Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Carlthe420llama
Ra
Level 16
God Stats
4W - 3L
1,601 SR
Queue Stats
19W - 17L
1,483 Elo+
Party 1
Serqet
Serqet
Jankaruro
Serqet
Level 80
God Stats
1W - 3L
1,481 SR
Queue Stats
47W - 35L
1,561 Elo+
Party 1
Team Averages
Level 85
1,527 SR
1,515 Elo+

VS

Team Averages
Level 65
1,478 SR
1,421 Elo+
Ullr
Ullr
EddieVedder64
Ullr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 65L
1,459 Elo+
Solo
Freya
Freya
Kinng Tigger
Freya
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
387W - 554L
1,320 Elo+
Solo
Nemesis
Nemesis
Whiskers_XT3X
Nemesis
Level 114
God Stats
3W - 10L
1,433 SR
Queue Stats
202W - 217L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 5 / 8
7,790
779
3,532
12,909
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 4 / 7
7,175
718
5,971
7,434
2,569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Jankaruro
Serqet
11
8 / 6 / 4
8,772
877
10,151
11,131
5,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
7,736
774
4,168
8,666
2,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 6 / 5
8,137
814
10,745
10,545
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
13
9 / 3 / 6
9,226
923
10,148
9,284
5,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
12
Kills
15
15
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
5
8
1.2
L
2
4
7
1.38
W
2
3
7
1.83
L
Serqet
Jankaruro
Serqet
8
6
4
1.67
W
4
6
5
1.08
W
Nemesis
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
25,061
31,474
Taken
28,495
20,125
Mitigated
12,152
3,986
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,532
652
0
983
12,909
11,689
0
3,795
8,763
11,677
0
L
5,971
371
772
1,244
7,434
2,569
202
3,086
4,217
17,590
0
W
4,168
1,242
0
1,216
8,666
2,818
829
3,057
5,297
0
21,646
L
Serqet
Jankaruro
Serqet
10,151
2,379
0
987
11,131
5,867
759
2,335
8,257
0
15,939
W
10,745
4,388
0
3,392
10,545
4,264
729
3,936
6,497
22,579
2,520
W
Nemesis
10,148
5,267
0
2,407
9,284
5,070
712
3,220
5,487
0
20,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
25,099
56
Minions Killed
101
0
Camps Cleared
6
516,325
Distance Traveled
496,613
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,790
779
12
1
0
185,482
5
L
Ra
7,175
718
24
2
0
132,754
0
W
Ullr
7,736
774
52
5
3
183,086
2
L
Serqet
8,772
877
20
2
0
198,089
1
W
Freya
8,137
814
30
3
2
125,994
2
W
Nemesis
9,226
923
19
2
1
187,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role