Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LeagueisDaBest
Ares
Level 47
God Stats
13W - 9L
1,635 SR
Queue Stats
42W - 48L
1,458 Elo+
Party 2
Team Averages
Level 48
1,545 SR
1,486 Elo+

VS

Team Averages
Level 19
1,530 SR
1,216 Elo+
Artemis
Artemis
EveryNameTaken1
Artemis
Level 28
God Stats
23W - 29L
1,566 SR
Queue Stats
41W - 73L
1,195 Elo+
Party 1
Arachne
Arachne
MontyJVL
Arachne
Level 8
God Stats
0W - 1L
1,528 SR
Queue Stats
6W - 16L
1,259 Elo+
Party 1
Sol
Sol
Soozix
Sol
Level 21
God Stats
26W - 33L
1,495 SR
Queue Stats
39W - 69L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
13 / 1 / 10
12,010
801
23,707
16,470
9,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
 
Artemis
14
7 / 1 / 10
11,118
741
9,933
6,318
2,572
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 1 / 18
10,950
730
6,259
15,614
18,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
8,106
540
7,415
11,858
3,719
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
MontyJVL
Arachne
10
0 / 11 / 1
8,018
535
4,597
14,587
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Soozix
Sol
13
2 / 6 / 0
9,565
638
13,085
18,341
6,202
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
24
Kills
2
3
Deaths
24
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
13
1
10
18
W
Artemis
 
Artemis
7
1
10
12
L
0
7
1
0.07
W
4
1
18
13
L
Arachne
MontyJVL
Arachne
0
11
1
0.05
L
Sol
Soozix
Sol
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,899
Damage
25,097
38,402
Taken
44,786
30,254
Mitigated
14,912
10,528
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
23,707
1,429
1,172
8,373
16,470
9,062
904
7,360
9,110
64,396
0
W
Artemis
 
Artemis
9,933
2,442
0
733
6,318
2,572
1,702
1,820
4,498
0
47,332
L
7,415
3,003
0
0
11,858
3,719
372
8,166
3,692
0
21,401
W
6,259
182
0
250
15,614
18,620
98
4,677
10,937
13,285
0
L
Arachne
MontyJVL
Arachne
4,597
2,694
0
670
14,587
4,991
0
9,365
5,222
0
9,887
L
Sol
Soozix
Sol
13,085
4,352
0
7,046
18,341
6,202
816
12,585
5,756
46,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,078
Gold Earned
25,689
196
Minions Killed
112
9
Camps Cleared
2
768,535
Distance Traveled
699,017
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,010
801
98
7
6
270,105
6
W
Artemis
11,118
741
79
5
3
208,079
4
L
Artemis
8,106
540
30
2
0
246,039
0
W
Ares
10,950
730
19
1
0
290,351
1
L
Arachne
8,018
535
20
1
0
211,391
4
L
Sol
9,565
638
62
4
2
241,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role