Player Matchup

Mercury
Mercury
AjK-36
Mercury
Level 158
God Stats
8W - 3L
1,551 SR
Queue Stats
225W - 165L
1,670 Elo+
Party 1
Nox
Nox
MySugarDaddy
Nox
Level 106
God Stats
9W - 6L
1,825 SR
Queue Stats
227W - 167L
1,619 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nurrfy
Kumbhakarna
Level 141
God Stats
3W - 2L
1,352 SR
Queue Stats
304W - 247L
1,604 Elo+
Party 1
Team Averages
Level 135
1,576 SR
1,631 Elo+

VS

Team Averages
Level 47
1,613 SR
1,539 Elo+
King Arthur
King Arthur
MaybeTakashi
King Arthur
Level 27
God Stats
9W - 13L
1,463 SR
Queue Stats
22W - 27L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
blewcx
Cthulhu
Level 49
God Stats
21W - 12L
1,619 SR
Queue Stats
23W - 16L
1,627 Elo+
Party 2
Bellona
Bellona
lilhendo-
Bellona
Level 65
God Stats
2W - 6L
1,757 SR
Queue Stats
117W - 130L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AjK-36
Mercury
17
15 / 3 / 8
13,706
806
17,473
13,622
5,753
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 5 / 14
12,632
743
19,580
10,415
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Nurrfy
Kumbhakarna
14
1 / 2 / 19
11,315
666
9,623
20,456
22,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MaybeTakashi
King Arthur
13
4 / 8 / 4
10,807
636
7,714
20,085
15,719
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
blewcx
Cthulhu
15
4 / 7 / 4
11,128
655
14,124
18,300
10,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
lilhendo-
Bellona
14
2 / 8 / 5
10,563
621
13,281
19,343
16,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
23
Kills
10
10
Deaths
23
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
AjK-36
Mercury
15
3
8
6.33
L
King Arthur
MaybeTakashi
King Arthur
4
8
4
0.75
W
7
5
14
2.8
W
Kumbhakarna
Nurrfy
Kumbhakarna
1
2
19
5.25
L
Cthulhu
blewcx
Cthulhu
4
7
4
0.86
L
Bellona
lilhendo-
Bellona
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,676
Damage
35,119
44,493
Taken
57,728
32,509
Mitigated
42,115
10,144
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AjK-36
Mercury
17,473
9,097
0
1,260
13,622
5,753
1,808
4,871
8,751
0
43,261
L
King Arthur
MaybeTakashi
King Arthur
7,714
3,238
0
2,278
20,085
15,719
0
9,249
10,496
0
28,482
W
19,580
1,208
0
1,111
10,415
4,356
525
3,711
6,704
44,165
0
W
Kumbhakarna
Nurrfy
Kumbhakarna
9,623
1,234
729
7,044
20,456
22,400
357
6,125
14,331
27,772
0
L
Cthulhu
blewcx
Cthulhu
14,124
995
522
2,448
18,300
10,015
246
8,558
9,320
48,158
0
L
Bellona
lilhendo-
Bellona
13,281
5,399
0
1,070
19,343
16,381
316
10,872
8,113
0
36,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
32,498
153
Minions Killed
163
7
Camps Cleared
8
953,864
Distance Traveled
855,011
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,706
806
61
4
5
337,236
1
L
King Arthur
10,807
636
42
2
4
268,884
0
W
Nox
12,632
743
64
4
2
314,384
2
W
Kumbhakarna
11,315
666
28
2
0
302,244
2
L
Cthulhu
11,128
655
77
5
1
296,949
3
L
Bellona
10,563
621
44
3
3
289,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role