Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ForzaTex
Merlin
Level 44
God Stats
14W - 9L
1,591 SR
Queue Stats
185W - 183L
1,471 Elo+
Party 2
Mulan
Mulan
ProdigyZxZ
Mulan
Level 86
God Stats
8W - 5L
1,654 SR
Queue Stats
87W - 59L
1,582 Elo+
Party 2
Hel
Hel
i7Guru
Hel
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 250L
1,398 Elo+
Solo
Hachiman
Hachiman
justamapting
Hachiman
Level 141
God Stats
8W - 7L
1,494 SR
Queue Stats
514W - 501L
1,527 Elo+
Solo
Team Averages
Level 92
1,548 SR
1,496 Elo+

VS

Team Averages
Level 68
1,500 SR
1,450 Elo+
Gilgamesh
Gilgamesh
DutchVanilla
Gilgamesh
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 57L
1,326 Elo+
Party 1
Hachiman
Hachiman
MemorialCoin
Hachiman
Level 116
God Stats
8W - 2L
1,500 SR
Queue Stats
248W - 218L
1,761 Elo+
Party 3
Sylvanus
Sylvanus
SirPandaMoanium
Sylvanus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 110L
1,500 Elo+
Party 3
Pele
Pele
Tecnic88
Pele
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 66L
1,375 Elo+
Party 1
Hades
Hades
tenorboi95
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 1 / 10
9,958
524
7,908
14,225
10,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
ForzaTex
Merlin
16
8 / 1 / 7
10,525
554
13,646
6,802
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
17
6 / 4 / 11
10,855
571
16,001
19,731
18,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
i7Guru
Hel
14
3 / 4 / 5
9,244
487
2,756
11,305
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
justamapting
Hachiman
17
3 / 4 / 2
10,287
541
7,191
13,402
4,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DutchVanilla
Gilgamesh
14
2 / 5 / 4
9,220
485
9,080
15,286
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
MemorialCoin
Hachiman
16
5 / 2 / 5
9,943
523
12,702
11,786
4,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
3 / 4 / 7
9,466
498
8,511
14,605
6,581
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
13
1 / 7 / 3
8,448
445
6,817
14,084
5,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
15
3 / 5 / 1
9,927
522
8,296
13,054
8,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
23
Kills
14
14
Deaths
23
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
10
8
L
Gilgamesh
DutchVanilla
Gilgamesh
2
5
4
0.8
W
Merlin
ForzaTex
Merlin
8
1
7
11.5
L
Hachiman
MemorialCoin
Hachiman
5
2
5
3.75
W
Mulan
6
4
11
2.88
L
Sylvanus
3
4
7
1.63
L
Pele
1
7
3
0.36
W
Hel
i7Guru
Hel
3
4
5
1.38
W
Hachiman
justamapting
Hachiman
3
4
2
1
L
Hades
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,502
Damage
45,406
65,465
Taken
68,815
42,292
Mitigated
32,775
18,575
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,908
2,147
0
1,078
14,225
10,625
1,870
2,643
11,582
64,252
0
L
Gilgamesh
DutchVanilla
Gilgamesh
9,080
1,700
0
649
15,286
7,837
11
9,463
5,823
8,848
29,563
W
Merlin
ForzaTex
Merlin
13,646
785
0
1,139
6,802
2,620
909
3,015
3,787
62,437
0
L
Hachiman
MemorialCoin
Hachiman
12,702
7,747
0
4,354
11,786
4,468
531
2,299
9,487
0
71,924
W
Mulan
16,001
827
0
6,799
19,731
18,456
974
5,607
14,124
12,972
50,473
L
Sylvanus
8,511
2,481
1,993
5,474
14,605
6,581
224
6,437
8,168
36,018
8,752
L
Pele
6,817
1,314
0
660
14,084
5,073
407
4,082
10,002
0
44,204
W
Hel
i7Guru
Hel
2,756
565
2,863
3,401
11,305
6,412
556
3,380
7,925
16,542
0
W
Hachiman
justamapting
Hachiman
7,191
2,043
0
3,295
13,402
4,179
0
3,477
9,925
0
84,521
L
Hades
8,296
528
442
4,532
13,054
8,816
828
5,772
7,282
51,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,869
Gold Earned
47,004
508
Minions Killed
433
0
Camps Cleared
0
1,711,184
Distance Traveled
1,782,325
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,958
524
86
5
0
367,991
6
L
Gilgamesh
9,220
485
76
4
0
361,648
5
W
Merlin
10,525
554
124
7
0
369,563
7
L
Hachiman
9,943
523
114
6
0
365,995
4
W
Mulan
10,855
571
117
6
0
327,518
10
L
Sylvanus
9,466
498
58
3
0
322,059
2
L
Pele
8,448
445
78
4
0
374,707
0
W
Hel
9,244
487
30
2
0
316,996
1
W
Hachiman
10,287
541
151
8
0
329,116
0
L
Hades
9,927
522
107
6
0
357,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role