sol
Sol
Parein
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,763 Elo+
Solo
Team Averages
Level 72
1,587 SR
1,557 Elo+

VS

Team Averages
Level 138
1,445 SR
1,622 Elo+
Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
djole1111
Ne Zha
Level 136
God Stats
0W - 1L
1,313 SR
Queue Stats
26W - 17L
1,629 Elo+
Party 1
Ullr
Ullr
nikolalala
Ullr
Level 159
God Stats
4W - 5L
1,522 SR
Queue Stats
247W - 127L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
7 / 7 / 2
9,922
827
11,427
10,243
3,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
IRONTEER
Artio
13
0 / 5 / 10
8,435
703
1,965
14,580
12,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Parein
Sol
13
3 / 0 / 6
9,125
760
14,279
6,099
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 5 / 10
8,186
682
3,200
7,892
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
djole1111
Ne Zha
12
2 / 1 / 7
8,067
672
7,978
11,945
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
9 / 4 / 3
9,220
768
11,382
10,763
3,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
10
Kills
12
12
Deaths
10
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
7
2
1.14
L
Nox
 
Nox
1
5
10
1.2
W
Artio
IRONTEER
Artio
0
5
10
1
W
Sol
Parein
Sol
3
0
6
6
L
Ne Zha
djole1111
Ne Zha
2
1
7
5.5
L
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,671
Damage
22,560
30,922
Taken
30,600
18,548
Mitigated
12,444
5,777
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,427
3,801
0
532
10,243
3,456
894
791
9,249
0
38,332
L
Nox
 
Nox
3,200
409
0
174
7,892
2,493
0
3,323
4,569
16,500
0
W
Artio
IRONTEER
Artio
1,965
138
288
2,563
14,580
12,991
93
1,515
12,373
6,897
0
W
Sol
Parein
Sol
14,279
5,196
0
2,394
6,099
2,101
1,782
1,025
4,902
48,283
4,630
L
Ne Zha
djole1111
Ne Zha
7,978
1,255
0
3,568
11,945
6,203
0
5,075
6,870
0
19,697
L
11,382
5,113
0
250
10,763
3,748
571
6,685
4,078
0
35,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,482
Gold Earned
25,473
146
Minions Killed
131
6
Camps Cleared
4
698,755
Distance Traveled
697,690
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,922
827
51
4
2
214,756
3
L
Nox
8,186
682
34
3
1
220,953
0
W
Artio
8,435
703
10
1
1
229,228
2
W
Sol
9,125
760
85
7
3
254,771
1
L
Ne Zha
8,067
672
30
3
1
256,030
3
L
Ullr
9,220
768
67
6
2
220,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role